Shrooms

Shrooms — CS2 Stats

FI76561198036516117[U:1:76250389]Steam profile ↗✓ No bans

1,383Tracked matches44%Win rate2020Tracked since
2,555Hours in CS1Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,383
−4.0ppWin rate · 48.0% → 44.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 25 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,473 +49 26 Oct5 Jan · 10 days played
19,42419,999peak 19,99926 Oct5 Jan
19,999Peak Premier in tracked matches
46Days played since 2025-10-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate38.5%44.8%45.7%7.2% short
Shot accuracy16.5%12.4%12.7%above
Kill/death ratio1.311.041.05above
Match win rate44.4%45.2%45.7%1.3% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShroomsFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning67
Utility59

0–100 skill scores via Leetify.

Recent form

COLD434710Last 10043%Win rateLLWTLWTLLW

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +3.7pp headshot accuracy · −77ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Last 20

  • 1073 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim6.5
Utility5.9
Positioning6.7
Opening Duels4.1
Clutch6.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.7
Utility5.9
Mechanics7.1
Opening Duels4.3
Win Impact3.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time620ms+12ms
first ⅓ avg 608ms → last ⅓ avg 620ms
Headshot accuracy16.0%+2.8%
first ⅓ avg 13.2% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–4 · ancient, 10 Dec
33%Best headshot accuracy · 1–2 · cache, 8 May
422msFastest reaction time · 8–13 · inferno, 5 Jun
13–0Biggest win · nuke, 16 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
65In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 58% over 19nukeWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
infernoB38172145%0.02
nukeC2181338%0.02
ancientA1911858%0.03
cacheC135838%0.01
anubis41325%0.01
overpass31233%-0.02
dust21010%-0.00
train1010%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,480Lifetime kills
1.31K/D · Top 25% of Level 6 players
3,812Matches
44.4%Match win rate
38.5%Headshot %
16.5%Shot accuracy · Top 25% of Level 6 players
8,826MVPs
1,646Hours (in match)
4,653Bombs planted
1,015Bombs defused

Most-used weapons

AK-4722,326
AWP16,187
P2501,614
FAMAS1,247
SG 5531,237

Lifetime map wins

13,581inferno
2,827train
1,618dust2
1,599nuke
365vertigo
117cbble
117lake
61office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

181Matches
52%Win rate
1.42Avg K/D
67.7ADR
33%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2100%1.0414.0
Ancient1100%0.6714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.9%Spray accuracy
82.1%Counter-strafing
10.6°Preaim
615msReaction time
59.0%T opening success
35.6%CT opening success
0.50Enemies flashed / flash
6.9%Flash assists
10.66HE damage / grenade
7.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.498 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5825% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache9–130.0619%15 Sept
cache3–13-0.0424%15 Sept
ancient13–10-0.028%15 Jul
nuke12–120.0716%17 Jun
cache8–130.0426%17 Jun
inferno13–110.0515%17 Jun
cache12–120.0814%6 Jun
inferno4–13-0.0610%6 Jun
inferno8–130.0431%5 Jun
cache13–80.0223%15 May
nuke12–120.0116%15 May
inferno13–100.019%15 May
inferno13–100.0617%9 May
cache8–13-0.0017%9 May
cache13–60.0318%9 May
cache13–100.007%8 May
cache1–2-0.0633%8 May
nuke4–13-0.0311%8 May
inferno13–40.069%8 May
cache13–70.0210%8 May
cache7–130.0120%29 Apr
cache12–120.0320%29 Apr
cache11–13-0.0116%29 Apr
ancient7–130.019%25 Apr
inferno10–130.0312%18 Apr
anubis12–120.0210%16 Apr
nuke13–00.1030%16 Apr
inferno10–130.0112%16 Apr
nuke8–130.079%12 Apr
anubis7–130.0111%12 Apr
inferno13–40.0413%12 Apr
dust25–13-0.0021%10 Apr
inferno4–13-0.0310%10 Apr
inferno13–30.1020%7 Apr
nuke13–90.0917%29 Mar
inferno7–130.008%29 Mar
ancient10–13-0.0316%26 Mar
inferno10–130.0312%26 Mar
nuke12–120.026%25 Mar
inferno13–50.0922%25 Mar
inferno9–130.0815%24 Mar
anubis13–110.0815%22 Mar
nuke9–13-0.0116%22 Mar
nuke4–13-0.036%15 Mar
inferno13–70.0516%15 Mar
nuke6–13-0.086%5 Mar
inferno13–60.0214%5 Mar
ancient5–13-0.0220%1 Mar
nuke13–70.067%4 Feb
inferno12–120.0119%4 Feb
anubis5–13-0.0620%13 Jan
overpass14–160.0217%5 Jan
inferno13–70.0315%5 Jan
inferno13–110.0423%5 Jan
ancient5–130.0115%22 Dec
inferno12–120.0414%22 Dec
ancient13–60.0719%22 Dec
ancient13–90.1315%17 Dec
inferno13–100.1314%17 Dec
inferno3–13-0.0020%17 Dec
ancient13–110.1120%15 Dec
inferno13–10-0.0026%15 Dec
nuke10–13-0.0521%10 Dec
ancient2–13-0.0215%10 Dec
inferno9–130.0219%10 Dec
ancient13–40.2210%10 Dec
inferno2–13-0.0115%9 Dec
ancient3–13-0.0224%4 Dec
nuke13–30.0911%28 Nov
overpass3–13-0.074%28 Nov
ancient13–50.0311%28 Nov
nuke13–80.0510%27 Nov
inferno11–130.0118%27 Nov
inferno13–5-0.016%24 Nov
inferno13–7-0.047%19 Nov
ancient13–70.0214%19 Nov
nuke13–50.1617%19 Nov
inferno13–20.0716%17 Nov
ancient12–120.0214%13 Nov
inferno13–30.109%12 Nov
nuke8–20.047%12 Nov
ancient13–90.0216%12 Nov
ancient13–11-0.0311%10 Nov
nuke5–13-0.0615%10 Nov
inferno3–13-0.0422%10 Nov
inferno5–13-0.0810%9 Nov
inferno11–130.0512%7 Nov
inferno3–13-0.068%6 Nov
nuke5–13-0.0412%6 Nov
inferno2–13-0.0221%6 Nov
train1–13-0.1016%6 Nov
nuke9–130.0012%6 Nov
overpass13–8-0.0116%28 Oct
nuke13–50.0220%28 Oct
inferno12–12-0.0011%26 Oct
nuke10–130.0117%26 Oct
ancient9–40.057%26 Oct
ancient13–40.0816%26 Oct
inferno11–130.0216%26 Oct
ancient10–13-0.0010%25 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →