Kiewbert

Kiewbert — CS2 Stats

76561198043259233[U:1:82993505]Steam profile ↗✓ No bans

169Tracked matches47%Win rate2023Tracked since
1,278Hours in CS
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating16,238Purple band · top ~23.5% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 169 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,238 -141 29 Jul – 22 Sept · 32 days played
15,90117,684peak 17,68429 Jul22 Sept
18,054Peak Premier in tracked matches
32Days played since 2026-07-29

Premier CS Rating

  • 1,446 below peak (17,684)
  • -78 over 30 days · steady
  • Next: Pink band at 20,000 — 3,762 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-15
  • Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 15 Sep 2026 and 16 Oct 2026.

Measured 15 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,290), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate39.4%42.7%43.7%4.3% short
Shot accuracy20.2%11.3%12.0%above
Kill/death ratio0.920.991.020.10 short
Match win rate47.4%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKiewbertFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,238 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning55
Utility54

0–100 skill scores via Leetify.

Recent form

COLD46–52–2Last 10046%Win rateLLLWWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +2.7pp headshot accuracy · +62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 661ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 628ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.1
Utility5.4
Positioning5.5
Opening Duels3.1
Clutch4.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.5
Utility5.4
Mechanics6.0
Opening Duels1.5
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time584ms−100ms
first ⅓ avg 684ms → last ⅓ avg 584ms
Headshot accuracy12.5%−2.2%
first ⅓ avg 14.8% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · nuke, 30 Jul →
33%Best headshot accuracy · 2–13 · dust2, 29 Jul →
391msFastest reaction time · 4–10 · inferno, 10 Aug →
13–2Biggest win · ancient, 19 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 59% over 22ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
anubisA2213–959%-0.01
cacheA2112–957%-0.02
infernoB199–1047%-0.04
ancientD133–1023%-0.03
nukeD123–925%-0.01
dust2B84–450%-0.02
mirage—31–233%-0.04
train—21–150%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,345Lifetime kills
0.92K/D
3,345Matches
47.4%Match win rate · Top 25% of Level 4 players
39.4%Headshot %
20.2%Shot accuracy · Top 5% of Level 4 players
4,657MVPs
1,278Hours (in match)
2,109Bombs planted
431Bombs defused

Most-used weapons

AK-4715,631
AWP2,952
P2502,750
FAMAS1,281
MP71,231

Lifetime map wins

6,629dust2
2,511inferno
1,177cbble
1,110nuke
364train
131dust
124office
121aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

194Matches
50%Win rate
1.02Avg K/D
68.4ADR
35%Headshot %

Clutches & streaks

40%1v1 clutch win
9%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis580%0.9410.0
Nuke333%0.8311.0
Inferno30%0.6713.7
Mirage2100%0.699.5
Dust21100%1.2515.0
Cache10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
31.4%Accuracy (enemy spotted)
35.6%Spray accuracy
76.8%Counter-strafing
10.8°Preaim
590msReaction time
39.6%T opening success
32.1%CT opening success
0.47Enemies flashed / flash
3.0%Flash assists
8.01HE damage / grenade
5.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8663% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4682 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5664% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.063%8 Sept →
ancient3–13-0.0920%8 Sept →
nuke10–13-0.0424%8 Sept →
inferno13–9-0.0411%6 Sept →
anubis13–7-0.0314%6 Sept →
nuke10–13-0.018%1 Sept →
cache2–13-0.0115%1 Sept →
ancient2–13-0.0514%1 Sept →
cache11–13-0.0613%1 Sept →
anubis13–10-0.0310%1 Sept →
anubis3–13-0.0814%31 Aug →
anubis13–60.0113%31 Aug →
ancient3–13-0.020%30 Aug →
dust21–13-0.0513%30 Aug →
inferno7–13-0.0713%30 Aug →
cache13–4-0.017%30 Aug →
ancient13–11-0.0216%28 Aug →
cache13–6-0.0410%28 Aug →
anubis9–13-0.054%28 Aug →
mirage13–6-0.0615%28 Aug →
inferno13–9-0.0516%28 Aug →
anubis14–160.0215%28 Aug →
ancient7–13-0.0823%28 Aug →
anubis9–130.0210%27 Aug →
cache13–80.067%27 Aug →
inferno16–14-0.0527%27 Aug →
ancient11–13-0.057%27 Aug →
nuke13–40.0321%25 Aug →
inferno13–7-0.078%25 Aug →
anubis13–30.0612%25 Aug →
dust213–70.0411%24 Aug →
cache1–13-0.0712%22 Aug →
cache3–13-0.0613%22 Aug →
cache8–30.0314%22 Aug →
mirage8–130.048%21 Aug →
ancient9–13-0.0616%20 Aug →
nuke9–13-0.039%20 Aug →
nuke11–13-0.0514%19 Aug →
inferno15–15-0.038%19 Aug →
nuke13–10-0.0618%19 Aug →
ancient13–20.0116%19 Aug →
train8–13-0.099%18 Aug →
inferno13–9-0.0412%18 Aug →
ancient10–13-0.0016%18 Aug →
inferno4–13-0.096%16 Aug →
cache13–4-0.018%15 Aug →
mirage3–13-0.0920%15 Aug →
inferno11–13-0.0711%15 Aug →
anubis13–6-0.009%15 Aug →
cache10–130.0316%14 Aug →
cache13–11-0.049%14 Aug →
dust213–2-0.0820%14 Aug →
cache7–13-0.0219%14 Aug →
dust213–60.0622%14 Aug →
cache13–5-0.0110%14 Aug →
cache11–13-0.088%13 Aug →
anubis9–13-0.0316%13 Aug →
ancient11–13-0.0320%13 Aug →
inferno11–13-0.0523%12 Aug →
cache13–80.0010%12 Aug →
dust22–13-0.0724%12 Aug →
nuke7–13-0.0113%11 Aug →
ancient4–130.034%11 Aug →
inferno13–8-0.044%11 Aug →
inferno4–10-0.018%10 Aug →
nuke6–130.002%10 Aug →
cache15–150.0013%10 Aug →
anubis13–40.0011%10 Aug →
inferno13–80.0211%9 Aug →
cache13–4-0.0221%9 Aug →
train13–8-0.0021%9 Aug →
inferno13–11-0.0215%9 Aug →
anubis13–8-0.0122%9 Aug →
inferno13–16-0.086%8 Aug →
anubis13–11-0.0415%8 Aug →
cache13–100.0113%7 Aug →
nuke4–13-0.0310%7 Aug →
dust213–11-0.0315%7 Aug →
cache5–130.0221%7 Aug →
inferno7–130.0210%6 Aug →
ancient13–6-0.057%6 Aug →
ancient9–13-0.0210%4 Aug →
inferno3–13-0.069%4 Aug →
anubis11–2-0.0211%4 Aug →
anubis9–13-0.0317%4 Aug →
nuke7–13-0.027%4 Aug →
anubis13–50.0414%3 Aug →
anubis0–13-0.0610%3 Aug →
inferno6–13-0.0513%2 Aug →
anubis8–13-0.0218%2 Aug →
inferno13–3-0.0427%1 Aug →
anubis13–80.0522%1 Aug →
dust210–130.0310%31 Jul →
anubis13–20.0719%30 Jul →
nuke4–13-0.0419%30 Jul →
nuke13–40.1129%30 Jul →
cache13–60.0111%29 Jul →
dust22–13-0.0633%29 Jul →
cache13–7-0.066%29 Jul →
anubis16–13-0.096%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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