ultiii

ultiii — CS2 Stats

76561198045727840[U:1:85462112]Steam profile ↗✓ No bans

1,815Tracked matches53%Win rate2020Tracked since
2,390Hours in CS
CSDB Rating5.9 SolidPositional Player
Premier CS Rating20,000Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#81061 of 252557 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 -1,134 17 May – 9 Oct · 19 days played
20,00028,678peak 28,67817 May9 Oct
28,678Peak Premier in tracked matches
57Days played since 2025-05-02

Premier CS Rating

  • 8,678 below peak (28,678)
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate54.7%46.9%49.3%above
Shot accuracy20.9%13.0%13.4%above
Kill/death ratio0.881.081.120.24 short
Match win rate49.4%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGultiiiPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY59–41Last 10059%Win rateLLLWWLLLWW

Last 10 vs previous 10: −40pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +40ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 610ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 593ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.4
Utility4.2
Positioning5.6
Opening Duels4.3
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 99% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.6
Utility4.2
Mechanics5.1
Opening Duels4.8
Win Impact6.1

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time580ms−62ms
first ⅓ avg 642ms → last ⅓ avg 580ms
Headshot accuracy21.9%−0.3%
first ⅓ avg 22.2% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · mirage, 22 Oct →
50%Best headshot accuracy · 1–1 · ancient, 3 Dec →
422msFastest reaction time · 11–13 · anubis, 4 Oct →
13–1Biggest win · dust2, 2 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
9–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 89% over 9overpassWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A3320–1361%-0.00
mirageA1810–856%0.01
overpassC114–736%0.00
anubisA95–456%0.00
ancientC94–544%0.01
infernoS98–189%0.01
cacheS54–180%0.04
nuke—42–250%-0.01
train—22–0100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,371Lifetime kills
0.88K/D
2,719Matches
49.4%Match win rate · Top 50% of Pink band
54.7%Headshot % · Top 25% of Pink band
20.9%Shot accuracy · Top 5% of Pink band
7,200MVPs
2,390Hours (in match)
3,873Bombs planted
1,076Bombs defused

Most-used weapons

Lifetime map wins

7,904inferno
5,054train
4,171nuke
3,965dust2
2,291vertigo
1,950cbble
141office
42italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,725Matches
52%Win rate
1.12Avg K/D
75.5ADR
51%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage9248%1.0415.6
Anubis9060%1.1316.2
Dust27156%1.0316.1
Inferno5353%1.0916.0
Ancient4848%1.1417.0
Nuke4445%0.9014.1
Vertigo4236%1.0115.8
Overpass1974%1.0516.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.9%Spray accuracy
73.0%Counter-strafing
11.0°Preaim
573msReaction time
48.3%T opening success
49.8%CT opening success
0.58Enemies flashed / flash
6.7%Flash assists
9.27HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6184 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–60.0224%9 Oct →
dust211–13-0.0721%6 Oct →
anubis11–13-0.0619%4 Oct →
cache13–80.0625%4 Oct →
dust213–80.1028%20 Sept →
ancient8–130.0020%20 Sept →
mirage11–130.0229%20 Sept →
ancient6–130.0428%20 Sept →
dust213–20.1321%20 Sept →
ancient13–80.0622%19 Sept →
inferno13–30.1428%19 Sept →
cache13–70.1324%19 Sept →
cache13–60.0115%11 Sept →
ancient5–13-0.0519%30 Aug →
cache13–20.0318%30 Aug →
mirage13–100.0133%25 Aug →
dust29–13-0.0521%23 Aug →
dust213–8-0.0617%22 Aug →
dust213–4-0.0326%31 Jul →
mirage13–100.0123%31 Jul →
anubis13–9-0.0120%26 Jul →
inferno13–90.0121%26 Jul →
dust29–13-0.0617%18 Jul →
cache10–13-0.0529%18 Jul →
dust212–160.0334%1 Jul →
dust211–13-0.0323%21 Jun →
inferno13–4-0.0511%21 Jun →
overpass9–13-0.024%21 Jun →
anubis13–40.0319%21 Jun →
nuke7–13-0.0426%21 Jun →
nuke13–70.0420%20 Jun →
anubis13–11-0.0314%9 May →
overpass11–130.0523%8 May →
mirage3–6-0.0415%8 May →
dust26–13-0.0029%8 May →
dust26–13-0.0534%5 Apr →
dust28–13-0.0522%22 Mar →
mirage13–100.0226%22 Mar →
dust211–13-0.0717%26 Jan →
ancient13–110.0445%26 Jan →
mirage8–130.0323%25 Jan →
anubis13–160.0124%25 Jan →
mirage13–70.0528%25 Jan →
ancient16–140.0029%22 Jan →
dust213–3-0.0325%22 Jan →
overpass7–130.0533%17 Jan →
overpass11–13-0.0423%3 Jan →
mirage9–13-0.0224%3 Jan →
ancient16–13-0.0114%21 Dec →
dust28–13-0.0640%9 Dec →
mirage13–10-0.0123%7 Dec →
dust28–130.0225%7 Dec →
overpass10–130.0325%7 Dec →
dust26–13-0.0119%6 Dec →
train13–90.0034%6 Dec →
ancient1–10.0650%3 Dec →
inferno13–2-0.0216%2 Dec →
inferno13–7-0.0425%1 Dec →
mirage12–160.0223%1 Dec →
dust213–4-0.0423%22 Nov →
overpass13–40.0029%26 Oct →
dust213–110.0531%26 Oct →
dust213–90.0228%26 Oct →
dust213–90.0131%23 Oct →
mirage13–60.1541%22 Oct →
dust27–0-0.0213%22 Oct →
overpass11–13-0.0424%20 Oct →
dust213–6-0.0229%20 Oct →
overpass13–8-0.0123%20 Oct →
inferno7–13-0.0118%17 Aug →
ancient7–13-0.0313%17 Aug →
dust213–60.0224%17 Aug →
mirage10–13-0.0519%16 Aug →
inferno13–7-0.0318%13 Aug →
overpass3–13-0.0516%2 Aug →
mirage13–20.0526%2 Aug →
dust213–1-0.0323%2 Aug →
mirage13–70.0232%31 Jul →
nuke13–11-0.0025%30 Jul →
dust213–40.0621%30 Jul →
overpass13–60.0130%30 Jul →
mirage16–12-0.0620%27 Jul →
overpass13–70.0422%27 Jul →
inferno13–60.0518%27 Jul →
mirage10–130.0435%25 Jul →
anubis13–30.1420%5 Jul →
dust213–11-0.0218%19 Jun →
dust213–20.0242%19 Jun →
mirage9–130.0320%18 Jun →
dust216–140.0518%16 Jun →
anubis16–130.0221%14 Jun →
anubis8–130.0218%12 Jun →
dust216–130.0217%7 Jun →
train16–130.0612%19 May →
inferno13–7-0.0119%17 May →
dust213–110.0327%17 May →
anubis11–13-0.0710%15 May →
mirage13–9-0.0617%15 May →
nuke11–13-0.0335%5 May →
dust213–110.0127%2 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.