Wurz3lgnom

Wurz3lgnom — CS2 Stats

DE76561198041313631[U:1:81047903]Steam profile ↗✓ No bans

2,912Tracked matches63%Win rate2020Tracked since
4,564Hours in CS1Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating24,378Top 25% of 204,412 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#27864 of 251514 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,378 +2,297 24 Jun – 4 Oct · 14 days played
22,08124,876peak 24,87624 Jun4 Oct
24,876Peak Premier in tracked matches
29Days played since 2026-06-24

Premier CS Rating

  • 498 below peak (24,876)
  • +1,281 over 90 days
  • Next: Red band at 25,000 — 622 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate65%——
K/D0.95——
Headshot %45%——

Measured 17 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate38.2%48.2%50.9%12.8% short
Shot accuracy17.2%13.3%13.7%above
Kill/death ratio1.211.071.09above
Match win rate49.1%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWurz3lgnomFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,378 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning50
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY54–41–5Last 10054%Win rateLLWLWWWLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −3.4pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 516ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 535ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.4
Utility4.7
Positioning5.0
Opening Duels0.3
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.0
Utility4.7
Mechanics7.3
Opening Duels1.2
Win Impact9.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time516ms−51ms
first ⅓ avg 566ms → last ⅓ avg 516ms
Headshot accuracy17.3%+0.0%
first ⅓ avg 17.3% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · inferno, 11 Sept →
60%Best headshot accuracy · 3–0 · inferno, 28 Jun →
391msFastest reaction time · 8–13 · nuke, 11 Sept →
13–1Biggest win · inferno, 10 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 78% over 18nukeWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
nukeC187–1139%-0.01
infernoS1814–478%0.01
cacheB189–950%-0.01
ancientA149–564%0.01
dust2B126–650%-0.01
anubisB105–550%-0.02
mirage—41–325%-0.01
train—11–0100%0.03
vertigo—11–0100%0.01
shelter—10–10%-0.04
fachwerk—10–10%0.04
boulder—11–0100%-0.06
overpass—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

145,841Lifetime kills
1.21K/D · Top 25% of Level 9 players
6,885Matches
49.1%Match win rate · Top 50% of Level 9 players
38.2%Headshot %
17.2%Shot accuracy · Top 25% of Level 9 players
18,353MVPs
2,964Hours (in match)
5,220Bombs planted
1,569Bombs defused

Most-used weapons

AK-4750,781
AWP11,065
UMP-453,563
P2503,552
MP92,906
FAMAS2,446

Lifetime map wins

13,838inferno
4,105dust2
3,899nuke
2,777train
2,579vertigo
1,369cbble
1,251italy
1,081office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,099Matches
51%Win rate
1.07Avg K/D
71.8ADR
38%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3253%0.9514.2
Ancient3053%0.8413.4
Nuke2450%0.8512.8
Anubis1872%1.0013.9
Train1164%0.9015.0
Cache956%1.2416.1
Dust2875%1.4017.1
Vertigo250%2.2020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
38.2%Accuracy (enemy spotted)
41.6%Spray accuracy
83.0%Counter-strafing
8.9°Preaim
521msReaction time
36.3%T opening success
33.6%CT opening success
0.47Enemies flashed / flash
4.0%Flash assists
9.42HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4741 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2715% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0815%4 Oct →
nuke7–13-0.026%4 Oct →
inferno13–60.0318%25 Sept →
dust28–13-0.0718%25 Sept →
ancient13–90.0515%25 Sept →
dust213–60.0523%23 Sept →
ancient13–110.0022%23 Sept →
anubis8–13-0.0517%23 Sept →
inferno13–10-0.0116%23 Sept →
nuke9–13-0.018%22 Sept →
anubis13–8-0.0220%22 Sept →
inferno17–19-0.0512%22 Sept →
cache13–20.0434%21 Sept →
anubis13–7-0.0412%21 Sept →
nuke14–16-0.0612%21 Sept →
ancient13–90.0113%21 Sept →
nuke13–40.0923%16 Sept →
cache11–13-0.0117%16 Sept →
inferno13–30.0522%16 Sept →
cache8–13-0.0226%15 Sept →
nuke16–14-0.0220%15 Sept →
ancient13–5-0.0117%15 Sept →
inferno10–13-0.0428%12 Sept →
dust213–50.0924%12 Sept →
anubis13–60.0615%12 Sept →
cache13–50.015%12 Sept →
inferno13–7-0.0117%12 Sept →
anubis16–130.0015%11 Sept →
nuke8–13-0.055%11 Sept →
dust213–20.038%11 Sept →
cache13–6-0.0214%11 Sept →
inferno13–30.1623%11 Sept →
dust23–130.0027%9 Sept →
mirage12–120.0431%9 Sept →
cache13–80.0722%8 Sept →
ancient11–130.0527%8 Sept →
train13–70.0317%30 Aug →
ancient13–70.0314%30 Aug →
vertigo13–50.0118%30 Aug →
cache5–13-0.0316%30 Aug →
dust23–130.0216%30 Aug →
cache13–11-0.0511%28 Aug →
shelter7–13-0.0415%28 Aug →
nuke9–13-0.0613%28 Aug →
nuke0–13-0.0617%28 Aug →
nuke9–13-0.0520%5 Aug →
ancient13–80.0113%5 Aug →
inferno13–30.0624%5 Aug →
cache12–12-0.0118%4 Aug →
fachwerk12–120.0416%4 Aug →
inferno13–90.0126%4 Aug →
ancient7–130.0426%29 Jul →
inferno13–60.027%29 Jul →
ancient16–130.036%24 Jul →
cache8–13-0.0315%24 Jul →
dust25–13-0.0621%24 Jul →
nuke13–50.0243%24 Jul →
dust25–13-0.0615%18 Jul →
mirage13–10-0.0516%18 Jul →
nuke14–160.0212%18 Jul →
mirage15–150.0210%18 Jul →
nuke13–7-0.0318%17 Jul →
anubis5–13-0.0120%17 Jul →
ancient9–13-0.0319%17 Jul →
inferno13–5-0.0613%17 Jul →
anubis13–30.0924%17 Jul →
cache8–13-0.0812%17 Jul →
inferno10–130.0126%13 Jul →
cache4–13-0.1112%13 Jul →
cache7–30.0216%13 Jul →
nuke13–110.0717%12 Jul →
cache13–16-0.0514%12 Jul →
boulder13–10-0.0619%10 Jul →
dust21–13-0.0636%10 Jul →
ancient13–4-0.0011%10 Jul →
cache13–80.0515%10 Jul →
inferno13–10.0328%10 Jul →
mirage0–3-0.060%8 Jul →
nuke13–9-0.0223%8 Jul →
cache11–130.0623%8 Jul →
cache13–10-0.0322%8 Jul →
cache13–11-0.032%1 Jul →
inferno2–130.0123%1 Jul →
ancient13–3-0.0610%1 Jul →
nuke1–130.0020%1 Jul →
inferno13–40.0117%30 Jun →
nuke10–13-0.017%30 Jun →
overpass8–13-0.088%28 Jun →
dust213–110.0018%28 Jun →
anubis3–13-0.0910%28 Jun →
inferno3–00.0360%28 Jun →
nuke6–13-0.0217%27 Jun →
ancient15–15-0.0310%27 Jun →
dust213–110.0015%27 Jun →
anubis7–13-0.0913%27 Jun →
nuke13–100.0414%26 Jun →
dust213–11-0.0223%26 Jun →
inferno13–9-0.029%26 Jun →
ancient4–130.0113%24 Jun →
inferno16–12-0.0220%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.