JellyGoo

JellyGoo — CS2 Stats

DE76561198047580179[U:1:87314451]Steam profile ↗✓ No bans

1,190Tracked matches67%Win rate2020Tracked since
4,605Hours in CS10Hrs last 2 wks
CSDB Rating5.9 SolidSupport
Premier CS Rating25,540Top 10% of 206,528 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16405 of 254381 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,540 +2,549 3 Jul – 17 Oct · 2 days played
22,99125,540peak 25,5403 Jul17 Oct
25,646Peak Premier in tracked matches
13Days played since 2026-07-03

Premier CS Rating

  • At peak — 25,540
  • Next: Gold band at 30,000 — 4,460 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches14——
Win rate64%——
K/D1.25——
Headshot %44%——

Measured 23 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate48.8%44.8%45.7%above
Shot accuracy18.8%12.4%12.7%above
Kill/death ratio1.041.031.05meets
Match win rate48.9%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGJellyGooFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER25,540 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning51
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY54–39–7Last 10054%Win rateLWLWWWWTLW

Last 10 vs previous 10: −20pp win rate · +0.06 avg rating · −1.5pp headshot accuracy · −14ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.06), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 549ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.3
Utility6.8
Positioning5.1
Opening Duels2.5

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.1
Utility6.8
Mechanics3.4
Opening Duels1.7
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time553ms−84ms
first ⅓ avg 637ms → last ⅓ avg 553ms
Headshot accuracy17.0%−2.7%
first ⅓ avg 19.7% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 18 Jul →
40%Best headshot accuracy · 5–0 · cache, 8 Aug →
375msFastest reaction time · 6–13 · mirage, 8 Aug →
13–1Biggest win · inferno, 23 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–2In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 100% over 8dust2Weakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB2714–1352%0.02
dust2C145–936%0.00
mirageC135–838%0.02
nukeB137–654%0.02
infernoA127–558%-0.01
ancientS128–467%0.03
anubisS88–0100%0.04
overpass—10–10%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,042Lifetime kills
1.04K/D · Top 50% of Level 6 players
5,506Matches
48.9%Match win rate · Top 25% of Level 6 players
48.8%Headshot % · Top 50% of Level 6 players
18.8%Shot accuracy · Top 10% of Level 6 players
13,924MVPs
2,514Hours (in match)
8,073Bombs planted
2,096Bombs defused

Most-used weapons

AK-4747,221
AWP8,856
P2503,531
MP92,940
Tec-92,434

Lifetime map wins

12,671inferno
8,151dust2
2,748nuke
2,261train
2,066cbble
455vertigo
283lake
175bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.6%Accuracy (enemy spotted)
42.2%Spray accuracy
65.2%Counter-strafing
10.2°Preaim
569msReaction time
35.2%T opening success
38.3%CT opening success
0.70Enemies flashed / flash
5.6%Flash assists
8.81HE damage / grenade
10.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1797% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.037%17 Oct →
cache13–40.0816%17 Oct →
mirage2–13-0.0126%17 Oct →
anubis9–00.0815%17 Oct →
inferno13–110.0524%17 Oct →
ancient13–40.1414%17 Oct →
inferno13–40.0320%17 Oct →
mirage15–150.0614%17 Oct →
nuke6–130.013%17 Oct →
cache13–30.0726%9 Oct →
mirage11–130.0113%9 Oct →
cache13–40.1134%9 Oct →
anubis13–10-0.0319%9 Oct →
cache13–9-0.0417%9 Oct →
nuke5–13-0.0230%23 Aug →
inferno13–1-0.0617%23 Aug →
dust213–4-0.0012%23 Aug →
ancient2–20.0114%23 Aug →
cache13–9-0.029%23 Aug →
anubis13–8-0.0117%23 Aug →
dust27–13-0.0712%23 Aug →
inferno12–120.1016%16 Aug →
dust21–13-0.0332%16 Aug →
ancient13–10-0.0715%16 Aug →
cache8–130.0615%16 Aug →
nuke13–11-0.0315%16 Aug →
mirage13–60.0317%16 Aug →
nuke13–90.0313%8 Aug →
nuke12–120.0418%8 Aug →
nuke10–13-0.0214%8 Aug →
mirage13–50.0411%8 Aug →
mirage6–13-0.0214%8 Aug →
inferno13–20.0020%8 Aug →
inferno7–13-0.0020%8 Aug →
inferno7–13-0.0813%8 Aug →
ancient9–00.0715%8 Aug →
mirage5–13-0.0730%8 Aug →
anubis13–8-0.0020%8 Aug →
dust213–4-0.0223%8 Aug →
nuke10–130.1220%8 Aug →
cache5–00.0940%8 Aug →
cache13–70.0119%2 Aug →
cache13–7-0.0224%2 Aug →
cache13–80.0215%2 Aug →
cache9–130.0117%2 Aug →
cache13–110.0224%2 Aug →
cache9–130.0122%2 Aug →
cache13–40.1422%2 Aug →
cache7–13-0.0322%2 Aug →
inferno13–8-0.0426%2 Aug →
ancient7–10.0040%2 Aug →
inferno4–13-0.0813%1 Aug →
inferno10–13-0.0218%1 Aug →
cache10–20.075%1 Aug →
nuke13–9-0.0215%1 Aug →
cache9–13-0.0119%1 Aug →
anubis13–10.1212%1 Aug →
nuke4–13-0.0121%1 Aug →
ancient9–130.0116%31 Jul →
mirage5–00.0825%31 Jul →
mirage3–80.1536%31 Jul →
cache8–13-0.0722%31 Jul →
ancient4–90.1519%31 Jul →
ancient12–12-0.0226%31 Jul →
cache7–13-0.0322%31 Jul →
cache12–120.0416%31 Jul →
dust213–10.0515%31 Jul →
nuke13–90.0126%24 Jul →
ancient13–90.0815%24 Jul →
anubis13–80.0425%24 Jul →
dust213–80.0914%18 Jul →
dust27–13-0.0218%18 Jul →
dust25–13-0.0124%18 Jul →
ancient9–50.0314%18 Jul →
anubis13–100.0324%18 Jul →
inferno13–8-0.0220%18 Jul →
cache2–130.0318%18 Jul →
ancient3–13-0.0519%18 Jul →
nuke13–20.1716%18 Jul →
ancient13–60.0520%12 Jul →
cache15–150.0521%12 Jul →
cache13–80.0221%12 Jul →
cache6–130.0226%12 Jul →
cache10–130.0722%12 Jul →
dust213–10-0.0323%12 Jul →
mirage13–90.0520%12 Jul →
dust211–130.1417%5 Jul →
anubis13–30.1121%5 Jul →
nuke13–3-0.0011%5 Jul →
dust20–13-0.0526%5 Jul →
mirage5–2-0.0336%5 Jul →
dust25–13-0.0313%5 Jul →
cache13–100.0216%5 Jul →
dust28–130.0622%5 Jul →
nuke13–60.0421%3 Jul →
mirage5–130.0023%3 Jul →
dust28–13-0.0418%3 Jul →
inferno13–110.0210%3 Jul →
overpass3–13-0.0816%3 Jul →
cache12–12-0.0515%3 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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