Ricardo ^^

Ricardo ^^ — CS2 Stats

CZ76561198037843628[U:1:77577900]Steam profile ↗✓ No bans

1,247Tracked matches59%Win rate2020Tracked since
6,988Hours in CS33Hrs last 2 wks
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating24,391Top 25% of 44,590 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#8781 of 58993 tracked
FaceitLevel 9 · 2,124 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=2,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.3%48.4%51.7%above
Shot accuracy15.4%13.2%13.8%above
Kill/death ratio1.161.081.09above
Match win rate45.6%47.0%48.7%3.1% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRicardo ^^FACEITLevel 9 · 2,124 ELOSTANDINGTop 20.7% of rankedPREMIER24,391 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning62
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY53443Last 10053%Win rateWLLLWWWLLW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression8.6
Utility4.5
Positioning6.2
Opening Duels3.4
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.2
Utility4.5
Mechanics6.3
Opening Duels3.5
Win Impact7.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time588ms−22ms
first ⅓ avg 610ms → last ⅓ avg 588ms
Headshot accuracy22.8%+1.7%
first ⅓ avg 21.2% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — overpass 13–3
130Biggest win — dust2
5Longest win streak
126In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 64% over 14ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB28151354%-0.00
mirageA148657%0.01
dust2C146843%0.01
overpassA149564%0.01
nukeB126650%-0.00
ancientD72529%-0.01
anubisA53260%0.00
cache43175%0.07
vertigo1010%0.06
train110100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

215,076Lifetime kills
1.16K/D · Top 50% of Level 9 players
8,123Matches
45.6%Match win rate
57.3%Headshot % · Top 25% of Level 9 players
15.4%Shot accuracy · Top 50% of Level 9 players
20,531MVPs
5,420Hours (in match)
7,634Bombs planted
2,383Bombs defused

Most-used weapons

AK-4787,634
AWP24,199
P2506,316
FAMAS4,666
P903,036
Knife2,754

Lifetime map wins

17,735inferno
8,935dust2
6,151cbble
3,801train
3,132nuke
1,313vertigo
275office
179safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,004Matches
50%Win rate
1.08Avg K/D
81.5ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno20360%1.1716.3
Mirage18345%1.1517.0
Anubis11546%1.2217.4
Dust210852%1.0616.7
Nuke6453%1.2117.3
Ancient5328%1.0016.1
Overpass3746%1.2518.5
Cache1958%1.2117.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
33.3%Accuracy (enemy spotted)
37.5%Spray accuracy
78.3%Counter-strafing
8.6°Preaim
581msReaction time
29.0%T opening success
58.1%CT opening success
0.43Enemies flashed / flash
7.0%Flash assists
6.87HE damage / grenade
8.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4334 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0496% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0129%30 Aug
inferno10–130.0622%30 Aug
mirage9–13-0.0015%29 Aug
mirage7–130.0728%27 Aug
cache13–110.0422%27 Aug
inferno13–110.0434%26 Aug
mirage13–8-0.0033%26 Aug
dust23–2-0.130%25 Aug
inferno6–13-0.0221%25 Aug
inferno13–3-0.0814%25 Aug
cache13–80.1125%25 Aug
dust213–00.0326%24 Aug
mirage13–110.0227%24 Aug
dust29–13-0.0129%24 Aug
nuke13–11-0.0121%20 Aug
inferno13–80.0425%20 Aug
nuke13–20.0219%20 Aug
dust210–130.0421%20 Aug
dust210–130.0119%18 Aug
inferno13–100.0725%18 Aug
cache15–150.0824%17 Aug
dust210–13-0.0122%17 Aug
ancient10–13-0.0423%14 Aug
anubis13–90.0325%13 Aug
dust222–200.1030%9 May
inferno13–40.0021%8 May
overpass13–60.0224%8 May
cache13–100.0521%6 May
nuke7–13-0.0631%3 May
overpass4–13-0.0526%26 Apr
ancient9–130.0419%24 Apr
dust212–160.0419%23 Apr
inferno13–10-0.0414%17 Apr
inferno13–110.0021%15 Apr
inferno9–13-0.0718%21 Mar
inferno13–20.0926%21 Mar
mirage13–10-0.0120%20 Mar
nuke13–110.0316%11 Mar
dust213–100.0030%9 Mar
ancient13–11-0.0418%5 Mar
inferno9–13-0.0632%3 Mar
dust213–110.0318%1 Mar
anubis6–13-0.0533%16 Feb
vertigo2–130.0622%12 Feb
nuke9–13-0.0119%3 Feb
overpass13–70.0119%31 Jan
ancient17–19-0.0212%30 Jan
overpass13–20.0813%30 Jan
inferno13–160.0424%28 Jan
inferno13–9-0.0116%26 Jan
inferno13–9-0.0120%25 Jan
anubis13–5-0.0216%25 Jan
inferno13–70.0414%25 Jan
overpass22–20-0.0122%22 Jan
nuke9–130.0132%20 Jan
ancient10–130.0429%18 Jan
overpass13–16-0.0611%18 Jan
inferno13–40.1026%18 Jan
anubis13–90.049%18 Jan
inferno8–13-0.0625%16 Jan
anubis11–130.018%16 Jan
mirage19–22-0.0420%8 Jan
inferno8–8-0.0914%3 Jan
train13–8-0.0126%2 Jan
inferno4–13-0.0426%31 Dec
ancient8–13-0.0114%29 Dec
mirage8–13-0.0019%28 Dec
inferno8–130.0024%28 Dec
ancient13–9-0.0113%28 Dec
dust213–11-0.0018%28 Dec
inferno13–90.0420%28 Dec
overpass4–13-0.0518%28 Dec
dust211–130.0923%27 Dec
overpass8–130.0028%27 Dec
nuke13–110.0320%27 Dec
inferno5–13-0.079%26 Dec
overpass13–70.0122%26 Dec
mirage13–30.0229%26 Dec
inferno7–13-0.0212%26 Dec
overpass13–30.2541%26 Dec
inferno8–13-0.0328%26 Dec
mirage13–6-0.0250%25 Dec
nuke10–13-0.0418%25 Dec
inferno13–90.0016%25 Dec
mirage13–30.0613%25 Dec
mirage16–130.0413%25 Dec
mirage5–130.0628%24 Dec
nuke11–130.0222%22 Dec
dust27–13-0.0424%22 Dec
overpass13–8-0.0326%22 Dec
dust213–70.0610%21 Dec
overpass13–60.005%21 Dec
nuke13–30.0424%21 Dec
overpass11–13-0.0121%21 Dec
nuke1–13-0.1113%21 Dec
inferno13–50.0221%21 Dec
inferno10–13-0.0124%20 Dec
nuke13–30.0521%18 Dec
mirage15–150.0127%18 Dec
overpass13–8-0.0417%17 Dec

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →