Gheton kultapoju

Gheton kultapoju — CS2 Stats

FI76561198035979837[U:1:75714109]Steam profile ↗✓ No bans

2,093Tracked matches57%Win rate2020Tracked since
3,425Hours in CS13Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating19,011Top 50% of 185,711 CSDB-tracked playersPurple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#89468 of 232854 tracked
FaceitLevel 7 · 1,526 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,011 -1,887 3 Jul12 Sept · 14 days played
16,85520,898peak 20,8983 Jul12 Sept
21,992Peak Premier in tracked matches
1,526Highest Faceit ELO seen on CSDB
20Days played since 2026-06-29

Faceit ELO

  • At peak — 1,526
  • Next: Level 8 at 1,531 5 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-03
  • Level 6 first seen 2026-09-03

Premier CS Rating

  • 1,887 below peak (20,898)
  • +1,405 over 30 days · improving
  • Next: Pink band at 20,000 989 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,717), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate53.2%45.7%46.8%above
Shot accuracy12.7%12.7%13.0%0.3% short
Kill/death ratio1.051.051.06meets
Match win rate39.7%45.7%46.3%6.6% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGheton kultapojuFACEITLevel 7 · 1,526 ELOSTANDINGTop 42.3% of rankedPREMIER19,011 · Purple bandPEAK ELO1,526csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning48
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateLWWWWLLLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −3.9pp headshot accuracy · +5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 581ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 646ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.9
Utility5.3
Positioning4.8
Opening Duels0.2
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.8
Utility5.3
Mechanics5.0
Opening Duels0.3
Win Impact7.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time632ms−83ms
first ⅓ avg 715ms → last ⅓ avg 632ms
Headshot accuracy21.7%−0.5%
first ⅓ avg 22.2% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · cache, 10 Sept
50%Best headshot accuracy · 2–0 · nuke, 10 Sept
359msFastest reaction time · 13–7 · mirage, 12 Sept
13–0Biggest win · inferno, 15 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
810In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 69% over 16mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2D1861233%-0.01
cacheD1861233%0.01
infernoB178947%-0.00
nukeS1611569%-0.00
ancientC146843%-0.02
mirageD92722%-0.04
anubis2020%-0.03
train220100%0.02
fachwerk110100%-0.02
boulder110100%0.01
vertigo1010%0.00
overpass1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,542Lifetime kills
1.05K/D · Top 50% of Level 7 players
4,547Matches
39.7%Match win rate
53.2%Headshot % · Top 25% of Level 7 players
12.7%Shot accuracy · Top 50% of Level 7 players
9,252MVPs
2,161Hours (in match)
3,719Bombs planted
738Bombs defused

Most-used weapons

AK-4733,651
AWP3,656
MP92,211
MAC-101,664
FAMAS1,640

Lifetime map wins

8,052nuke
7,816inferno
5,530dust2
2,346vertigo
2,084train
182cbble
154office
47ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

443Matches
52%Win rate
1.04Avg K/D
81.3ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke2945%1.0115.5
Ancient2568%1.2717.9
Inferno2357%1.1716.6
Overpass1878%1.4418.5
Mirage1625%0.9816.1
Dust21457%0.9214.4
Vertigo1050%1.0417.2
Train875%1.5319.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.2%Spray accuracy
72.3%Counter-strafing
10.5°Preaim
635msReaction time
24.6%T opening success
32.7%CT opening success
0.45Enemies flashed / flash
9.4%Flash assists
9.28HE damage / grenade
7.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4487 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.5905% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–130.0315%12 Sept
mirage13–7-0.0035%12 Sept
nuke13–100.0118%12 Sept
dust213–110.0715%12 Sept
inferno13–40.0216%12 Sept
anubis8–13-0.0318%12 Sept
cache10–130.0617%12 Sept
nuke2–13-0.1317%10 Sept
nuke2–00.0350%10 Sept
train13–30.0220%10 Sept
cache13–40.1124%10 Sept
inferno9–13-0.0131%10 Sept
mirage9–13-0.0425%10 Sept
dust213–50.0326%10 Sept
inferno13–100.0120%10 Sept
ancient13–30.0922%10 Sept
ancient13–8-0.0113%5 Sept
cache11–13-0.0728%5 Sept
dust210–130.0425%5 Sept
cache13–20.0344%5 Sept
nuke13–20.0120%5 Sept
inferno5–00.0320%5 Sept
mirage6–13-0.0311%4 Sept
nuke13–50.0120%4 Sept
ancient6–13-0.062%4 Sept
inferno2–13-0.1135%4 Sept
ancient5–13-0.1013%4 Sept
cache13–8-0.0220%28 Aug
nuke13–80.0414%28 Aug
ancient0–13-0.1118%28 Aug
inferno10–13-0.0518%28 Aug
inferno11–130.0116%21 Aug
nuke13–50.0429%21 Aug
dust29–130.0018%21 Aug
cache9–130.0026%21 Aug
inferno15–15-0.0229%18 Aug
cache10–130.0219%18 Aug
cache15–15-0.0127%15 Aug
mirage13–11-0.0229%15 Aug
ancient13–20.0911%15 Aug
dust213–4-0.0227%15 Aug
inferno13–00.0619%15 Aug
ancient0–13-0.050%14 Aug
inferno8–130.039%14 Aug
dust210–130.0131%14 Aug
nuke13–6-0.0317%14 Aug
inferno5–130.0031%14 Aug
dust28–13-0.0415%11 Aug
nuke13–110.0518%11 Aug
cache11–13-0.0318%11 Aug
inferno13–60.0318%11 Aug
nuke13–5-0.0019%11 Aug
cache13–70.0333%8 Aug
dust23–13-0.0414%8 Aug
nuke9–130.0225%8 Aug
dust28–13-0.0228%6 Aug
cache4–130.0137%6 Aug
ancient13–110.0228%6 Aug
dust29–13-0.0421%4 Aug
cache13–30.0317%4 Aug
inferno15–150.0329%4 Aug
ancient13–70.0231%4 Aug
nuke13–80.0737%31 Jul
train13–110.0328%31 Jul
cache5–13-0.0824%31 Jul
inferno7–13-0.0116%31 Jul
mirage11–13-0.037%30 Jul
ancient6–13-0.0514%30 Jul
nuke4–130.0220%30 Jul
dust210–13-0.0019%30 Jul
fachwerk13–9-0.0219%25 Jul
boulder13–100.0113%25 Jul
dust213–70.0214%25 Jul
dust210–13-0.0330%24 Jul
mirage9–13-0.0710%24 Jul
inferno13–11-0.0415%24 Jul
cache8–13-0.0315%24 Jul
ancient11–13-0.0129%24 Jul
inferno13–10-0.0327%24 Jul
cache12–120.0743%24 Jul
dust26–130.0148%24 Jul
cache2–13-0.1314%23 Jul
nuke9–13-0.0525%23 Jul
dust213–10-0.0312%23 Jul
mirage9–13-0.1015%23 Jul
ancient13–5-0.0513%23 Jul
nuke13–4-0.0710%23 Jul
inferno11–0-0.0314%23 Jul
nuke11–13-0.0422%23 Jul
dust215–15-0.0621%23 Jul
vertigo8–130.0035%3 Jul
ancient11–13-0.0725%3 Jul
mirage11–13-0.0419%3 Jul
dust23–13-0.0622%3 Jul
overpass11–13-0.0518%3 Jul
dust213–6-0.0124%3 Jul
anubis10–13-0.0322%3 Jul
mirage5–13-0.0433%3 Jul
cache12–120.0240%3 Jul
cache13–110.0933%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →