James

James — CS2 Stats

GB76561198044235787[U:1:83970059]Steam profile ↗✓ No bans

1,829Tracked matches66%Win rate2020Tracked since
4,193Hours in CS2Hrs last 2 wks
CSDB Rating7.8 StrongPositional Player
Premier CS Rating27,639Top 5% of 175,286 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#3086 of 221164 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,829 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 3 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 27,639 -1,159 3 Mar14 Sept · 30 days played
25,68228,798peak 28,7983 Mar14 Sept
29,101Peak Premier in tracked matches
2,250Highest Faceit ELO seen on CSDB
41Days played since 2026-03-03

Faceit ELO

  • At peak — 2,250
  • Next: 2,500 ELO at 2,500 250 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-14
  • Level 9 first seen 2026-09-14

Premier CS Rating

  • 1,159 below peak (28,798)
  • +1,957 over 90 days
  • Next: Gold band at 30,000 2,361 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 8 Sep 2026 and 17 Sep 2026.

Measured 8 Sep 202617 Sep 2026; previous 2 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,475), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate76.8%49.2%50.3%above
Shot accuracy18.8%13.4%11.5%above
Kill/death ratio2.911.121.18above
Match win rate49.0%48.5%51.9%2.9% short

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJamesPREMIER27,639 · Red bandPEAK ELO2,250csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning63
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateWLLLWWWLLW

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · +3.4pp headshot accuracy · +42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 569ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 541ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 520ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim9.5
Utility2.9
Positioning6.3
Opening Duels5.7
Clutch1.8

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.3
Utility2.9
Mechanics8.8
Opening Duels5.5
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time561ms−35ms
first ⅓ avg 596ms → last ⅓ avg 561ms
Headshot accuracy26.7%+1.7%
first ⅓ avg 25.0% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 2–0 · inferno, 24 Apr
50%Best headshot accuracy · 2–0 · inferno, 24 Apr
383msFastest reaction time · 13–7 · inferno, 21 Aug
13–1Biggest win · inferno, 13 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
98In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 70% over 10anubisWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB30161453%0.02
ancientB21111052%-0.01
anubisC1761135%-0.01
cacheS107370%0.03
nukeS96367%0.05
overpassB84450%0.01
dust2220100%0.02
mirage2020%-0.04
vertigo110100%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

466,449Lifetime kills
2.91K/D · Top 1% of Red band
5,778Matches
49.0%Match win rate · Top 50% of Red band
76.8%Headshot % · Top 1% of Red band
18.8%Shot accuracy · Top 10% of Red band
30,874MVPs
3,818Hours (in match)
4,248Bombs planted
1,919Bombs defused

Most-used weapons

AK-47245,227
AWP17,043
P2504,184
Tec-93,386
SSG 083,001
FAMAS2,877

Lifetime map wins

12,773inferno
3,954vertigo
3,653dust2
2,248train
2,097nuke
1,100cbble
210lake
174safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

418Matches
55%Win rate
1.20Avg K/D
83.7ADR
54%Headshot %

Clutches & streaks

29%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1275%1.1116.8
Vertigo1267%1.3220.8
Ancient944%1.0318.8
Nuke743%1.2820.9
Mirage667%1.6616.3
Overpass560%1.1518.8
Anubis333%0.7714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.7%Headshot accuracy
40.2%Accuracy (enemy spotted)
45.1%Spray accuracy
89.5%Counter-strafing
8.2°Preaim
565msReaction time
52.0%T opening success
51.6%CT opening success
0.24Enemies flashed / flash
4.0%Flash assists
8.60HE damage / grenade
2.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2381 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–6-0.0827%10 Sept
inferno6–13-0.0623%2 Sept
cache10–130.0043%28 Aug
ancient5–13-0.0421%28 Aug
inferno13–60.0323%28 Aug
anubis13–70.0639%28 Aug
inferno13–7-0.0127%28 Aug
cache11–13-0.0325%27 Aug
ancient1–13-0.0617%27 Aug
nuke13–100.0929%27 Aug
anubis11–13-0.0022%26 Aug
nuke9–40.1813%26 Aug
inferno5–90.0524%26 Aug
vertigo9–6-0.0324%26 Aug
inferno13–7-0.0016%21 Aug
nuke13–100.0525%20 Aug
inferno13–60.0518%20 Aug
anubis13–110.0832%20 Aug
cache13–100.0235%19 Aug
inferno8–130.0631%19 Aug
ancient13–90.0433%9 Aug
cache13–40.0242%9 Aug
ancient13–110.0134%30 Jul
cache13–40.0219%30 Jul
dust213–100.1037%7 Jul
cache13–20.1234%7 Jul
overpass13–100.0328%6 Jul
ancient2–13-0.0227%6 Jul
anubis3–13-0.0027%29 Jun
inferno13–30.0615%29 Jun
mirage15–15-0.0124%29 Jun
nuke13–60.0624%27 Jun
inferno6–13-0.0025%27 Jun
ancient8–13-0.0826%27 Jun
anubis13–20.0620%26 Jun
ancient13–110.0135%26 Jun
inferno13–90.0121%26 Jun
inferno8–13-0.0133%25 Jun
overpass5–13-0.0136%25 Jun
anubis8–13-0.0617%19 Jun
ancient13–80.0319%18 Jun
anubis3–13-0.0727%18 Jun
inferno13–110.0323%18 Jun
mirage1–13-0.0815%18 May
nuke4–130.0233%18 May
overpass9–13-0.0123%15 May
inferno13–10-0.0628%15 May
anubis8–13-0.0818%13 May
inferno13–10.0516%13 May
overpass13–70.0631%13 May
anubis5–130.0232%13 May
inferno10–130.0630%10 May
nuke13–70.0323%10 May
ancient7–13-0.0126%10 May
ancient16–130.0116%10 May
inferno13–9-0.0223%8 May
ancient13–9-0.0031%8 May
overpass13–110.0127%6 May
cache13–90.0438%4 May
inferno9–13-0.0228%4 May
inferno13–10-0.0031%3 May
inferno11–130.0330%3 May
ancient10–130.0613%2 May
overpass9–130.0121%2 May
cache4–130.0926%30 Apr
cache13–10-0.0514%30 Apr
cache13–70.0839%30 Apr
anubis13–9-0.0122%28 Apr
nuke15–15-0.0221%28 Apr
ancient7–13-0.0617%28 Apr
overpass13–2-0.0326%27 Apr
inferno13–60.1025%27 Apr
anubis13–8-0.0419%26 Apr
inferno13–50.0117%26 Apr
dust213–8-0.0529%26 Apr
ancient5–13-0.0316%26 Apr
nuke13–110.0224%26 Apr
anubis11–13-0.0333%26 Apr
inferno7–130.0124%26 Apr
anubis13–90.0533%25 Apr
inferno5–130.0645%24 Apr
inferno14–16-0.0230%24 Apr
inferno2–00.2250%24 Apr
inferno11–130.0623%21 Apr
anubis14–160.0122%17 Apr
ancient1–13-0.0321%17 Apr
inferno2–13-0.0717%16 Apr
ancient13–70.0124%15 Apr
anubis3–13-0.0520%21 Mar
inferno8–130.0227%21 Mar
inferno13–60.0521%21 Mar
ancient13–11-0.0024%21 Mar
ancient13–80.0124%19 Mar
anubis6–13-0.0215%19 Mar
overpass11–130.0331%19 Mar
ancient3–13-0.0335%8 Mar
anubis6–13-0.0130%8 Mar
ancient13–2-0.0429%8 Mar
ancient13–110.0117%3 Mar
nuke15–150.0219%3 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →