Pete

Pete — CS2 Stats

FI76561198037251179[U:1:76985451]Steam profile ↗✓ No bans

480Tracked matches37%Win rate2020Tracked since
3,358Hours in CS3Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+10Tracked matches · now 480
+3.3ppWin rate · 33.3% → 36.7%

Rating over time

Premier CS Rating: 14,452 +1,754 3 May – 3 Jul · 11 days played
12,69815,119peak 15,1193 May3 Jul
15,119Peak Premier in tracked matches
29Days played since 2026-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateWLLWWLWLWL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +4.2pp headshot accuracy · +18ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 678ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 684ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.4
Utility5.1
Positioning5.4
Opening Duels0.5
Clutch2.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 697ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility5.1
Mechanics9.1
Opening Duels1.0
Win Impact0.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time697ms−65ms
first ⅓ avg 762ms → last ⅓ avg 697ms
Headshot accuracy12.3%−2.0%
first ⅓ avg 14.4% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · dust2, 11 Apr →
36%Best headshot accuracy · 13–2 · dust2, 30 Apr →
516msFastest reaction time · 13–10 · mirage, 4 Sept →
13–2Biggest win · anubis, 30 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 63% over 32ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A3220–1263%0.01
mirageB199–1047%-0.00
nukeB147–750%0.01
anubisD93–633%-0.00
ancientD82–625%-0.02
infernoC83–538%0.01
cacheC52–340%-0.01
overpassC52–340%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,593Lifetime kills
1.14K/D · Top 25% of tracked players
4,346Matches
44.2%Match win rate
35.2%Headshot %
22.5%Shot accuracy · Top 1% of tracked players
11,741MVPs
1,918Hours (in match)
4,551Bombs planted
983Bombs defused

Most-used weapons

AK-4728,241
AWP9,271
AUG4,143
P2502,241
SG 5532,236

Lifetime map wins

8,783dust2
6,020inferno
3,392nuke
3,371train
2,239cbble
1,648vertigo
227office
114lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

210Matches
49%Win rate
1.14Avg K/D
92.6ADR
35%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1275%1.2719.4
Nuke1155%1.1817.2
Dust21020%1.0816.4
Mirage1060%1.1419.0
Ancient944%1.3619.2
Inferno911%1.2319.1
Cache333%1.0822.0
Vertigo250%1.5421.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
43.4%Accuracy (enemy spotted)
43.4%Spray accuracy
90.8%Counter-strafing
11.4°Preaim
697msReaction time
27.2%T opening success
38.4%CT opening success
0.59Enemies flashed / flash
9.1%Flash assists
10.00HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7492% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7917 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1656% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0616%2 Oct →
nuke10–13-0.0312%2 Oct →
cache8–13-0.0018%30 Sept →
anubis13–20.0113%30 Sept →
ancient13–80.045%4 Sept →
anubis11–130.0916%4 Sept →
mirage13–100.1111%4 Sept →
dust23–13-0.085%28 Aug →
mirage13–9-0.0228%27 Aug →
nuke5–13-0.1016%27 Aug →
dust210–13-0.0314%27 Aug →
cache7–13-0.0712%27 Aug →
nuke13–110.0213%26 Aug →
dust27–130.037%26 Aug →
mirage13–50.0213%31 Jul →
anubis1–13-0.076%17 Jul →
mirage5–13-0.038%17 Jul →
nuke5–130.001%17 Jul →
ancient4–13-0.0319%10 Jul →
cache13–4-0.046%10 Jul →
mirage4–130.0117%10 Jul →
dust210–13-0.0111%10 Jul →
inferno13–9-0.024%3 Jul →
dust24–13-0.0213%3 Jul →
cache4–13-0.0116%3 Jul →
mirage2–13-0.0313%18 Jun →
anubis9–13-0.0117%5 Jun →
nuke13–50.0017%5 Jun →
dust210–13-0.0015%5 Jun →
dust213–20.0317%5 Jun →
dust213–9-0.0111%5 Jun →
dust213–50.028%5 Jun →
inferno10–13-0.009%30 May →
mirage8–13-0.0117%30 May →
dust24–00.0713%30 May →
ancient8–13-0.0211%30 May →
anubis11–13-0.0114%29 May →
dust27–130.0222%29 May →
dust213–70.0014%29 May →
mirage11–13-0.0513%29 May →
mirage13–90.038%29 May →
anubis3–13-0.0624%23 May →
ancient2–13-0.0822%23 May →
inferno3–130.0216%23 May →
dust213–40.0523%22 May →
dust213–6-0.008%22 May →
dust213–60.0123%22 May →
mirage13–11-0.097%17 May →
dust213–7-0.0313%17 May →
dust214–16-0.0611%17 May →
mirage4–13-0.089%16 May →
nuke13–11-0.0117%16 May →
mirage13–10-0.038%16 May →
ancient15–150.025%16 May →
anubis16–130.0112%16 May →
nuke13–20.0419%16 May →
overpass13–90.018%16 May →
mirage13–5-0.0123%15 May →
nuke13–80.0331%15 May →
ancient7–13-0.0513%15 May →
dust213–50.0413%15 May →
mirage9–130.0322%15 May →
nuke8–13-0.0210%15 May →
dust23–13-0.069%15 May →
mirage13–3-0.027%15 May →
inferno13–10-0.0023%3 May →
nuke10–130.0715%3 May →
dust213–110.0215%2 May →
dust213–4-0.005%2 May →
dust213–70.0215%2 May →
nuke16–13-0.0313%2 May →
dust213–60.137%2 May →
overpass9–130.0911%2 May →
dust213–20.0636%30 Apr →
dust213–60.0519%30 Apr →
cache13–70.0919%30 Apr →
ancient13–80.019%25 Apr →
overpass11–13-0.0614%25 Apr →
dust210–130.0010%25 Apr →
nuke13–50.1013%24 Apr →
overpass8–13-0.0114%24 Apr →
inferno4–13-0.0115%18 Apr →
mirage0–13-0.057%18 Apr →
anubis11–130.0312%18 Apr →
dust22–13-0.1019%11 Apr →
anubis13–10-0.0021%11 Apr →
dust213–6-0.028%11 Apr →
inferno2–120.0122%11 Apr →
mirage12–120.0714%11 Apr →
overpass13–60.1515%11 Apr →
ancient8–13-0.016%11 Apr →
nuke9–130.079%11 Apr →
dust213–50.1619%11 Apr →
inferno10–13-0.0010%5 Apr →
mirage9–13-0.0023%5 Apr →
dust25–13-0.0212%5 Apr →
mirage13–110.0821%5 Apr →
inferno13–110.1010%4 Apr →
dust213–40.0614%4 Apr →
nuke7–13-0.0318%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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