Danny

Danny — CS2 Stats

GB76561198052149101[U:1:91883373]Steam profile ↗✓ No bans

1,111Tracked matches43%Win rate2020Tracked since
1,798Hours in CS5Hrs last 2 wks
CSDB Rating3.4 LearningSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 1,111
0.0ppWin rate · 42.9% → 42.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 23 Apr 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,592 +2,592 23 Apr15 Sept · 14 days played
15,00020,868peak 20,86823 Apr15 Sept
20,868Peak Premier in tracked matches
34Days played since 2025-04-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches6
Win rate33%
K/D0.55
Headshot %45%

Measured 16 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,280), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate35.0%45.7%46.8%11.8% short
Shot accuracy14.9%12.7%13.0%above
Kill/death ratio0.801.051.060.26 short
Match win rate40.6%45.7%46.3%5.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDannyFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning33
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLWWLLLLWWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · −31ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 564ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim4.0
Utility4.4
Positioning3.3
Opening Duels0.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning3.3
Utility4.4
Mechanics4.4
Opening Duels0.0
Win Impact2.6

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time609ms+36ms
first ⅓ avg 573ms → last ⅓ avg 609ms
Headshot accuracy13.0%+1.5%
first ⅓ avg 11.5% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–4 · anubis, 23 Apr
25%Best headshot accuracy · 13–10 · ancient, 4 Jan
391msFastest reaction time · 2–13 · ancient, 25 Jan
13–2Biggest win · mirage, 9 Nov

Across the last 100 tracked matches.

Highlights

5Longest win streak
910In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 62% over 13ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA23131057%-0.02
mirageC1981142%-0.03
ancientD1551033%-0.03
dust2A138562%-0.03
overpassB136746%-0.05
anubisD93633%-0.04
nuke41325%-0.05
cache21150%-0.03
train110100%-0.03
grail110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

43,111Lifetime kills
0.80K/D
2,628Matches
40.6%Match win rate
35.0%Headshot %
14.9%Shot accuracy · Top 50% of Level 7 players
3,759MVPs
1,154Hours (in match)
2,873Bombs planted
536Bombs defused

Most-used weapons

AK-4711,041
AWP4,421
FAMAS1,229
MAC-101,214
P2501,051
MP9992

Lifetime map wins

6,725inferno
3,350vertigo
3,161dust2
569train
466nuke
181lake
141bank
131safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

647Matches
51%Win rate
0.81Avg K/D
73.8ADR
37%Headshot %

Clutches & streaks

41%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4953%0.9514.3
Inferno4166%1.1215.6
Vertigo3661%1.0215.4
Dust22540%0.9513.6
Anubis2560%0.9014.4
Ancient1741%0.9715.2
Overpass838%0.8311.5
Nuke367%1.2614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
29.5%Accuracy (enemy spotted)
33.1%Spray accuracy
69.6%Counter-strafing
10.3°Preaim
612msReaction time
23.2%T opening success
26.1%CT opening success
0.44Enemies flashed / flash
3.9%Flash assists
7.86HE damage / grenade
6.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1483% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4441 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.1686% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis1–13-0.095%21 Sept
inferno13–5-0.0511%21 Sept
mirage13–10-0.0712%21 Sept
cache11–13-0.0215%17 Sept
dust26–13-0.0321%17 Sept
mirage9–130.0111%17 Sept
inferno9–13-0.0114%16 Sept
cache13–11-0.0319%16 Sept
dust213–9-0.029%8 Jun
dust213–8-0.0717%26 Apr
inferno8–13-0.0517%20 Feb
mirage13–16-0.0310%20 Feb
inferno5–13-0.0517%20 Feb
anubis13–10-0.046%20 Feb
inferno14–16-0.0413%11 Feb
anubis16–12-0.0110%11 Feb
overpass13–5-0.0013%11 Feb
ancient13–16-0.0310%10 Feb
dust215–15-0.0211%10 Feb
anubis9–13-0.0421%10 Feb
mirage13–40.0514%10 Feb
inferno13–100.0221%9 Feb
anubis15–15-0.0413%9 Feb
anubis3–13-0.0610%7 Feb
mirage6–13-0.0617%7 Feb
inferno10–13-0.0416%7 Feb
dust213–8-0.0511%6 Feb
ancient16–14-0.0610%6 Feb
ancient6–13-0.0510%26 Jan
anubis10–13-0.0713%26 Jan
nuke5–13-0.0311%26 Jan
inferno13–11-0.0412%25 Jan
mirage6–13-0.079%25 Jan
overpass8–13-0.0510%25 Jan
inferno13–11-0.0515%25 Jan
ancient2–13-0.0920%25 Jan
mirage13–9-0.0210%19 Jan
overpass14–16-0.0713%19 Jan
inferno6–13-0.0211%19 Jan
ancient13–7-0.0214%19 Jan
overpass13–10-0.066%11 Jan
mirage11–13-0.0517%11 Jan
overpass13–11-0.0621%4 Jan
ancient13–100.0025%4 Jan
mirage13–9-0.0415%4 Jan
dust213–9-0.0618%4 Jan
inferno5–13-0.0918%14 Dec
overpass3–13-0.0819%14 Dec
overpass3–13-0.095%14 Dec
dust26–13-0.0514%14 Dec
ancient7–130.019%14 Dec
dust211–13-0.0215%1 Dec
ancient13–16-0.069%1 Dec
inferno9–4-0.0017%1 Dec
mirage13–10-0.0122%15 Nov
dust216–13-0.0211%15 Nov
inferno10–13-0.0613%15 Nov
overpass5–13-0.0514%15 Nov
ancient13–9-0.0414%15 Nov
inferno13–8-0.0318%15 Nov
nuke7–13-0.0610%14 Nov
inferno13–11-0.0110%14 Nov
train13–10-0.038%14 Nov
inferno11–130.0121%14 Nov
ancient8–13-0.0011%14 Nov
mirage10–13-0.0310%14 Nov
mirage7–13-0.0623%9 Nov
inferno13–11-0.0212%9 Nov
mirage13–2-0.0214%9 Nov
overpass13–60.0218%26 Oct
inferno1–13-0.029%26 Oct
nuke13–9-0.0413%26 Oct
overpass13–9-0.0514%14 Oct
ancient13–3-0.046%14 Oct
ancient11–13-0.0520%28 Sept
overpass16–13-0.0211%28 Sept
overpass3–13-0.0611%28 Aug
inferno10–10.0112%28 Aug
overpass4–13-0.069%28 Jul
dust213–6-0.0510%28 Jul
mirage9–13-0.0511%29 May
ancient8–13-0.0015%29 May
inferno13–60.0613%27 May
dust213–10-0.0025%17 May
mirage13–16-0.057%17 May
grail13–60.024%12 May
nuke11–13-0.0514%4 May
ancient12–120.007%4 May
anubis14–16-0.076%29 Apr
mirage15–15-0.0212%29 Apr
inferno13–6-0.053%29 Apr
inferno13–9-0.0212%27 Apr
dust216–140.0519%27 Apr
mirage13–30.039%27 Apr
mirage16–140.0416%27 Apr
dust211–13-0.0513%27 Apr
ancient7–13-0.0513%23 Apr
mirage5–13-0.090%23 Apr
anubis13–40.079%23 Apr
inferno13–50.0315%23 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →