Vurtni

Vurtni — CS2 Stats

DK76561198048826871[U:1:88561143]Steam profile ↗✓ No bans

1,360Tracked matches60%Win rate2021Tracked since
CSDB Rating6.2 SolidPositional Player
FaceitLevel 10 · 2,149 ELOTop 12.4% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,149 → 2,149
+74Tracked matches · now 1,360
−6.7ppWin rate · 66.7% → 60.0%

Rating over time

2,149Highest Faceit ELO seen on CSDB
64Days played since 2025-12-13

Faceit ELO

  • At peak — 2,149
  • Next: 2,500 ELO at 2,500 — 351 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-08
  • Level 9 first seen 2026-09-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGVurtniFACEITLevel 10 · 2,149 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,149csdb.gg/stats

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Performance scores

Aim75
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLLWLWWLWWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −2.5pp headshot accuracy · −34ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 528ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility3.1
Positioning6.5
Opening Duels5.8
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.5
Utility3.1
Mechanics6.0
Opening Duels4.4
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time561ms−68ms
first ⅓ avg 629ms → last ⅓ avg 561ms
Headshot accuracy20.3%−1.6%
first ⅓ avg 21.9% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · mirage, 22 Jul →
43%Best headshot accuracy · 7–13 · inferno, 13 Mar →
375msFastest reaction time · 3–13 · ancient, 20 May →
13–2Biggest win · cache, 2 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

vertigoBest map · 86% over 7mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2015–575%0.02
ancientC208–1240%-0.01
infernoC188–1044%0.01
nukeA95–456%0.02
mirageD93–633%0.04
vertigoS76–186%0.04
cacheS54–180%0.01
overpassC52–340%0.02
anubis—31–233%0.01
cache_b—33–0100%0.00
office—10–10%0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,010Matches
51%Win rate
1.26Avg K/D
87.3ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient17956%1.2818.6
Dust216548%1.1617.0
Inferno12746%1.2818.1
Mirage11639%1.2017.6
Vertigo10152%1.4419.9
Anubis9452%1.3719.1
Nuke6060%1.4018.6
Overpass4351%1.3718.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.1%Accuracy (enemy spotted)
39.9%Spray accuracy
76.9%Counter-strafing
9.3°Preaim
565msReaction time
37.0%T opening success
58.5%CT opening success
0.32Enemies flashed / flash
3.3%Flash assists
8.03HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3163 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9681% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0310%10 Oct →
dust25–13-0.0122%6 Oct →
vertigo13–50.0927%30 Sept →
dust210–13-0.0317%17 Sept →
ancient13–3-0.0412%6 Sept →
vertigo13–110.0116%30 Aug →
ancient6–13-0.0326%29 Aug →
nuke19–17-0.0211%11 Aug →
nuke13–60.1629%10 Aug →
ancient8–13-0.0017%29 Jul →
cache13–11-0.0127%24 Jul →
mirage13–30.1714%22 Jul →
ancient11–13-0.0121%20 Jul →
dust213–70.0012%20 Jul →
dust213–7-0.0433%19 Jul →
cache13–110.0219%12 Jul →
ancient13–60.0215%12 Jul →
cache13–20.0325%2 Jul →
dust213–90.0626%28 Jun →
ancient8–13-0.0118%28 Jun →
ancient13–30.1021%27 Jun →
ancient14–160.0217%27 Jun →
dust219–17-0.0115%13 Jun →
inferno13–110.0126%13 Jun →
nuke4–13-0.0120%7 Jun →
cache7–130.0227%23 May →
dust213–60.0430%21 May →
inferno13–110.0123%20 May →
ancient3–13-0.0631%20 May →
ancient9–13-0.0717%1 May →
cache19–160.0118%27 Apr →
ancient20–22-0.0116%26 Apr →
dust213–40.0312%16 Apr →
inferno13–60.0624%16 Apr →
anubis4–13-0.049%12 Apr →
inferno8–130.0129%11 Apr →
dust213–50.0419%11 Apr →
dust213–60.0316%11 Apr →
anubis13–50.0436%2 Apr →
nuke14–160.0525%25 Mar →
office11–130.1232%19 Mar →
inferno13–20.0421%13 Mar →
inferno7–13-0.0243%13 Mar →
mirage12–120.0517%13 Mar →
overpass13–40.1019%13 Mar →
vertigo13–100.0721%13 Mar →
mirage9–130.0629%6 Mar →
dust26–130.0323%6 Mar →
nuke9–13-0.0325%5 Mar →
overpass13–160.0219%28 Feb →
inferno13–110.0512%26 Feb →
inferno13–90.0123%15 Feb →
ancient13–9-0.0116%29 Jan →
overpass13–90.0526%24 Jan →
dust213–70.0420%23 Jan →
dust213–40.0734%22 Jan →
overpass14–16-0.0518%20 Jan →
nuke13–7-0.0326%17 Jan →
anubis4–130.0437%14 Jan →
ancient13–70.0219%13 Jan →
dust25–13-0.0419%8 Jan →
inferno11–13-0.0317%8 Jan →
nuke13–110.0121%7 Jan →
dust215–150.0124%4 Jan →
inferno4–13-0.0522%3 Jan →
mirage11–13-0.0230%31 Dec →
dust213–50.0228%28 Dec →
dust213–70.0225%27 Dec →
inferno13–90.0717%25 Dec →
nuke13–90.1026%23 Dec →
dust213–110.0120%22 Dec →
inferno9–130.0217%21 Dec →
dust213–90.079%20 Dec →
ancient7–13-0.0328%19 Dec →
vertigo13–50.1332%19 Dec →
ancient13–90.0221%19 Dec →
inferno11–130.0018%17 Dec →
ancient13–100.0011%16 Dec →
mirage5–13-0.0016%16 Dec →
vertigo16–130.0419%16 Dec →
inferno7–13-0.0118%16 Dec →
ancient2–13-0.0235%16 Dec →
cache_b13–10-0.0140%16 Dec →
inferno3–13-0.0820%16 Dec →
overpass6–13-0.0414%16 Dec →
mirage13–100.0218%15 Dec →
vertigo3–13-0.0613%15 Dec →
ancient13–90.0825%15 Dec →
inferno17–190.0119%15 Dec →
ancient7–13-0.0519%14 Dec →
mirage13–60.0329%14 Dec →
mirage8–130.0629%14 Dec →
cache_b13–4-0.0118%14 Dec →
inferno5–130.0236%14 Dec →
ancient11–13-0.0216%13 Dec →
dust213–90.0815%13 Dec →
mirage13–160.0227%13 Dec →
cache_b13–70.0338%13 Dec →
vertigo13–8-0.0116%13 Dec →
inferno13–11-0.0118%13 Dec →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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