Clean Man Colt

Clean Man Colt — CS2 Stats

GB76561198049735894[U:1:89470166]Steam profile ↗✓ No bans

2,897Tracked matches44%Win rate2021Tracked since
4,615Hours in CS11Hrs last 2 wks
CSDB Rating3.1 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 2,897
−4.0ppWin rate · 48.0% → 44.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 7 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,140 +3,573 7 Jan2 Jul · 31 days played
10,18015,000peak 15,0007 Jan2 Jul
Faceit ELO: 1,020 +0 1 Sept3 Sept · 2 observations
1,0201,020peak 1,0201 Sept3 Sept
15,103Peak Premier in tracked matches
1,020Highest Faceit ELO seen on CSDB
57Days played since 2026-01-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2
Win rate50%
K/D0.57
Headshot %67%

Measured 13 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.1%42.7%43.8%1.7% short
Shot accuracy13.3%11.3%12.0%above
Kill/death ratio0.890.991.020.13 short
Match win rate40.0%43.9%44.7%4.8% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGClean Man ColtFACEITLevel 4STANDINGTop 81.0% of rankedPEAK ELO1,020csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim24
Positioning38
Utility48

0–100 skill scores via Leetify.

Recent form

COLD48448Last 10048%Win rateLWLLLLTWWT

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.0pp headshot accuracy · −105ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 591ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 596ms

Last 20

  • 6113 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.8 against its own average).

Aim2.4
Utility4.8
Positioning3.8
Opening Duels0.2
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.8
Utility4.8
Mechanics3.6
Opening Duels0.5
Win Impact3.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time656ms−16ms
first ⅓ avg 672ms → last ⅓ avg 656ms
Headshot accuracy15.4%−0.4%
first ⅓ avg 15.8% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–8 · nuke, 24 Feb
44%Best headshot accuracy · 5–1 · train, 22 Apr
422msFastest reaction time · 13–8 · train, 10 Sept
13–0Biggest win · nuke, 8 Feb

Across the last 100 tracked matches.

Highlights

7Longest win streak
126In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 88% over 8mirageWeakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
nukeA2213959%-0.02
mirageD2151624%-0.03
infernoD113827%-0.03
overpassA95456%-0.05
cacheS87188%-0.01
ancientC83538%-0.04
trainS75271%-0.03
dust2B63350%-0.04
anubis43175%-0.03
vertigo2020%0.00
sanctum1010%-0.18
warden110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,575Lifetime kills
0.89K/D
6,443Matches
40.0%Match win rate
42.1%Headshot %
13.3%Shot accuracy · Top 50% of Level 4 players
17,722MVPs
2,716Hours (in match)
6,169Bombs planted
1,410Bombs defused

Most-used weapons

AK-4735,118
AWP19,905
FAMAS3,055
SSG 081,934
Tec-91,687

Lifetime map wins

10,364dust2
9,097inferno
3,873nuke
2,938vertigo
2,128train
1,994cbble
235office
76lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

457Matches
50%Win rate
1.11Avg K/D
78.5ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2552%0.8715.4
Mirage2548%0.9414.8
Inferno2259%0.9513.4
Nuke1060%0.8614.1
Train786%1.0816.7
Anubis729%0.8013.4
Vertigo650%0.9411.3
Dust250%0.6513.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
27.4%Accuracy (enemy spotted)
28.4%Spray accuracy
66.2%Counter-strafing
12.3°Preaim
659msReaction time
29.7%T opening success
34.3%CT opening success
0.56Enemies flashed / flash
7.7%Flash assists
7.55HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2626° — above the 12° mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0613%15 Sept
dust213–10-0.0723%13 Sept
overpass6–13-0.0611%11 Sept
nuke9–13-0.0623%11 Sept
nuke3–13-0.0117%11 Sept
inferno9–13-0.117%11 Sept
vertigo12–120.0325%11 Sept
train13–8-0.0816%10 Sept
cache13–11-0.026%10 Sept
nuke12–12-0.0218%8 Sept
mirage7–13-0.0114%8 Sept
anubis7–13-0.049%7 Sept
nuke12–12-0.0621%1 Sept
train13–7-0.0415%1 Sept
cache13–6-0.0112%31 Aug
nuke13–11-0.0524%30 Jul
inferno5–13-0.078%30 Jul
mirage6–13-0.0416%2 Jul
ancient9–13-0.0417%2 Jul
nuke7–13-0.0514%29 Jun
train13–9-0.0617%17 Jun
ancient13–10-0.0913%17 Jun
cache12–12-0.0416%11 Jun
mirage6–13-0.0618%11 Jun
overpass6–13-0.0510%10 Jun
ancient13–8-0.0019%9 Jun
nuke13–110.0011%26 May
nuke5–13-0.068%21 May
overpass13–11-0.0213%18 May
inferno15–15-0.0514%13 May
cache13–110.0026%6 May
anubis13–11-0.0512%5 May
cache13–5-0.0422%30 Apr
cache13–2-0.0411%30 Apr
cache13–40.0613%29 Apr
cache9–20.023%29 Apr
train6–13-0.078%22 Apr
train5–10.0344%22 Apr
ancient10–13-0.0412%7 Apr
overpass7–13-0.1121%5 Apr
ancient3–13-0.0910%5 Apr
mirage12–16-0.0614%30 Mar
nuke16–14-0.0327%30 Mar
inferno13–50.0213%19 Mar
overpass13–6-0.0722%12 Mar
inferno7–13-0.0914%12 Mar
mirage5–13-0.0615%9 Mar
inferno7–13-0.0010%27 Feb
mirage11–13-0.0124%27 Feb
inferno11–13-0.0220%27 Feb
mirage10–13-0.068%26 Feb
overpass11–13-0.0016%24 Feb
nuke13–80.0622%24 Feb
sanctum1–9-0.1822%23 Feb
nuke13–9-0.048%21 Feb
dust215–15-0.018%20 Feb
nuke13–8-0.0225%20 Feb
mirage6–13-0.0117%19 Feb
nuke13–3-0.026%19 Feb
mirage11–13-0.0524%17 Feb
vertigo12–12-0.0321%16 Feb
nuke8–7-0.0230%16 Feb
nuke10–130.0417%15 Feb
ancient13–8-0.0111%15 Feb
dust212–16-0.069%13 Feb
ancient14–16-0.0218%13 Feb
inferno15–15-0.008%13 Feb
nuke13–90.0119%13 Feb
mirage16–13-0.008%12 Feb
anubis13–11-0.0614%12 Feb
overpass13–10-0.0426%9 Feb
mirage13–110.0110%9 Feb
inferno13–9-0.0215%9 Feb
nuke13–00.0319%8 Feb
inferno9–13-0.0319%6 Feb
nuke10–13-0.0620%6 Feb
mirage10–13-0.0417%6 Feb
mirage6–13-0.0326%6 Feb
mirage7–13-0.0516%6 Feb
dust213–10-0.0428%5 Feb
nuke13–2-0.039%5 Feb
overpass13–8-0.056%3 Feb
anubis13–100.0330%3 Feb
dust27–13-0.0422%31 Jan
mirage13–30.005%31 Jan
inferno13–8-0.001%29 Jan
mirage10–13-0.018%28 Jan
ancient13–16-0.0420%27 Jan
mirage16–120.0015%27 Jan
warden13–9-0.0210%22 Jan
train13–110.0322%21 Jan
nuke13–100.0022%19 Jan
mirage10–130.0421%19 Jan
nuke8–13-0.0612%15 Jan
nuke13–80.0314%15 Jan
overpass9–3-0.0636%9 Jan
mirage6–13-0.0610%9 Jan
mirage13–11-0.0111%7 Jan
dust213–40.0010%7 Jan
train11–13-0.054%7 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →