MrFelon

MrFelon — CS2 Stats

US76561198041939463[U:1:81673735]Steam profile ↗✓ No bans

158Tracked matches45%Win rate2020Tracked since
417Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 158
0.0ppWin rate · 44.8% → 44.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 20 May 2023. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,988 -620 30 Oct4 Jan · 6 days played
3,4984,847peak 4,84730 Oct4 Jan
4,847Peak Premier in tracked matches
43Days played since 2023-05-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim78
Positioning30
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateLWWWLLLLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +4.0pp headshot accuracy · +103ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 739ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 30%
  • Avg reaction 816ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 764ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.8
Utility2.2
Positioning3.0
Opening Duels0.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 764ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.0
Utility2.2
Mechanics9.8
Opening Duels0.2
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.00 → last ⅓ avg -0.04
Reaction time762ms−17ms
first ⅓ avg 779ms → last ⅓ avg 762ms
Headshot accuracy28.1%+8.3%
first ⅓ avg 19.8% → last ⅓ avg 28.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–3 · inferno, 12 Mar
65%Best headshot accuracy · 13–9 · dust2, 26 May
492msFastest reaction time · 0–9 · nuke, 19 Jun
16–3Biggest win · overpass, 23 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
16In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 50% over 16dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB29131645%-0.01
nukeB168850%-0.02
infernoC135838%-0.03
dust2D113827%-0.02
cacheC83538%-0.00
anubisD72529%-0.05
overpassC73443%0.00
vertigo42250%0.02
ancient21150%-0.01
train21150%-0.01
italy110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,491Lifetime kills
1.01K/D · Top 50% of tracked players
1,136Matches
36.3%Match win rate
44.7%Headshot % · Top 50% of tracked players
22.8%Shot accuracy · Top 1% of tracked players
1,778MVPs
417Hours (in match)
379Bombs planted
144Bombs defused

Most-used weapons

Lifetime map wins

1,300inferno
1,229dust2
531nuke
131train
110cbble
92lake
76vertigo
66bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
35.2%Accuracy (enemy spotted)
41.6%Spray accuracy
94.0%Counter-strafing
10.5°Preaim
764msReaction time
19.2%T opening success
31.6%CT opening success
0.48Enemies flashed / flash
3.9%Flash assists
3.32HE damage / grenade
2.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 764.2624ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4774 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.2491% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–9-0.1331%1 Sept
cache13–90.0421%16 Aug
mirage13–40.0124%16 Aug
inferno13–30.0239%16 Aug
dust211–13-0.0034%16 Aug
nuke3–13-0.0633%13 Aug
dust29–13-0.0231%9 Aug
cache9–13-0.1238%9 Aug
mirage7–13-0.0723%9 Aug
ancient13–110.0224%8 Aug
dust28–13-0.0644%8 Aug
italy13–60.0321%8 Aug
inferno5–13-0.0727%8 Aug
mirage13–10-0.0123%8 Aug
mirage10–13-0.0214%3 Aug
dust213–10-0.0022%20 Jul
anubis4–13-0.0927%20 Jul
nuke12–12-0.0521%18 Jul
anubis13–8-0.0228%18 Jul
inferno10–13-0.0331%18 Jul
dust213–10.0424%16 Jul
inferno13–9-0.0518%16 Jul
nuke13–5-0.0225%16 Jul
mirage4–13-0.1238%19 Jun
inferno8–13-0.0529%19 Jun
cache6–130.0132%19 Jun
inferno5–9-0.0736%19 Jun
nuke0–9-0.2014%19 Jun
nuke13–5-0.128%13 Jun
nuke3–13-0.0641%13 Jun
mirage13–70.1146%13 Jun
mirage9–130.0026%13 Jun
cache11–13-0.0433%8 Jun
dust26–13-0.0630%8 Jun
cache13–8-0.0217%6 Jun
nuke13–5-0.0137%5 Jun
dust27–13-0.0314%5 Jun
mirage5–13-0.0438%4 Jun
anubis13–6-0.1024%27 May
dust213–9-0.0365%26 May
dust26–13-0.0532%26 May
anubis0–13-0.0435%26 May
mirage8–13-0.0239%26 May
mirage4–13-0.1021%2 Dec
dust21–80.000%2 Dec
anubis5–13-0.0412%3 Jul
inferno4–13-0.1013%3 Jul
mirage13–6-0.033%3 Jul
nuke8–130.0532%30 Jun
inferno13–70.0028%30 Jun
nuke13–100.0227%29 Jun
train5–13-0.0221%13 Mar
inferno5–9-0.0731%13 Mar
inferno1–9-0.1740%13 Mar
train13–80.0011%12 Mar
overpass8–80.0721%12 Mar
overpass8–80.0320%12 Mar
inferno9–30.3126%12 Mar
nuke10–130.0325%12 Mar
overpass13–3-0.0248%10 Mar
nuke13–90.0322%4 Jan
ancient4–13-0.0515%3 Jan
nuke13–9-0.0718%18 Dec
mirage12–12-0.0223%5 Nov
overpass12–120.0334%5 Nov
vertigo6–130.0018%4 Nov
mirage13–80.0918%31 Oct
nuke2–13-0.1110%31 Oct
mirage10–13-0.0713%30 Oct
mirage13–50.0635%30 Oct
mirage13–20.0816%30 Oct
vertigo11–130.0420%30 Oct
mirage3–13-0.0517%29 Oct
mirage12–160.0622%25 Oct
nuke16–130.0122%25 Oct
vertigo13–30.0224%25 Oct
mirage13–5-0.0221%24 Oct
mirage13–3-0.0318%24 Oct
mirage9–1-0.0713%24 Oct
mirage5–13-0.0526%24 Oct
vertigo13–30.0412%22 Oct
anubis11–13-0.0318%22 Oct
dust29–130.0521%21 Oct
mirage10–130.0520%20 Oct
anubis7–13-0.0017%20 Oct
nuke4–130.0519%20 Oct
mirage13–40.0020%16 Oct
nuke13–70.1216%16 Oct
mirage11–13-0.0117%3 Apr
overpass13–4-0.0334%3 Apr
inferno13–20.0333%3 Apr
overpass5–16-0.0620%2 Jun
mirage4–160.0127%2 Jun
mirage16–9-0.0018%25 May
cache12–16-0.0523%25 May
mirage14–160.0125%25 May
overpass16–3-0.0214%23 May
cache15–150.0812%23 May
cache16–80.0613%20 May
mirage16–9-0.0417%20 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →