Anni ♥

Anni ♥ — CS2 Stats

76561198036486756[U:1:76221028]Steam profile ↗✓ No bans

2,042Tracked matches45%Win rate2023Tracked since
CSDB Rating2.9 LearningClutch Specialist
Premier CS Rating9,106Light Blue band · top ~59.2% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,042 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,106 +3,989 24 Apr – 14 Sept · 31 days played
5,1179,319peak 9,31924 Apr14 Sept
9,319Peak Premier in tracked matches
45Days played since 2026-04-24

Premier CS Rating

  • 213 below peak (9,319)
  • -213 over 30 days · steady
  • +1,100 over 90 days
  • Next: Blue band at 10,000 — 894 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAnni ♥PREMIER9,106 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning44
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWLLWWLLWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.9pp headshot accuracy · +18ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 631ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 593ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.5 against its own average).

Aim3.7
Utility2.1
Positioning4.4
Opening Duels1.7
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.4
Utility2.1
Mechanics3.2
Opening Duels1.3
Win Impact3.3

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time596ms+1ms
first ⅓ avg 595ms → last ⅓ avg 596ms
Headshot accuracy10.9%+1.5%
first ⅓ avg 9.4% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–0 · sanctum, 25 Apr →
25%Best headshot accuracy · 13–6 · anubis, 15 Jun →
422msFastest reaction time · 5–13 · nuke, 26 Apr →
13–1Biggest win · dust2, 13 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 18mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoS1812–667%0.01
ancientS1711–665%0.01
anubisD155–1033%-0.02
nukeC156–940%-0.01
mirageD134–931%-0.03
cacheD62–433%-0.04
dust2—41–325%-0.05
vertigo—32–167%-0.04
overpass—32–167%-0.01
shelter—20–20%-0.03
poseidon—21–150%0.03
stronghold—11–0100%0.01
sanctum—11–0100%0.15

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

90Matches
48%Win rate
0.86Avg K/D
74.9ADR
34%Headshot %

Clutches & streaks

75%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo3462%0.9213.7
Ancient1369%0.9713.5
Inferno1233%0.7813.7
Nuke1030%0.8713.5
Anubis850%0.6611.5
Mirage617%0.9415.8
Overpass20%0.6812.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.0%Spray accuracy
64.2%Counter-strafing
13.9°Preaim
595msReaction time
24.2%T opening success
40.7%CT opening success
0.31Enemies flashed / flash
1.5%Flash assists
8.06HE damage / grenade
0.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8733° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3358% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3131 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–90.066%20 Aug →
mirage4–13-0.049%20 Aug →
mirage14–160.038%17 Aug →
mirage13–110.0514%16 Aug →
anubis13–60.0120%15 Aug →
shelter6–13-0.048%15 Aug →
inferno5–13-0.116%15 Aug →
inferno6–10.0410%15 Aug →
ancient9–13-0.0210%9 Aug →
ancient13–70.0110%9 Aug →
inferno11–13-0.059%2 Aug →
anubis13–50.0411%2 Aug →
mirage8–13-0.107%2 Aug →
anubis9–13-0.0112%1 Aug →
nuke11–13-0.0311%1 Aug →
anubis13–16-0.0212%31 Jul →
dust27–13-0.0815%31 Jul →
cache13–110.0213%31 Jul →
inferno13–60.0815%31 Jul →
mirage10–13-0.0414%31 Jul →
vertigo9–7-0.0717%31 Jul →
dust213–16-0.0515%30 Jul →
ancient13–7-0.046%29 Jul →
ancient13–100.0415%28 Jul →
nuke13–50.0017%27 Jul →
mirage13–90.028%27 Jul →
dust23–13-0.0312%27 Jul →
cache10–13-0.037%26 Jul →
nuke13–70.0212%26 Jul →
anubis15–15-0.0620%26 Jul →
anubis1–13-0.083%25 Jul →
nuke13–80.0612%25 Jul →
anubis1–13-0.110%25 Jul →
inferno13–40.045%24 Jul →
inferno13–90.0310%24 Jul →
ancient13–110.0813%24 Jul →
mirage8–13-0.047%24 Jul →
mirage0–13-0.127%24 Jul →
ancient13–8-0.0211%22 Jul →
cache13–11-0.0610%17 Jul →
anubis3–13-0.0418%17 Jul →
shelter9–13-0.019%16 Jul →
nuke8–13-0.0614%11 Jul →
ancient13–8-0.0110%10 Jul →
vertigo3–13-0.0115%7 Jul →
ancient8–13-0.044%26 Jun →
ancient5–13-0.093%25 Jun →
mirage2–13-0.1310%25 Jun →
ancient13–100.027%24 Jun →
inferno13–20.148%24 Jun →
anubis13–110.0312%23 Jun →
nuke7–13-0.0311%22 Jun →
inferno7–13-0.0412%20 Jun →
poseidon5–2-0.007%20 Jun →
anubis8–13-0.035%20 Jun →
mirage3–13-0.018%20 Jun →
inferno13–50.0210%20 Jun →
nuke10–130.0311%19 Jun →
inferno13–80.0315%19 Jun →
mirage13–50.0013%19 Jun →
nuke9–130.065%19 Jun →
anubis11–130.026%19 Jun →
anubis13–60.1025%15 Jun →
inferno13–6-0.0219%15 Jun →
mirage8–130.0214%14 Jun →
ancient5–130.0412%14 Jun →
inferno16–14-0.018%13 Jun →
inferno4–9-0.039%13 Jun →
ancient9–130.046%13 Jun →
inferno13–70.0513%13 Jun →
ancient13–10-0.018%13 Jun →
nuke12–16-0.068%13 Jun →
dust213–1-0.037%13 Jun →
ancient16–120.036%8 Jun →
inferno13–60.015%8 Jun →
mirage13–9-0.0216%7 Jun →
stronghold13–10.0112%7 Jun →
nuke16–13-0.016%2 Jun →
inferno15–15-0.028%30 May →
anubis10–13-0.019%30 May →
ancient6–130.0213%27 May →
overpass8–13-0.057%27 May →
ancient13–6-0.027%11 May →
nuke10–13-0.006%11 May →
cache12–12-0.0213%8 May →
nuke15–15-0.0113%3 May →
inferno10–13-0.0311%3 May →
overpass13–60.0110%2 May →
poseidon5–90.065%2 May →
overpass13–110.0014%30 Apr →
inferno13–60.0315%30 Apr →
cache4–13-0.058%30 Apr →
vertigo13–9-0.049%29 Apr →
cache6–13-0.1017%29 Apr →
nuke5–13-0.079%26 Apr →
anubis14–160.0014%25 Apr →
nuke13–50.019%25 Apr →
sanctum9–00.156%25 Apr →
anubis13–6-0.064%24 Apr →
nuke13–10-0.037%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.