TIMMO

TIMMO — CS2 Stats

GB76561198039141820[U:1:78876092]Steam profile ↗✓ No bans

1,685Tracked matches60%Win rate2020Tracked since
12,600Hours in CS3Hrs last 2 wks
CSDB Rating6.6 SolidSupport
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

+6Tracked matches · now 1,685
0.0ppWin rate · 60.0% → 60.0%

Rating over time

Premier CS Rating: 25,633 +3,914 16 Feb – 1 Jul · 20 days played
21,65427,199peak 27,19916 Feb1 Jul
27,199Peak Premier in tracked matches
3,109Highest Faceit ELO seen on CSDB
36Days played since 2026-02-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGTIMMOPEAK ELO3,109csdb.gg/stats

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Performance scores

Aim76
Positioning60
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY64–36Last 10064%Win rateLLWWWLLWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +2.5pp headshot accuracy · −80ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 520ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility6.6
Positioning6.0
Opening Duels4.2
Clutch3.8

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.0
Utility6.6
Mechanics6.2
Opening Duels3.5
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time564ms−12ms
first ⅓ avg 577ms → last ⅓ avg 564ms
Headshot accuracy27.8%+2.0%
first ⅓ avg 25.8% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · ancient, 29 Mar →
56%Best headshot accuracy · 2–13 · dust2, 7 Apr →
414msFastest reaction time · 11–13 · ancient, 4 Apr →
13–0Biggest win · cache, 10 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 80% over 10overpassWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS2416–867%-0.00
nukeS1611–569%0.03
infernoA169–756%0.02
ancientS1611–569%0.02
cacheS108–280%0.03
overpassB105–550%0.01
anubisA53–260%0.00
dust2—10–10%-0.06
warden—11–0100%0.01
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

876,125Lifetime kills
0.95K/D
15,028Matches
42.6%Match win rate
77.8%Headshot % · Top 1% of tracked players
15.5%Shot accuracy · Top 25% of tracked players
45,217MVPs
23,264Hours (in match)
9,764Bombs planted
7,858Bombs defused

Most-used weapons

AK-47338,795
AWP19,067
Glock-1819,004
AUG9,409
P2506,661
Tec-96,577

Lifetime map wins

20,207inferno
15,029train
12,038dust2
10,893nuke
6,168vertigo
2,817cbble
455lake
357safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,512Matches
53%Win rate
1.16Avg K/D
80.4ADR
61%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient13861%1.1516.8
Anubis9249%1.1717.2
Mirage8156%1.1015.1
Nuke7663%1.1916.0
Inferno2938%1.0615.3
Overpass2748%1.0414.3
Train1963%1.5415.9
Vertigo1828%1.0116.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.2%Spray accuracy
78.0%Counter-strafing
10.9°Preaim
562msReaction time
50.0%T opening success
38.1%CT opening success
0.61Enemies flashed / flash
9.4%Flash assists
12.24HE damage / grenade
12.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1187% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.0528%10 Oct →
cache11–13-0.0317%10 Oct →
nuke13–50.0533%10 Oct →
cache13–00.0730%10 Oct →
cache13–110.0836%24 Sept →
nuke11–13-0.0153%24 Sept →
anubis11–13-0.0124%9 Aug →
mirage13–80.0528%9 Aug →
cache13–90.0424%26 Jul →
inferno16–120.0531%26 Jul →
mirage13–8-0.0131%26 Jul →
cache13–50.1033%26 Jul →
nuke11–130.0230%23 Jul →
inferno3–13-0.0024%23 Jul →
cache13–40.1018%23 Jul →
nuke13–20.1241%1 Jul →
overpass8–130.0515%1 Jul →
cache13–0-0.0245%29 Jun →
anubis25–220.0024%11 Jun →
ancient13–2-0.0217%27 May →
mirage9–13-0.0044%27 May →
cache13–110.0126%27 May →
overpass11–13-0.0521%19 May →
ancient0–13-0.070%19 May →
cache13–7-0.0426%18 May →
cache10–13-0.0028%18 May →
anubis16–14-0.0225%16 May →
inferno9–13-0.0239%16 May →
inferno16–120.0627%16 May →
ancient13–7-0.0131%16 May →
inferno10–130.0221%16 May →
overpass10–13-0.0222%13 May →
mirage13–4-0.0425%12 May →
ancient13–9-0.0324%12 May →
inferno13–90.0336%12 May →
mirage7–130.0334%11 May →
nuke13–50.0329%11 May →
mirage13–3-0.0321%11 May →
ancient13–30.0821%11 May →
nuke10–13-0.0318%10 May →
overpass9–13-0.0123%10 May →
inferno0–13-0.0823%10 May →
nuke13–10.1132%10 May →
overpass5–130.0732%7 May →
ancient13–1-0.0117%7 May →
mirage9–13-0.0229%7 May →
inferno4–13-0.0326%3 May →
mirage13–7-0.0130%3 May →
ancient13–40.0726%2 May →
anubis13–70.0126%2 May →
nuke11–13-0.0331%2 May →
mirage13–100.0419%2 May →
inferno13–20.0243%20 Apr →
ancient4–130.0336%20 Apr →
ancient13–70.0525%20 Apr →
mirage13–11-0.0335%16 Apr →
inferno13–100.0330%16 Apr →
ancient8–13-0.0117%7 Apr →
dust22–13-0.0656%7 Apr →
ancient13–0-0.0236%7 Apr →
mirage13–80.0131%5 Apr →
mirage13–3-0.0422%5 Apr →
mirage13–80.0222%5 Apr →
mirage8–130.0228%4 Apr →
overpass13–4-0.0224%4 Apr →
ancient10–130.0722%4 Apr →
overpass13–110.0635%4 Apr →
ancient11–130.0119%4 Apr →
mirage6–13-0.0628%4 Apr →
ancient13–80.0826%30 Mar →
inferno6–13-0.0123%30 Mar →
nuke13–70.0230%30 Mar →
ancient13–60.1531%29 Mar →
mirage13–40.0630%29 Mar →
nuke13–30.0519%29 Mar →
mirage9–130.0229%29 Mar →
nuke13–20.0633%29 Mar →
nuke13–8-0.0222%23 Mar →
inferno13–9-0.0133%23 Mar →
nuke2–130.0028%16 Mar →
ancient16–12-0.0132%16 Mar →
overpass13–90.0921%16 Mar →
mirage13–11-0.0236%16 Mar →
nuke13–30.0232%15 Mar →
inferno8–130.0228%15 Mar →
inferno13–10.1327%23 Feb →
mirage13–90.0331%23 Feb →
warden13–70.0123%16 Feb →
mirage13–100.0118%16 Feb →
mirage13–30.0620%15 Feb →
inferno13–100.0717%15 Feb →
vertigo9–13-0.0322%12 Feb →
overpass13–90.0433%9 Feb →
nuke13–50.0325%9 Feb →
nuke13–40.0624%9 Feb →
mirage4–13-0.0120%8 Feb →
anubis11–130.0228%2 Feb →
inferno13–40.1030%2 Feb →
overpass13–5-0.0622%2 Feb →
mirage13–6-0.0311%2 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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