little miss piddlepaws

little miss piddlepaws — CS2 Stats

CA76561198040677234[U:1:80411506]Steam profile ↗✓ No bans

1,354Tracked matches60%Win rate2020Tracked since
6,798Hours in CS0Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 5 · 979 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,354 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 979 +0 19 Sept – 27 Sept · 2 observations
979979peak 97919 Sept27 Sept
17,583Peak Premier in tracked matches
979Highest Faceit ELO seen on CSDB
33Days played since 2026-06-05

Faceit ELO

  • At peak — 979
  • Next: Level 5 at 1,051 — 72 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-19
  • Level 3 first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate17%——
K/D0.64——
Headshot %53%——

Measured 19 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate53.7%43.7%44.8%above
Shot accuracy19.2%12.0%12.4%above
Kill/death ratio1.061.021.03above
Match win rate25.3%44.7%45.2%19.9% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlittle miss piddlepawsFACEITLevel 5 · 979 ELOSTANDINGTop 67.6% of rankedPEAK ELO979csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning55
Utility34

0–100 skill scores via Leetify.

Recent form

COLD58–39–3Last 10058%Win rateLLLLWWLLWL

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · −0.2pp headshot accuracy · −12ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 592ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 598ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.1
Utility3.4
Positioning5.5
Opening Duels4.5
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.5
Utility3.4
Mechanics7.0
Opening Duels3.7
Win Impact8.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time629ms+14ms
first ⅓ avg 615ms → last ⅓ avg 629ms
Headshot accuracy21.3%+2.3%
first ⅓ avg 19.0% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · dust2, 1 Jul →
43%Best headshot accuracy · 6–0 · inferno, 11 Jun →
422msFastest reaction time · 9–13 · train, 13 Jul →
13–0Biggest win · dust2, 1 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
L4Current streak
4–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 83% over 6overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A1810–856%0.01
cacheB126–650%0.02
infernoA116–555%0.04
nukeS108–280%0.03
vertigoS97–278%0.04
mirageS75–271%0.01
ancientC73–443%-0.01
anubisB63–350%0.03
trainS65–183%0.02
overpassC52–340%0.04
office—43–175%-0.00
warden—30–30%0.01
italy—10–10%-0.01
alpine—10–10%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

222,168Lifetime kills
1.06K/D · Top 50% of Level 5 players
11,211Matches
25.3%Match win rate
53.7%Headshot % · Top 25% of Level 5 players
19.2%Shot accuracy · Top 5% of Level 5 players
12,150MVPs
3,832Hours (in match)
4,485Bombs planted
943Bombs defused

Most-used weapons

AK-4765,215
AWP14,395
SSG 089,622
Knife5,377
P2504,509
MP92,933

Lifetime map wins

14,787dust2
5,643inferno
3,782nuke
1,553train
1,531vertigo
629cbble
526office
144lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

127Matches
50%Win rate
0.97Avg K/D
79.1ADR
51%Headshot %

Clutches & streaks

42%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%0.9513.7
Dust21258%1.0515.8
Ancient838%1.2317.1
Nuke667%0.9414.7
Inferno560%1.1517.0
Anubis2100%1.2114.5
Overpass10%1.0018.0
Train1100%2.1119.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
31.8%Accuracy (enemy spotted)
36.3%Spray accuracy
81.4%Counter-strafing
11.1°Preaim
632msReaction time
43.6%T opening success
45.7%CT opening success
0.45Enemies flashed / flash
5.8%Flash assists
16.61HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4508 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–130.015%27 Sept →
nuke6–130.0420%9 Sept →
overpass11–130.0635%31 Aug →
cache5–13-0.0623%15 Aug →
cache13–90.0526%5 Aug →
office13–20.0835%5 Aug →
dust26–130.0129%22 Jul →
cache11–13-0.0122%22 Jul →
anubis13–50.019%18 Jul →
cache5–13-0.0315%13 Jul →
inferno13–8-0.0121%13 Jul →
train9–130.0820%13 Jul →
nuke13–10-0.0327%6 Jul →
dust26–13-0.0421%5 Jul →
office10–5-0.0339%5 Jul →
mirage13–100.0313%3 Jul →
nuke13–6-0.0111%3 Jul →
dust213–80.0034%3 Jul →
train13–9-0.0412%3 Jul →
dust213–00.1423%1 Jul →
inferno13–60.0914%1 Jul →
nuke13–80.0016%1 Jul →
mirage13–50.0121%1 Jul →
vertigo13–110.1021%30 Jun →
cache13–50.1122%28 Jun →
dust25–13-0.0317%27 Jun →
dust27–13-0.0217%27 Jun →
mirage3–11-0.1321%25 Jun →
office13–30.0319%25 Jun →
mirage13–20.0317%24 Jun →
inferno13–40.0337%21 Jun →
cache13–30.0523%21 Jun →
nuke13–80.0420%21 Jun →
inferno9–130.0718%20 Jun →
vertigo13–40.1019%20 Jun →
dust213–80.0724%20 Jun →
nuke13–80.1219%20 Jun →
italy3–13-0.0125%20 Jun →
ancient8–130.0121%20 Jun →
cache13–30.0323%19 Jun →
anubis13–50.0918%19 Jun →
train13–10.0321%19 Jun →
dust213–6-0.069%19 Jun →
warden3–13-0.0122%19 Jun →
overpass11–13-0.0417%18 Jun →
inferno12–12-0.0521%16 Jun →
vertigo13–60.0121%16 Jun →
cache13–50.0317%16 Jun →
train13–110.0224%15 Jun →
anubis13–11-0.0211%14 Jun →
inferno7–130.1017%14 Jun →
anubis12–12-0.036%13 Jun →
dust213–60.0116%13 Jun →
mirage13–40.0420%13 Jun →
ancient9–13-0.0315%13 Jun →
warden6–130.0720%13 Jun →
vertigo13–100.0718%13 Jun →
dust213–90.1313%13 Jun →
dust213–100.0221%13 Jun →
ancient13–60.1117%13 Jun →
nuke13–70.0114%12 Jun →
inferno13–60.0836%12 Jun →
vertigo13–5-0.0012%12 Jun →
cache9–13-0.0115%12 Jun →
overpass13–70.0824%12 Jun →
cache13–50.0912%12 Jun →
mirage13–50.0631%12 Jun →
ancient1–13-0.0721%12 Jun →
dust213–100.0230%12 Jun →
ancient13–10-0.0213%11 Jun →
inferno13–30.0422%11 Jun →
dust21–13-0.0912%11 Jun →
nuke11–00.113%11 Jun →
inferno6–00.0443%11 Jun →
vertigo13–9-0.0121%11 Jun →
dust213–90.0317%11 Jun →
office3–13-0.0911%10 Jun →
dust213–10.0229%10 Jun →
overpass10–130.0413%10 Jun →
train13–70.0322%10 Jun →
anubis9–130.1125%9 Jun →
dust28–13-0.0423%9 Jun →
inferno12–120.0424%9 Jun →
vertigo10–130.0616%8 Jun →
dust214–160.0218%8 Jun →
inferno10–130.0122%8 Jun →
nuke13–10-0.0110%7 Jun →
train13–9-0.0020%7 Jun →
alpine9–13-0.0024%7 Jun →
cache3–70.0515%7 Jun →
ancient4–130.0117%6 Jun →
overpass13–90.0839%6 Jun →
cache10–130.0021%6 Jun →
vertigo6–9-0.0611%6 Jun →
warden8–13-0.0520%6 Jun →
dust26–13-0.0415%6 Jun →
vertigo13–110.0618%5 Jun →
mirage7–130.0114%5 Jun →
nuke0–4-0.020%5 Jun →
ancient13–10-0.0715%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.