deadpocket — CS2 Stats

76561198043264034[U:1:82998306]✓ No bans

523Tracked matches61%Win rate2023Tracked since
CSDB Rating4.5 Developing
Ladder ranks via Leetify

Performance scores

Aim41
Positioning55
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateWLLWWTWLWW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim4.1
Aggression6.6
Utility3.7
Positioning5.5
Opening Duels2.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.5
Utility3.7
Mechanics3.5
Opening Duels2.0
Win Impact8.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time634ms−7ms
first ⅓ avg 640ms → last ⅓ avg 634ms
Headshot accuracy13.2%+1.1%
first ⅓ avg 12.1% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–9
131Biggest win — ancient
5Longest win streak
94In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 67% over 9nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%0.01
anubisA149564%0.02
nukeD1431121%0.01
infernoD113827%-0.01
cacheA106460%0.00
ancientS96367%0.02
mirageC73443%-0.01
office4040%-0.01
overpass21150%-0.01
boulder2020%-0.02
vertigo1010%0.02
eldorado1010%-0.02
fachwerk1010%0.01
shelter110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.38Avg K/D
44.4ADR
17%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.8%Spray accuracy
65.9%Counter-strafing
12.2°Preaim
622msReaction time
30.6%T opening success
45.4%CT opening success
0.53Enemies flashed / flash
5.9%Flash assists
4.85HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1997° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6722% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6382 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–100.0215%27 Aug
dust210–130.0614%27 Aug
mirage3–13-0.106%27 Aug
cache13–40.0410%26 Aug
dust213–11-0.0310%26 Aug
cache12–120.0226%26 Aug
mirage13–11-0.0717%26 Aug
inferno3–13-0.0314%25 Aug
mirage13–110.0818%25 Aug
anubis13–50.0510%25 Aug
ancient13–50.1016%25 Aug
dust213–90.1219%25 Aug
dust213–30.0213%24 Aug
dust26–13-0.0616%20 Aug
ancient7–13-0.109%20 Aug
anubis13–7-0.0413%20 Aug
nuke7–13-0.0624%20 Aug
dust27–13-0.0112%19 Aug
anubis13–90.0415%19 Aug
dust213–110.0711%17 Aug
cache13–80.0118%13 Aug
dust28–13-0.0524%12 Aug
inferno3–13-0.0516%12 Aug
ancient13–70.1213%12 Aug
nuke5–13-0.034%9 Aug
cache13–4-0.027%9 Aug
dust213–7-0.006%7 Aug
ancient13–4-0.059%7 Aug
mirage11–13-0.016%7 Aug
dust212–12-0.0713%6 Aug
nuke4–13-0.009%3 Aug
ancient13–70.029%31 Jul
cache13–30.0816%30 Jul
anubis9–13-0.0513%30 Jul
inferno1–13-0.025%30 Jul
cache8–13-0.055%26 Jul
nuke8–13-0.0117%26 Jul
inferno5–13-0.0110%25 Jul
ancient13–50.0315%25 Jul
dust213–30.0718%25 Jul
nuke1–90.0315%25 Jul
anubis4–13-0.028%24 Jul
dust28–13-0.0316%24 Jul
inferno13–60.027%24 Jul
dust213–3-0.0311%24 Jul
anubis6–130.0213%24 Jul
anubis13–80.0113%22 Jul
dust213–110.0719%22 Jul
dust211–130.0316%22 Jul
nuke13–110.0316%21 Jul
anubis13–10-0.005%21 Jul
inferno13–90.0412%21 Jul
anubis13–50.045%21 Jul
nuke13–110.026%21 Jul
dust22–130.0324%21 Jul
ancient13–10.026%20 Jul
dust27–13-0.0510%20 Jul
anubis13–50.0919%20 Jul
vertigo10–130.0213%19 Jul
anubis13–110.0116%19 Jul
cache3–13-0.085%19 Jul
dust28–13-0.0310%19 Jul
mirage10–13-0.038%19 Jul
overpass1–13-0.0611%19 Jul
inferno8–13-0.0214%17 Jul
cache13–30.038%17 Jul
overpass13–50.0414%17 Jul
nuke12–12-0.0024%15 Jul
anubis6–13-0.0310%15 Jul
nuke11–100.006%15 Jul
inferno7–130.0412%14 Jul
dust213–50.019%13 Jul
eldorado8–8-0.026%13 Jul
nuke8–13-0.0211%13 Jul
inferno4–13-0.0918%13 Jul
nuke13–30.0612%12 Jul
dust26–130.028%12 Jul
boulder9–130.0111%10 Jul
dust213–40.0511%10 Jul
inferno2–00.000%10 Jul
cache6–13-0.0211%10 Jul
nuke2–13-0.046%10 Jul
dust210–130.0417%9 Jul
office11–13-0.0625%9 Jul
ancient3–130.0210%9 Jul
dust210–13-0.0114%9 Jul
nuke6–130.0416%9 Jul
fachwerk9–130.0117%9 Jul
boulder6–13-0.056%9 Jul
shelter13–80.0517%9 Jul
anubis6–130.0417%8 Jul
mirage10–13-0.036%8 Jul
office12–12-0.0216%8 Jul
ancient8–130.046%8 Jul
inferno12–120.0013%8 Jul
anubis13–20.1113%8 Jul
office5–130.0814%8 Jul
office6–13-0.046%8 Jul
mirage13–70.0612%7 Jul
nuke9–130.0620%7 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →