Yarn

Yarn — CS2 Stats

GB76561198036218122[U:1:75952394]Steam profile ↗✓ No bans

1,075Tracked matches45%Win rate2021Tracked since
3,529Hours in CS38Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating19,895Top 50% of 200,982 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#82943 of 247906 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,895 +2,763 23 Jul – 26 Sept · 26 days played
16,82220,417peak 20,41723 Jul26 Sept
20,760Peak Premier in tracked matches
30Days played since 2026-07-23

Premier CS Rating

  • 522 below peak (20,417)
  • -522 over 30 days · declining
  • Next: Pink band at 20,000 — 105 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2——
Win rate50%——
K/D1.31——
Headshot %36%——

Measured 25 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate32.6%44.8%45.7%13.2% short
Shot accuracy14.8%12.4%12.7%above
Kill/death ratio1.301.031.05above
Match win rate46.8%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYarnFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,895 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning64
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWLWLWWWLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +1.9pp headshot accuracy · +6ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 10%
  • Avg reaction 587ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 573ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim7.6
Utility5.3
Positioning6.4
Opening Duels3.8
Clutch1.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.4
Utility5.3
Mechanics7.7
Opening Duels5.6
Win Impact3.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time574ms−32ms
first ⅓ avg 606ms → last ⅓ avg 574ms
Headshot accuracy10.9%+1.9%
first ⅓ avg 9.0% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · ancient, 23 Jul →
23%Best headshot accuracy · 3–0 · cache, 19 Sept →
422msFastest reaction time · 3–7 · inferno, 19 Sept →
13–3Biggest win · cache, 27 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 60% over 20mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2012–860%0.03
nukeB178–947%0.02
cacheC166–1038%0.04
ancientB147–750%0.02
anubisA127–558%0.01
dust2A106–460%0.01
mirageD93–633%-0.02
vertigo—21–150%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,944Lifetime kills
1.30K/D · Top 25% of Level 6 players
3,401Matches
46.8%Match win rate · Top 50% of Level 6 players
32.6%Headshot %
14.8%Shot accuracy · Top 50% of Level 6 players
8,844MVPs
1,508Hours (in match)
2,731Bombs planted
1,053Bombs defused

Most-used weapons

AK-4731,104
P2502,679
FAMAS1,762
MAC-101,738
UMP-451,541

Lifetime map wins

7,909inferno
4,825nuke
2,683dust2
854vertigo
711train
529cbble
35office
24aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

68Matches
56%Win rate
1.17Avg K/D
94.9ADR
32%Headshot %

Clutches & streaks

26%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1155%1.2619.4
Inferno1173%1.3920.1
Ancient850%1.0919.4
Anubis667%1.0416.7
Vertigo6100%1.2417.7
Cache667%1.4420.5
Mirage40%0.9718.0
Overpass367%1.2413.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
37.8%Accuracy (enemy spotted)
38.1%Spray accuracy
84.4%Counter-strafing
7.7°Preaim
569msReaction time
57.9%T opening success
46.6%CT opening success
0.71Enemies flashed / flash
7.9%Flash assists
4.71HE damage / grenade
15.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5943% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–130.0712%26 Sept →
inferno13–7-0.0316%26 Sept →
anubis11–13-0.042%24 Sept →
dust213–40.0317%24 Sept →
mirage3–13-0.045%24 Sept →
dust213–50.0319%24 Sept →
inferno13–80.0116%23 Sept →
dust213–8-0.019%23 Sept →
inferno2–130.0213%23 Sept →
anubis13–40.047%23 Sept →
cache8–130.028%23 Sept →
ancient13–160.0212%23 Sept →
mirage8–13-0.048%22 Sept →
nuke13–70.0513%22 Sept →
mirage8–13-0.058%22 Sept →
inferno5–130.0510%22 Sept →
ancient13–90.0811%21 Sept →
anubis7–130.047%20 Sept →
cache16–130.0718%20 Sept →
ancient2–13-0.022%19 Sept →
nuke11–13-0.018%19 Sept →
anubis13–9-0.0211%19 Sept →
inferno3–70.0520%19 Sept →
mirage12–9-0.0212%19 Sept →
nuke10–13-0.0116%19 Sept →
cache6–130.024%19 Sept →
inferno13–70.075%19 Sept →
ancient9–130.1011%19 Sept →
cache3–00.1323%19 Sept →
dust215–15-0.039%19 Sept →
ancient4–13-0.0210%19 Sept →
anubis14–16-0.0212%18 Sept →
inferno10–130.038%18 Sept →
nuke13–10-0.009%18 Sept →
dust213–70.1210%18 Sept →
mirage9–130.009%17 Sept →
dust23–130.0012%17 Sept →
inferno10–130.0211%17 Sept →
cache5–13-0.058%17 Sept →
mirage12–160.0111%13 Sept →
mirage13–110.0210%13 Sept →
anubis6–13-0.0110%7 Sept →
ancient19–16-0.0110%5 Sept →
cache10–130.027%31 Aug →
nuke13–80.047%31 Aug →
cache9–130.0213%31 Aug →
vertigo12–12-0.008%31 Aug →
ancient13–40.0312%31 Aug →
anubis13–90.0812%31 Aug →
anubis5–13-0.0316%30 Aug →
inferno13–100.106%30 Aug →
inferno5–13-0.0012%30 Aug →
inferno13–11-0.0011%27 Aug →
nuke7–13-0.0011%27 Aug →
anubis13–10-0.058%27 Aug →
ancient5–13-0.049%27 Aug →
inferno16–120.0211%25 Aug →
dust25–13-0.053%25 Aug →
dust213–90.0212%21 Aug →
ancient13–8-0.0011%21 Aug →
nuke11–13-0.048%21 Aug →
cache13–100.056%21 Aug →
inferno13–50.002%21 Aug →
cache10–130.0210%20 Aug →
mirage13–110.0012%20 Aug →
ancient13–7-0.017%20 Aug →
cache13–60.073%20 Aug →
nuke8–130.016%17 Aug →
cache10–130.037%17 Aug →
inferno13–40.159%17 Aug →
nuke8–13-0.018%10 Aug →
nuke13–40.0910%6 Aug →
dust210–130.016%6 Aug →
anubis13–60.036%6 Aug →
ancient13–50.0415%5 Aug →
dust213–10-0.0114%5 Aug →
anubis13–90.017%5 Aug →
vertigo13–10-0.026%5 Aug →
inferno16–140.0612%3 Aug →
ancient0–13-0.073%3 Aug →
nuke5–130.0810%3 Aug →
inferno13–11-0.0010%2 Aug →
inferno13–70.034%1 Aug →
nuke13–110.026%29 Jul →
cache3–130.049%29 Jul →
nuke13–80.099%29 Jul →
cache13–30.0511%27 Jul →
mirage5–13-0.024%25 Jul →
nuke13–80.0510%25 Jul →
inferno13–80.038%25 Jul →
nuke11–130.016%25 Jul →
nuke8–13-0.027%25 Jul →
ancient6–13-0.049%24 Jul →
inferno15–150.017%24 Jul →
cache13–70.0113%24 Jul →
cache9–130.0113%24 Jul →
anubis13–60.0920%23 Jul →
ancient13–40.169%23 Jul →
inferno8–13-0.019%23 Jul →
nuke13–90.0915%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.