Gruncle Phil — CS2 Stats

76561198044789928[U:1:84524200]

1,560Tracked matches56%Win rate2021Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating21,194Pink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#7261 of 19875 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGGruncle PhilFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER21,194 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning58
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateTLWLWLWWWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression9.6
Utility6.0
Positioning5.8
Opening Duels4.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.8
Utility6.0
Mechanics7.8
Opening Duels4.9
Win Impact6.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time575ms−25ms
first ⅓ avg 600ms → last ⅓ avg 575ms
Headshot accuracy18.6%−0.5%
first ⅓ avg 19.2% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — office 13–4
131Biggest win — nuke
5Longest win streak
66In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 80% over 5dust2Weakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
cacheB33161748%0.03
dust2D1641225%0.07
officeB137654%0.05
mirageA138562%0.02
nukeS139469%0.06
infernoS54180%0.08
overpass43175%0.03
ancient1010%0.07
warden1010%-0.00
poseidon110100%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
69%Win rate
1.56Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.0016.0
Ancient1100%1.3026.0
Anubis1100%1.2714.0
Overpass1100%0.5610.0
Vertigo1100%0.9417.0
Inferno1100%1.8220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.6%Accuracy (enemy spotted)
34.7%Spray accuracy
84.9%Counter-strafing
9.3°Preaim
577msReaction time
42.7%T opening success
56.8%CT opening success
0.48Enemies flashed / flash
7.3%Flash assists
7.05HE damage / grenade
9.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4828 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
office12–12-0.0031%24 Jul
cache7–130.029%24 Jul
cache13–80.1820%19 May
cache9–13-0.0218%9 May
cache13–70.0515%9 May
cache4–100.0421%9 May
cache13–110.0716%8 May
cache13–10-0.0424%7 May
cache13–100.0212%7 May
cache9–130.0111%5 May
cache13–110.0528%3 May
cache13–60.1016%3 May
cache13–40.0330%1 May
cache12–12-0.0319%1 May
cache6–130.0113%1 May
cache13–110.1217%1 May
cache13–70.0317%1 May
cache3–13-0.0115%30 Apr
cache12–12-0.0315%30 Apr
cache11–130.0120%30 Apr
cache10–130.0619%30 Apr
cache13–80.0616%30 Apr
cache5–130.0216%30 Apr
cache2–13-0.0324%29 Apr
cache13–80.0319%29 Apr
cache11–13-0.0215%29 Apr
cache13–60.0218%29 Apr
cache13–100.0428%29 Apr
cache6–130.0222%29 Apr
cache13–60.0916%29 Apr
cache7–13-0.0216%29 Apr
cache13–30.0920%29 Apr
cache6–130.0019%29 Apr
cache5–13-0.0921%29 Apr
inferno9–130.0412%26 Apr
overpass4–13-0.0115%26 Apr
mirage9–13-0.0216%22 Apr
mirage16–130.0116%22 Apr
overpass13–30.0611%22 Apr
dust24–120.0515%22 Apr
mirage8–13-0.1213%22 Apr
dust27–130.0416%16 Apr
office10–130.0424%16 Apr
nuke13–10.2217%16 Apr
mirage13–50.1612%16 Apr
dust213–80.1720%16 Apr
inferno13–70.1420%16 Apr
nuke13–50.037%15 Apr
dust26–130.0529%15 Apr
nuke13–40.0621%15 Apr
office13–40.2319%15 Apr
office13–100.0117%14 Apr
office13–11-0.0018%13 Apr
mirage13–7-0.0511%13 Apr
ancient8–130.0713%12 Apr
warden3–13-0.0019%12 Apr
poseidon9–50.0821%12 Apr
nuke13–40.1124%12 Apr
mirage11–13-0.0316%12 Apr
mirage10–13-0.0231%12 Apr
office13–40.0315%12 Apr
mirage13–50.0239%12 Apr
dust26–130.0614%11 Apr
nuke13–10-0.0216%11 Apr
nuke13–9-0.0625%11 Apr
nuke12–120.0118%11 Apr
overpass13–20.0412%11 Apr
nuke13–110.0624%11 Apr
mirage13–90.0516%11 Apr
nuke10–130.1022%11 Apr
office10–130.0022%11 Apr
nuke5–100.0420%10 Apr
mirage13–50.1030%10 Apr
dust213–40.0713%10 Apr
dust210–130.0323%10 Apr
inferno13–90.1220%9 Apr
overpass13–70.059%9 Apr
mirage13–70.139%9 Apr
dust213–60.1420%9 Apr
dust211–130.1123%8 Apr
dust212–120.0624%4 Apr
office10–13-0.0023%4 Apr
nuke9–130.0623%4 Apr
dust212–120.0620%4 Apr
dust215–150.0318%4 Apr
dust29–13-0.0315%2 Apr
nuke13–40.1318%2 Apr
inferno13–20.0412%2 Apr
office13–100.1327%2 Apr
nuke11–130.0119%2 Apr
office5–70.0230%2 Apr
dust211–130.0918%2 Apr
mirage0–5-0.0322%2 Apr
dust213–30.1828%2 Apr
office13–20.046%2 Apr
mirage13–60.0413%2 Apr
inferno13–70.0723%1 Apr
office9–130.0817%1 Apr
office8–130.088%1 Apr
dust20–5-0.0220%1 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →