IOS

IOS — CS2 Stats

GR76561198048874540[U:1:88608812]Steam profile ↗✓ No bans

900Tracked matches43%Win rate2023Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating21,102Top 50% of 215,248 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69372 of 261502 tracked
FaceitLevel 6 · 1,122 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,102 +595 28 Aug – 11 Nov · 10 days played
20,43621,102peak 21,10228 Aug11 Nov
21,102Peak Premier in tracked matches
1,213Highest Faceit ELO seen on CSDB
23Days played since 2026-08-28

Faceit ELO

  • 91 below peak (1,213)
  • Next: Level 6 at 1,201 — 79 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 5 first seen 2026-08-28
  • Level 4 first seen 2026-08-28

Premier CS Rating

  • At peak — 21,102
  • Next: Red band at 25,000 — 3,898 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGIOSFACEITLevel 6 · 1,122 ELOSTANDINGTop 54.0% of rankedPREMIER21,102 · Pink bandPEAK ELO1,213csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWWLWWLWLLL

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +9.5pp headshot accuracy · −35ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 617ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 576ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility5.1
Positioning5.9
Opening Duels3.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.9
Utility5.1
Mechanics4.7
Opening Duels4.9
Win Impact2.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time593ms+28ms
first ⅓ avg 565ms → last ⅓ avg 593ms
Headshot accuracy19.6%+1.3%
first ⅓ avg 18.3% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · inferno, 23 Oct →
100%Best headshot accuracy · 2–0 · nuke, 11 Nov →
328msFastest reaction time · 2–0 · nuke, 11 Nov →
13–3Biggest win · ancient, 13 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
11–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 60% over 5mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA5329–2455%0.01
dust2C187–1139%-0.02
nukeB126–650%0.01
mirageD111–109%-0.02
ancientA53–260%0.00
cache—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

469Matches
49%Win rate
1.02Avg K/D
80.9ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage15352%1.0316.2
Dust214750%1.1015.5
Nuke4452%1.0216.0
Ancient4335%0.8914.7
Anubis3447%1.0215.6
Inferno3145%0.8314.0
Cache729%1.0916.6
Overpass560%1.0619.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.6%Spray accuracy
71.0%Counter-strafing
9.0°Preaim
581msReaction time
61.8%T opening success
37.8%CT opening success
0.53Enemies flashed / flash
3.7%Flash assists
9.01HE damage / grenade
9.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8251% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–6-0.0411%13 Nov →
ancient13–30.0416%13 Nov →
dust21–9-0.0214%13 Nov →
mirage13–50.0617%12 Nov →
dust213–90.0412%11 Nov →
mirage11–130.0113%11 Nov →
nuke2–00.09100%11 Nov →
mirage10–13-0.0525%11 Nov →
mirage8–13-0.005%9 Nov →
dust29–13-0.0218%9 Nov →
mirage12–12-0.0412%7 Nov →
dust26–13-0.0319%7 Nov →
ancient13–11-0.0711%6 Nov →
dust212–120.1216%6 Nov →
dust210–13-0.0217%6 Nov →
mirage6–13-0.0111%5 Nov →
dust213–5-0.0114%5 Nov →
inferno5–9-0.1414%31 Oct →
dust26–13-0.039%30 Oct →
dust20–13-0.0914%30 Oct →
dust213–6-0.0019%30 Oct →
dust23–13-0.0617%30 Oct →
dust24–0-0.0325%30 Oct →
cache16–14-0.0111%30 Oct →
inferno4–9-0.0325%28 Oct →
inferno5–9-0.0714%28 Oct →
nuke8–80.0330%28 Oct →
inferno9–70.0419%26 Oct →
inferno7–90.0118%25 Oct →
dust210–130.0518%25 Oct →
inferno9–70.0124%25 Oct →
nuke5–9-0.0114%25 Oct →
inferno5–9-0.0546%25 Oct →
nuke5–9-0.0813%25 Oct →
inferno3–9-0.0122%25 Oct →
inferno6–9-0.0714%25 Oct →
inferno2–9-0.1614%24 Oct →
inferno9–50.0420%24 Oct →
ancient9–130.007%24 Oct →
inferno9–20.1515%24 Oct →
nuke9–70.0120%24 Oct →
inferno7–90.1211%24 Oct →
inferno9–60.0912%23 Oct →
inferno3–9-0.0516%23 Oct →
inferno9–50.0230%23 Oct →
inferno9–40.1917%23 Oct →
inferno9–50.0419%23 Oct →
inferno8–8-0.169%23 Oct →
inferno6–90.0515%23 Oct →
inferno9–70.1421%23 Oct →
nuke3–9-0.1223%23 Oct →
inferno9–10.2433%23 Oct →
inferno9–50.0912%23 Oct →
inferno9–70.0118%23 Oct →
inferno7–90.0314%23 Oct →
inferno9–60.0711%23 Oct →
inferno9–50.0610%23 Oct →
inferno5–9-0.1218%21 Oct →
nuke4–9-0.159%21 Oct →
inferno9–3-0.0419%21 Oct →
inferno9–5-0.0623%21 Oct →
nuke9–70.1425%21 Oct →
nuke9–70.0711%20 Oct →
nuke3–9-0.1017%20 Oct →
inferno3–9-0.180%20 Oct →
inferno8–8-0.1111%20 Oct →
inferno9–50.0711%20 Oct →
inferno9–20.059%19 Oct →
inferno4–9-0.0420%19 Oct →
inferno9–20.2315%19 Oct →
mirage14–16-0.0214%17 Oct →
inferno9–7-0.0323%17 Oct →
inferno7–90.0426%17 Oct →
inferno9–4-0.0419%17 Oct →
inferno9–30.0925%16 Oct →
ancient13–50.0521%16 Oct →
inferno9–40.1618%16 Oct →
inferno0–9-0.0916%16 Oct →
inferno7–9-0.0716%16 Oct →
nuke9–50.1110%16 Oct →
dust213–6-0.0621%16 Oct →
dust21–13-0.0832%16 Oct →
inferno9–10.1736%16 Oct →
inferno9–60.0119%16 Oct →
inferno5–9-0.1018%15 Oct →
inferno9–50.0926%14 Oct →
mirage20–22-0.0215%14 Oct →
dust213–90.008%14 Oct →
dust27–13-0.0315%14 Oct →
dust27–2-0.060%14 Oct →
mirage4–13-0.075%13 Oct →
mirage8–13-0.0520%13 Oct →
ancient12–16-0.0210%9 Oct →
inferno9–50.0826%9 Oct →
inferno4–9-0.1617%9 Oct →
inferno9–30.2048%9 Oct →
nuke9–30.1417%9 Oct →
inferno7–9-0.0916%9 Oct →
mirage11–13-0.0419%9 Oct →
inferno6–9-0.106%9 Oct →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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