Kublai

Kublai — CS2 Stats

SE76561198191995623[U:1:231729895]Steam profile ↗✓ No bans

860Tracked matches43%Win rate2020Tracked since
769Hours in CS
CSDB Rating5.1 DevelopingSupport
Premier CS Rating18,169Purple band · top ~15.8% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 860 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 23 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,169 +2,564 6 Oct30 Aug · 19 days played
13,56019,563peak 19,5636 Oct30 Aug
19,588Peak Premier in tracked matches
37Days played since 2025-09-23

Premier CS Rating

  • 1,394 below peak (19,563)
  • Next: Pink band at 20,000 1,831 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 30 Aug 2026 and 24 Sep 2026.

Measured 30 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.0%44.3%46.9%6.9% short
Shot accuracy16.4%11.8%13.0%above
Kill/death ratio1.151.031.08above
Match win rate42.5%45.2%46.7%4.2% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKublaiPREMIER18,169 · Purple bandcsdb.gg/stats

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Performance scores

Aim46
Positioning56
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateLLLWLWWWTW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.3pp headshot accuracy · +26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 681ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 702ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 689ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.6
Utility7.6
Positioning5.6
Opening Duels3.3

Strong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 55% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.6
Utility7.6
Mechanics5.7
Opening Duels3.2
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time679ms+23ms
first ⅓ avg 656ms → last ⅓ avg 679ms
Headshot accuracy16.1%+1.2%
first ⅓ avg 14.9% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · poseidon, 13 Mar
30%Best headshot accuracy · 13–8 · overpass, 4 Mar
500msFastest reaction time · 5–13 · inferno, 6 Mar
13–0Biggest win · train, 11 Oct

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
73In matches decided by ≤2 rounds
3Overtime games

Map breakdown

trainBest map · 86% over 7ancientWeakest map · 42% over 24
MapGradePlayedRecordWin rateAvg rating
ancientC24101442%0.02
nukeB168850%0.02
infernoC167944%-0.01
overpassB126650%0.03
trainS76186%0.07
mirageA53260%-0.00
poseidon440100%0.10
golden43175%0.02
dust2330100%0.09
anubis3030%-0.00
sanctum21150%0.03
palacio220100%0.05
warden110100%0.02
vertigo110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 24). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,825Lifetime kills
1.15K/D · Top 25% of Purple band
1,802Matches
42.5%Match win rate
40.0%Headshot %
16.4%Shot accuracy · Top 25% of Purple band
4,272MVPs
769Hours (in match)
1,405Bombs planted
422Bombs defused

Most-used weapons

AK-4714,351
AWP1,308
SG 5531,025
AUG1,001
P250974

Lifetime map wins

2,320inferno
1,639nuke
1,278train
1,061vertigo
803dust2
521cbble
36safehouse
30ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.2%Spray accuracy
75.7%Counter-strafing
12.2°Preaim
674msReaction time
22.9%T opening success
55.4%CT opening success
0.80Enemies flashed / flash
12.5%Flash assists
9.63HE damage / grenade
15.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1968° — above the 12° mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–130.0411%12 Apr
nuke3–13-0.007%12 Apr
nuke8–13-0.0514%12 Apr
overpass13–40.0422%12 Apr
train8–13-0.0324%12 Apr
poseidon9–50.0212%20 Mar
poseidon9–20.1228%20 Mar
sanctum9–30.1217%20 Mar
sanctum8–8-0.058%20 Mar
poseidon9–50.0618%20 Mar
inferno9–13-0.0514%13 Mar
poseidon9–30.2018%13 Mar
ancient13–10.127%13 Mar
overpass11–130.0616%6 Mar
inferno5–13-0.0911%6 Mar
ancient9–130.099%6 Mar
overpass13–80.0230%4 Mar
dust213–60.1616%1 Mar
ancient13–40.1118%1 Mar
anubis7–13-0.0620%26 Feb
ancient13–40.0219%26 Feb
ancient13–50.0615%25 Feb
overpass9–13-0.046%25 Feb
train13–40.1228%25 Feb
nuke7–13-0.0215%24 Feb
ancient8–130.0618%23 Feb
inferno9–130.0511%23 Feb
ancient13–50.0724%23 Feb
warden13–110.0222%19 Feb
nuke13–9-0.0112%15 Feb
inferno7–13-0.0310%15 Feb
overpass6–13-0.0721%9 Feb
nuke13–90.0712%9 Feb
anubis9–130.0013%9 Feb
inferno13–8-0.009%5 Feb
ancient3–130.0021%5 Feb
ancient13–110.0612%1 Feb
nuke13–110.0513%1 Feb
anubis8–130.0515%25 Jan
inferno13–90.0415%22 Jan
ancient10–130.0125%22 Jan
ancient13–30.0312%19 Jan
overpass7–13-0.0213%19 Jan
nuke13–80.0311%15 Jan
inferno13–80.067%15 Jan
dust213–30.024%12 Jan
nuke13–100.0117%12 Jan
dust213–80.1013%11 Jan
ancient7–130.0015%11 Jan
ancient7–13-0.027%28 Oct
golden13–40.0310%23 Oct
golden11–130.0112%21 Oct
nuke5–130.0719%21 Oct
inferno13–8-0.0321%19 Oct
nuke3–130.0021%19 Oct
ancient7–13-0.0314%19 Oct
train12–60.0411%19 Oct
inferno8–13-0.0021%19 Oct
inferno1–13-0.109%16 Oct
overpass13–80.0922%16 Oct
train13–11-0.0012%14 Oct
ancient13–70.0313%14 Oct
overpass13–60.0220%14 Oct
golden13–60.0213%12 Oct
palacio13–110.0110%12 Oct
overpass16–120.0819%11 Oct
train13–00.1218%11 Oct
ancient5–130.0212%11 Oct
inferno6–13-0.0511%11 Oct
nuke8–130.0413%11 Oct
ancient13–2-0.0221%9 Oct
inferno13–70.005%9 Oct
mirage10–13-0.0313%9 Oct
nuke13–90.0415%9 Oct
overpass7–130.0518%9 Oct
train13–10.1918%9 Oct
nuke7–13-0.0018%9 Oct
ancient5–13-0.0220%7 Oct
overpass16–13-0.0213%7 Oct
inferno6–130.0111%6 Oct
mirage16–120.0216%6 Oct
golden13–70.0126%3 Oct
palacio13–80.095%3 Oct
overpass5–130.1015%3 Oct
ancient6–13-0.0312%3 Oct
ancient8–13-0.0314%3 Oct
nuke13–90.0125%3 Oct
train13–110.0610%3 Oct
vertigo13–40.0519%29 Sept
ancient11–13-0.0125%29 Sept
mirage13–00.0413%29 Sept
inferno13–30.0512%29 Sept
ancient13–6-0.0418%28 Sept
nuke9–130.0111%28 Sept
mirage6–13-0.0819%28 Sept
mirage13–110.0412%24 Sept
inferno4–13-0.0413%24 Sept
ancient5–130.0622%24 Sept
nuke13–100.019%23 Sept
inferno13–9-0.048%23 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →