salty

salty — CS2 Stats

SE76561198039107616[U:1:78841888]Steam profile ↗✓ No bans

2,625Tracked matches54%Win rate2020Tracked since
2,780Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating11,205Blue band · top ~48.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,625 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,205 -361 5 Jul – 20 Sept · 25 days played
9,88812,778peak 12,7785 Jul20 Sept
13,300Peak Premier in tracked matches
28Days played since 2026-07-05

Premier CS Rating

  • 1,573 below peak (12,778)
  • +1,020 over 30 days · improving
  • -361 over 90 days
  • Next: Purple band at 15,000 — 3,795 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 20 Sep 2026 and 28 Sep 2026.

Measured 20 Sep 2026 → 28 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches7——
Win rate57%——
K/D1.18——
Headshot %44%——

Measured 28 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,019), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate33.2%41.8%42.7%9.5% short
Shot accuracy14.1%12.2%11.3%above
Kill/death ratio0.960.980.990.03 short
Match win rate44.2%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsaltyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,205 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning50
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateTWWWWLTLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +2.0pp headshot accuracy · −75ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 499ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 515ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.8
Utility4.1
Positioning5.0
Opening Duels3.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.0
Utility4.1
Mechanics6.3
Opening Duels3.3
Win Impact6.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time563ms−22ms
first ⅓ avg 586ms → last ⅓ avg 563ms
Headshot accuracy13.4%−1.2%
first ⅓ avg 14.5% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · nuke, 16 Jul →
37%Best headshot accuracy · 8–13 · nuke, 28 Jul →
414msFastest reaction time · 13–1 · cache, 8 Jul →
13–0Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 52% over 25cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%0.02
infernoC167–944%0.00
ancientC167–944%-0.00
mirageB168–850%0.01
anubisB126–650%-0.01
cacheD113–827%0.01
dust2—32–167%-0.00
shelter—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

106,150Lifetime kills
0.96K/D
6,003Matches
44.2%Match win rate · Top 50% of Level 3 players
33.2%Headshot %
14.1%Shot accuracy · Top 50% of Level 3 players
12,566MVPs
2,780Hours (in match)
7,311Bombs planted
1,753Bombs defused

Most-used weapons

AK-4729,978
AWP15,517
P2502,745
MP72,697

Lifetime map wins

14,309nuke
10,112inferno
4,340dust2
2,001vertigo
959cbble
810train
83office
75aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

70Matches
51%Win rate
1.21Avg K/D
85.0ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2552%1.1817.2
Anubis1225%1.0316.0
Inferno888%1.2614.1
Ancient825%0.7910.6
Nuke667%2.0718.2
Vertigo560%1.3914.0
Cache1100%1.8311.0
Dust21100%1.2316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
34.6%Accuracy (enemy spotted)
35.7%Spray accuracy
78.5%Counter-strafing
8.8°Preaim
562msReaction time
39.0%T opening success
47.6%CT opening success
0.33Enemies flashed / flash
4.7%Flash assists
8.48HE damage / grenade
8.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7539% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3336 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0329% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno15–150.0018%5 Sept →
ancient13–30.0412%5 Sept →
nuke13–0-0.0222%5 Sept →
nuke13–100.0715%30 Aug →
ancient13–100.0114%30 Aug →
cache13–16-0.0020%29 Aug →
nuke15–15-0.0215%29 Aug →
mirage13–160.0115%26 Aug →
mirage13–11-0.037%26 Aug →
mirage13–30.0711%26 Aug →
cache14–16-0.037%25 Aug →
inferno9–13-0.059%9 Aug →
anubis13–11-0.056%7 Aug →
inferno8–13-0.0823%7 Aug →
anubis13–80.0215%7 Aug →
nuke8–13-0.0118%7 Aug →
mirage13–100.0912%7 Aug →
inferno13–100.0910%7 Aug →
nuke13–70.0414%7 Aug →
mirage13–60.0215%7 Aug →
ancient13–16-0.0417%2 Aug →
ancient12–16-0.0013%1 Aug →
nuke13–100.0211%1 Aug →
inferno10–130.0325%1 Aug →
anubis13–11-0.037%1 Aug →
anubis7–13-0.019%1 Aug →
cache8–13-0.0113%1 Aug →
mirage8–130.0110%31 Jul →
ancient6–13-0.0115%31 Jul →
inferno16–13-0.0515%31 Jul →
nuke9–13-0.045%30 Jul →
ancient4–13-0.0814%29 Jul →
cache10–13-0.008%29 Jul →
nuke11–13-0.0311%29 Jul →
ancient13–10-0.0616%29 Jul →
nuke8–13-0.0037%28 Jul →
nuke13–90.0022%26 Jul →
cache2–13-0.0118%26 Jul →
anubis10–13-0.015%26 Jul →
inferno13–60.0816%26 Jul →
ancient13–11-0.0121%25 Jul →
anubis13–30.0412%25 Jul →
inferno4–13-0.0110%25 Jul →
anubis4–13-0.0415%25 Jul →
nuke13–9-0.0023%25 Jul →
ancient7–13-0.0210%25 Jul →
nuke13–9-0.0221%25 Jul →
nuke15–150.0819%25 Jul →
cache7–13-0.0418%24 Jul →
mirage10–130.0119%24 Jul →
nuke11–130.0235%24 Jul →
inferno13–80.025%24 Jul →
dust216–14-0.0623%18 Jul →
ancient11–13-0.0214%18 Jul →
nuke3–130.1016%16 Jul →
ancient11–130.0616%16 Jul →
nuke13–30.2112%16 Jul →
cache13–90.0918%16 Jul →
cache7–13-0.0315%16 Jul →
anubis13–60.1316%16 Jul →
inferno15–15-0.0411%15 Jul →
nuke13–40.0015%15 Jul →
nuke8–13-0.0511%15 Jul →
mirage7–13-0.0413%15 Jul →
nuke13–11-0.0011%15 Jul →
mirage13–90.0314%15 Jul →
ancient13–9-0.035%15 Jul →
mirage13–110.0311%15 Jul →
ancient10–130.0213%15 Jul →
mirage3–13-0.0510%14 Jul →
mirage13–80.1218%14 Jul →
inferno11–130.0218%14 Jul →
cache3–13-0.027%14 Jul →
ancient7–130.0116%14 Jul →
inferno13–20.023%14 Jul →
inferno13–30.0031%13 Jul →
nuke13–00.0425%13 Jul →
nuke13–40.0410%13 Jul →
mirage15–15-0.049%13 Jul →
inferno13–110.0314%13 Jul →
mirage5–13-0.0121%13 Jul →
anubis9–13-0.0620%13 Jul →
cache13–80.0616%12 Jul →
nuke10–130.0018%12 Jul →
shelter7–13-0.0419%12 Jul →
dust28–130.0417%12 Jul →
nuke10–13-0.0215%11 Jul →
ancient13–11-0.013%10 Jul →
nuke13–100.0116%10 Jul →
mirage4–13-0.0619%10 Jul →
anubis3–13-0.058%10 Jul →
inferno6–13-0.0121%10 Jul →
mirage13–8-0.022%9 Jul →
dust213–80.0217%9 Jul →
nuke9–130.0214%9 Jul →
anubis11–13-0.049%9 Jul →
cache13–10.0611%8 Jul →
ancient13–80.0613%6 Jul →
anubis13–100.0216%6 Jul →
inferno9–130.0120%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.