Mandawg

Mandawg — CS2 Stats

AU76561198043905508[U:1:83639780]Steam profile ↗✓ No bans

1,570Tracked matches28%Win rate2020Tracked since
5,858Hours in CS4Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating13,691Blue band · top ~35.3% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

−1941Premier CS Rating · 15,632 → 13,691
+6Tracked matches · now 1,570
−3.4ppWin rate · 31.0% → 27.6%

Rating over time

Premier CS Rating: 13,691 -2,824 24 Jul – 31 Oct · 30 days played
13,69118,827peak 18,82724 Jul31 Oct
19,064Peak Premier in tracked matches
29Days played since 2026-07-24

Premier CS Rating

  • 5,136 below peak (18,827)
  • -1,941 over 30 days · declining
  • -2,699 over 90 days
  • Next: Purple band at 15,000 — 1,309 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-22
  • Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches633−27
Win rate33%36%−3pp
K/D0.930.84+0.10
Headshot %33%43%−9pp

Measured 1 Oct 2026 → 31 Oct 2026; previous 28 Aug 2026 → 1 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate35.8%46.8%48.2%12.4% short
Shot accuracy15.1%13.0%13.2%above
Kill/death ratio0.991.061.070.08 short
Match win rate50.4%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMandawgFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER13,691 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning52
Utility62

0–100 skill scores via Leetify.

Recent form

COLD40–57–3Last 10040%Win rateLWLWLLWLLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −3.2pp headshot accuracy · −69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 508ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 523ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.9
Utility6.2
Positioning5.2
Opening Duels2.8
Clutch6.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility6.2
Mechanics7.0
Opening Duels3.0
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time569ms−42ms
first ⅓ avg 611ms → last ⅓ avg 569ms
Headshot accuracy17.9%−1.2%
first ⅓ avg 19.2% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · nuke, 27 Jul →
45%Best headshot accuracy · 13–2 · nuke, 2 Aug →
398msFastest reaction time · 3–0 · cache, 3 Sept →
13–1Biggest win · nuke, 27 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 63% over 8anubisWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2810–1836%0.01
cacheB179–853%-0.02
dust2D144–1029%-0.01
ancientC135–838%0.00
anubisD123–925%-0.02
nukeA85–363%0.03
infernoB84–450%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,160Lifetime kills
0.99K/D
6,912Matches
50.4%Match win rate · Top 25% of Level 8 players
35.8%Headshot %
15.1%Shot accuracy · Top 50% of Level 8 players
15,289MVPs
3,379Hours (in match)
10,577Bombs planted
2,293Bombs defused

Most-used weapons

AK-4733,190
AWP28,078
SSG 084,521
P2503,953
Tec-92,209

Lifetime map wins

17,752dust2
13,751inferno
4,641train
4,154nuke
2,193cbble
1,423vertigo
69aztec
34office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

985Matches
57%Win rate
1.21Avg K/D
69.0ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage729%1.0914.1
Ancient520%0.7813.8
Nuke450%0.8011.8
Anubis250%0.8815.5
Inferno2100%1.8220.0
Vertigo20%0.8814.0
Overpass10%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
30.8%Accuracy (enemy spotted)
32.7%Spray accuracy
81.5%Counter-strafing
7.4°Preaim
573msReaction time
33.6%T opening success
50.0%CT opening success
0.74Enemies flashed / flash
7.5%Flash assists
13.68HE damage / grenade
12.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.645% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.0115%31 Oct →
ancient13–100.0011%31 Oct →
dust210–13-0.0313%31 Oct →
mirage13–70.0217%31 Oct →
mirage10–130.014%28 Oct →
dust27–130.0215%28 Oct →
cache13–70.037%18 Sept →
cache10–13-0.0125%11 Sept →
dust26–130.0528%11 Sept →
anubis9–13-0.0410%10 Sept →
ancient11–13-0.0124%10 Sept →
mirage2–13-0.0121%10 Sept →
anubis4–13-0.0116%9 Sept →
cache13–11-0.009%9 Sept →
dust23–13-0.0426%7 Sept →
cache5–13-0.044%7 Sept →
mirage9–130.0016%7 Sept →
dust27–13-0.048%5 Sept →
nuke13–10-0.0220%5 Sept →
inferno12–16-0.0229%5 Sept →
cache11–130.0119%5 Sept →
dust28–130.0017%5 Sept →
inferno7–13-0.0621%5 Sept →
ancient11–130.018%5 Sept →
anubis15–15-0.0519%5 Sept →
mirage12–16-0.0224%3 Sept →
cache3–0-0.0233%3 Sept →
anubis16–12-0.0414%2 Sept →
mirage13–40.0426%31 Aug →
nuke5–130.0233%30 Aug →
dust213–11-0.0117%30 Aug →
anubis13–60.0111%30 Aug →
mirage11–13-0.0031%30 Aug →
inferno4–13-0.0524%30 Aug →
dust213–70.0230%30 Aug →
dust213–16-0.0116%27 Aug →
inferno13–30.0514%27 Aug →
mirage13–20.0926%27 Aug →
ancient13–90.0724%27 Aug →
cache13–11-0.1019%23 Aug →
nuke5–130.0119%23 Aug →
mirage2–13-0.0415%21 Aug →
anubis3–13-0.0724%21 Aug →
mirage4–13-0.0220%20 Aug →
inferno13–5-0.0415%18 Aug →
mirage9–130.0023%18 Aug →
nuke13–6-0.0018%18 Aug →
mirage11–13-0.0816%17 Aug →
cache13–4-0.0115%17 Aug →
mirage13–30.0818%17 Aug →
ancient13–6-0.0121%17 Aug →
dust23–13-0.0517%17 Aug →
mirage16–14-0.0116%17 Aug →
anubis5–13-0.0714%17 Aug →
mirage8–13-0.0215%17 Aug →
ancient13–110.0412%16 Aug →
cache8–13-0.1013%16 Aug →
mirage13–40.0524%16 Aug →
anubis4–13-0.0227%16 Aug →
inferno13–90.0218%16 Aug →
cache13–90.0214%11 Aug →
cache13–70.0118%11 Aug →
mirage10–130.0017%11 Aug →
mirage3–13-0.0919%9 Aug →
ancient15–150.0118%2 Aug →
mirage7–13-0.017%2 Aug →
dust26–13-0.0222%2 Aug →
cache13–6-0.0310%2 Aug →
anubis15–15-0.0217%2 Aug →
mirage11–130.0722%2 Aug →
cache1–13-0.0713%2 Aug →
nuke13–20.0445%2 Aug →
mirage13–90.0115%2 Aug →
mirage7–13-0.1024%31 Jul →
dust24–13-0.0230%31 Jul →
ancient9–130.0917%30 Jul →
dust213–8-0.0323%30 Jul →
ancient4–13-0.0621%30 Jul →
nuke13–110.0013%30 Jul →
mirage13–30.0521%28 Jul →
mirage13–100.0121%28 Jul →
cache2–130.0233%28 Jul →
dust213–40.0115%27 Jul →
nuke13–10.1810%27 Jul →
ancient8–13-0.0529%27 Jul →
mirage13–40.1620%27 Jul →
anubis13–160.0210%27 Jul →
cache7–130.0317%27 Jul →
ancient13–7-0.087%27 Jul →
ancient5–130.0326%26 Jul →
inferno13–110.0318%26 Jul →
mirage9–130.0319%26 Jul →
nuke7–13-0.0216%26 Jul →
anubis8–13-0.0316%25 Jul →
cache8–2-0.0131%25 Jul →
ancient8–130.0113%24 Jul →
mirage9–130.0110%24 Jul →
inferno9–13-0.0522%24 Jul →
anubis13–60.0619%24 Jul →
cache9–13-0.0710%24 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.