6trance

6trance — CS2 Stats

76561198052740455[U:1:92474727]Steam profile ↗✓ No bans

246Tracked matches57%Win rate2022Tracked since
306Hours in CS
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 16 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,378 +2,824 16 Mar23 Jun · 19 days played
12,55417,960peak 17,96016 Mar23 Jun
18,042Peak Premier in tracked matches
23Days played since 2025-03-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.3%43.8%44.8%4.5% short
Shot accuracy14.1%12.0%12.4%above
Kill/death ratio1.181.021.04above
Match win rate49.3%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GG6tranceFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim62
Positioning53
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY59401Last 10059%Win rateLWWWWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −0.1pp headshot accuracy · −10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 578ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 578ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim6.2
Utility1.1
Positioning5.3
Opening Duels3.2
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.3
Utility1.1
Mechanics6.5
Opening Duels2.9
Win Impact7.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time568ms+19ms
first ⅓ avg 549ms → last ⅓ avg 568ms
Headshot accuracy12.0%−1.4%
first ⅓ avg 13.4% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · inferno, 18 Mar
38%Best headshot accuracy · 5–13 · dust2, 26 Mar
398msFastest reaction time · 9–13 · ancient, 2 Apr
13–1Biggest win · dust2, 19 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
107In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 77% over 13mirageWeakest map · 50% over 30
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%-0.00
infernoB24121250%-0.01
dust2S2114767%-0.02
ancientS1310377%0.00
anubisS96367%-0.02
nuke21150%-0.05
train110100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 30). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,257Lifetime kills
1.18K/D · Top 25% of Level 5 players
748Matches
49.3%Match win rate · Top 25% of Level 5 players
40.3%Headshot %
14.1%Shot accuracy · Top 50% of Level 5 players
1,715MVPs
306Hours (in match)
621Bombs planted
163Bombs defused

Most-used weapons

Lifetime map wins

2,818dust2
1,347inferno
334nuke
36train
23lake
21cbble
17stmarc
16office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
50%Win rate
1.17Avg K/D
93.5ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2425%0.7012.5
Mirage367%1.7524.0
Ancient1100%1.0715.0
Train1100%1.5722.0
Anubis1100%2.7522.0
Nuke10%1.2823.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
33.8%Accuracy (enemy spotted)
31.1%Spray accuracy
79.1%Counter-strafing
8.4°Preaim
572msReaction time
36.8%T opening success
46.8%CT opening success
0.72Enemies flashed / flash
8.0%Flash assists
5.57HE damage / grenade
4.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2533% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.7752% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust22–13-0.085%15 Nov
inferno13–110.0021%15 Nov
inferno13–11-0.033%19 Jul
dust213–10.029%19 Jul
ancient13–20.019%23 Jun
inferno6–13-0.0025%15 Jun
inferno7–13-0.0414%14 Jun
dust216–14-0.078%14 Jun
inferno10–13-0.0212%9 Jun
mirage11–13-0.0419%2 Jun
dust213–8-0.0515%5 Apr
inferno9–13-0.0322%5 Apr
inferno8–13-0.0311%2 Apr
dust213–30.0417%2 Apr
ancient9–130.034%2 Apr
inferno13–5-0.0010%2 Apr
mirage10–13-0.0514%2 Apr
dust210–13-0.0418%2 Apr
mirage13–10-0.008%1 Apr
inferno13–70.027%1 Apr
mirage13–8-0.079%1 Apr
dust23–13-0.0812%31 Mar
ancient13–5-0.057%31 Mar
inferno13–6-0.028%31 Mar
anubis13–50.1120%31 Mar
train13–100.0615%31 Mar
ancient13–70.014%31 Mar
mirage13–110.1618%31 Mar
dust211–130.0115%31 Mar
mirage11–13-0.046%30 Mar
inferno13–60.028%30 Mar
dust213–90.039%30 Mar
mirage1–13-0.1113%30 Mar
mirage11–13-0.0110%30 Mar
nuke13–16-0.015%30 Mar
inferno13–30.0217%30 Mar
ancient13–10-0.0322%29 Mar
anubis4–13-0.055%29 Mar
mirage10–13-0.0115%29 Mar
mirage8–13-0.0311%29 Mar
dust213–6-0.0118%29 Mar
inferno15–15-0.0615%29 Mar
ancient13–30.0611%27 Mar
ancient4–00.020%27 Mar
mirage13–20.0320%27 Mar
mirage13–4-0.072%27 Mar
anubis16–14-0.0211%26 Mar
inferno13–3-0.036%26 Mar
dust25–13-0.0638%26 Mar
mirage13–40.0211%26 Mar
mirage4–13-0.0310%26 Mar
inferno9–130.0410%26 Mar
dust213–80.0217%26 Mar
inferno5–13-0.086%26 Mar
dust213–8-0.0410%26 Mar
mirage6–13-0.039%26 Mar
ancient2–13-0.018%25 Mar
mirage13–160.0312%25 Mar
dust25–13-0.0216%25 Mar
ancient11–13-0.0312%25 Mar
anubis16–13-0.076%24 Mar
mirage13–4-0.0110%24 Mar
mirage10–13-0.0115%24 Mar
anubis0–13-0.0714%24 Mar
anubis13–11-0.018%23 Mar
inferno11–13-0.0714%23 Mar
anubis13–8-0.079%23 Mar
mirage13–1-0.0418%23 Mar
inferno13–10-0.028%23 Mar
dust23–13-0.045%23 Mar
ancient13–70.0314%23 Mar
dust213–110.0517%23 Mar
nuke13–11-0.0815%23 Mar
ancient13–10-0.0318%22 Mar
inferno3–13-0.0417%22 Mar
dust213–7-0.0313%22 Mar
mirage13–11-0.0816%22 Mar
mirage11–130.0210%22 Mar
dust213–9-0.068%22 Mar
mirage13–70.0114%22 Mar
ancient13–30.067%22 Mar
inferno13–30.0413%21 Mar
inferno13–4-0.017%21 Mar
mirage13–60.1016%21 Mar
anubis10–13-0.066%18 Mar
dust213–90.0220%18 Mar
inferno13–10.174%18 Mar
mirage13–5-0.0217%18 Mar
dust213–80.0115%17 Mar
mirage10–130.0314%17 Mar
dust213–50.0422%17 Mar
mirage4–13-0.037%17 Mar
mirage8–130.0220%17 Mar
inferno5–13-0.0225%17 Mar
inferno10–130.0320%17 Mar
mirage13–90.0912%17 Mar
mirage13–50.119%17 Mar
anubis13–110.0712%17 Mar
ancient13–80.0111%17 Mar
mirage13–30.0610%16 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →