yunnnb

yunnnb — CS2 Stats

TV76561198049629893[U:1:89364165]Steam profile ↗✓ No bans

1,298Tracked matches64%Win rate2021Tracked since
1,542Hours in CS
CSDB Rating6.8 SolidSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,298 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 27 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,000 +6,451 27 Jul19 Sept · 23 days played
8,54915,877peak 15,87727 Jul19 Sept
16,300Peak Premier in tracked matches
20Days played since 2026-07-27

Premier CS Rating

  • 877 below peak (15,877)
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate50.0%41.9%42.7%above
Shot accuracy16.2%12.2%11.3%above
Kill/death ratio1.160.980.99above
Match win rate71.7%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGyunnnbFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning46
Utility54

0–100 skill scores via Leetify.

Recent form

COLD54415Last 10054%Win rateTLWLLWLTLL

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · −8.8pp headshot accuracy · −76ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 503ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 529ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.6
Utility5.4
Positioning4.6
Opening Duels2.8
Clutch2.6

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Flashes. 1.03 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.6
Utility5.4
Mechanics8.7
Opening Duels2.4
Win Impact9.8

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time572ms−64ms
first ⅓ avg 635ms → last ⅓ avg 572ms
Headshot accuracy27.7%−2.0%
first ⅓ avg 29.7% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · ancient, 27 Jul
50%Best headshot accuracy · 13–9 · nuke, 8 Aug
391msFastest reaction time · 10–13 · cache, 19 Aug
13–0Biggest win · ancient, 27 Jul

Across the last 100 tracked matches.

Highlights

8Longest win streak
69In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 82% over 11dust2Weakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
mirageA27151256%0.01
dust2C2491538%-0.00
cacheB22111150%-0.01
nukeS119282%0.03
infernoS75271%0.02
ancientB63350%0.05
anubis32167%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,880Lifetime kills
1.16K/D · Top 25% of Level 3 players
7,589Matches
71.7%Match win rate · Top 1% of Level 3 players
50.0%Headshot % · Top 25% of Level 3 players
16.2%Shot accuracy · Top 25% of Level 3 players
11,421MVPs
1,542Hours (in match)
2,700Bombs planted
847Bombs defused

Most-used weapons

AK-4729,369
AWP7,698
P902,449
SSG 081,674
FAMAS1,570

Lifetime map wins

6,718dust2
3,564nuke
3,508inferno
1,163train
739cbble
508vertigo
332office
148aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

139Matches
47%Win rate
1.08Avg K/D
103.2ADR
56%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.649.5
Overpass1100%2.1726.0
Nuke10%2.0729.0
Dust210%1.1219.0
Anubis10%1.0619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.4%Spray accuracy
89.1%Counter-strafing
8.5°Preaim
572msReaction time
27.2%T opening success
49.0%CT opening success
1.03Enemies flashed / flash
8.6%Flash assists
11.09HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1729% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–15-0.0322%19 Aug
cache5–130.0022%19 Aug
nuke13–100.0517%19 Aug
cache10–13-0.0220%19 Aug
cache10–13-0.0211%19 Aug
nuke13–100.0840%18 Aug
dust211–13-0.0223%18 Aug
nuke15–15-0.0221%17 Aug
dust29–13-0.0230%17 Aug
dust211–13-0.0117%17 Aug
mirage13–10-0.0919%17 Aug
mirage13–90.0223%17 Aug
dust27–130.0026%17 Aug
dust213–110.0135%16 Aug
dust211–13-0.0540%16 Aug
dust213–9-0.0631%16 Aug
dust210–13-0.0238%16 Aug
mirage13–40.0439%16 Aug
mirage13–6-0.0228%15 Aug
mirage13–100.0231%15 Aug
mirage13–110.0836%15 Aug
mirage13–50.0014%15 Aug
cache13–50.0239%14 Aug
cache13–50.0427%13 Aug
mirage13–100.0416%13 Aug
nuke8–13-0.0533%13 Aug
inferno13–50.0035%12 Aug
mirage13–7-0.0040%12 Aug
nuke13–10.0921%12 Aug
dust213–40.0634%12 Aug
cache15–15-0.0227%12 Aug
nuke16–120.0033%12 Aug
mirage16–130.0124%12 Aug
inferno14–16-0.0329%11 Aug
mirage13–5-0.0137%11 Aug
cache7–13-0.0622%11 Aug
nuke13–60.0332%11 Aug
dust211–13-0.0123%11 Aug
cache13–11-0.0423%10 Aug
mirage15–150.0231%10 Aug
dust213–10.0837%10 Aug
dust28–20.0029%10 Aug
cache5–130.0230%10 Aug
dust213–160.0537%10 Aug
cache13–50.0131%10 Aug
ancient15–150.0728%8 Aug
nuke13–90.0750%8 Aug
dust211–13-0.0527%7 Aug
inferno13–40.0230%7 Aug
mirage13–100.0233%7 Aug
ancient13–40.0223%7 Aug
mirage8–130.0437%6 Aug
cache13–11-0.0339%6 Aug
inferno13–90.0238%6 Aug
dust28–13-0.106%6 Aug
mirage4–13-0.0827%6 Aug
mirage13–60.0121%6 Aug
cache13–100.0250%6 Aug
cache13–7-0.0320%6 Aug
cache5–13-0.1014%5 Aug
cache13–7-0.0440%5 Aug
cache9–13-0.0119%5 Aug
inferno6–130.0436%5 Aug
ancient2–13-0.0213%5 Aug
mirage9–13-0.0336%5 Aug
dust26–130.0130%5 Aug
cache0–13-0.0531%4 Aug
anubis13–7-0.0321%4 Aug
cache13–70.0522%4 Aug
dust213–50.0030%4 Aug
cache13–50.0134%4 Aug
mirage13–50.0935%4 Aug
dust213–90.0432%4 Aug
cache7–130.0319%3 Aug
mirage6–130.0323%3 Aug
dust24–13-0.0335%3 Aug
nuke13–70.0632%3 Aug
mirage6–130.0318%3 Aug
mirage7–130.0220%3 Aug
inferno13–90.0637%3 Aug
dust29–130.0521%3 Aug
mirage11–130.0242%30 Jul
mirage14–160.0818%30 Jul
nuke13–40.0827%30 Jul
dust216–140.0039%29 Jul
dust211–13-0.0035%29 Jul
mirage4–3-0.0423%29 Jul
ancient8–13-0.0640%29 Jul
anubis7–130.0237%29 Jul
ancient13–20.0932%29 Jul
mirage4–13-0.0422%28 Jul
mirage8–13-0.0124%28 Jul
anubis13–30.0130%28 Jul
inferno13–40.0633%28 Jul
mirage9–130.0335%28 Jul
nuke13–7-0.0334%28 Jul
cache13–5-0.0240%28 Jul
ancient13–00.1738%27 Jul
cache5–13-0.0326%27 Jul
dust213–50.0528%27 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →