No KIZZY

No KIZZY — CS2 Stats

US76561198035627251[U:1:75361523]Steam profile ↗✓ No bans

2,714Tracked matches52%Win rate2020Tracked since
7,939Hours in CS29Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating24,570Top 25% of 180,525 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#24365 of 225933 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 26 days played since 21 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,570 +899 21 Aug18 Sept · 21 days played
23,63825,579peak 25,57921 Aug18 Sept
25,676Peak Premier in tracked matches
26Days played since 2026-08-21

Premier CS Rating

  • 1,009 below peak (25,579)
  • +899 over 30 days · improving
  • Next: Red band at 25,000 430 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1432−18
Win rate43%50%−7pp
K/D0.590.79−0.19
Headshot %55%53%+3pp

Measured 10 Sep 202618 Sep 2026; previous 3 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.5%47.0%49.2%1.7% short
Shot accuracy17.8%13.0%13.3%above
Kill/death ratio1.021.081.130.10 short
Match win rate43.9%46.7%48.5%4.6% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNo KIZZYPREMIER24,570 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning43
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY494110Last 10049%Win rateLWWLLLWLWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +3.0pp headshot accuracy · +62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 595ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.7
Utility5.9
Positioning4.3
Opening Duels0.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.3
Utility5.9
Mechanics8.1
Opening Duels1.1
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time571ms+30ms
first ⅓ avg 541ms → last ⅓ avg 571ms
Headshot accuracy21.9%−0.9%
first ⅓ avg 22.8% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–8 · vertigo, 22 Aug
43%Best headshot accuracy · 4–13 · dust2, 23 Aug
391msFastest reaction time · 13–6 · train, 13 Sept
13–0Biggest win · vertigo, 23 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
36In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA31171455%-0.03
dust2A1810856%-0.02
nukeD123925%-0.04
anubisC104640%-0.04
infernoC104640%-0.01
ancientD72529%-0.02
cacheA53260%-0.05
train43175%-0.04
vertigo330100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

209,763Lifetime kills
1.02K/D
9,179Matches
43.9%Match win rate
47.5%Headshot % · Top 50% of Pink band
17.8%Shot accuracy · Top 25% of Pink band
39,078MVPs
4,066Hours (in match)
16,808Bombs planted
10,433Bombs defused

Most-used weapons

AK-4756,537
AWP27,380
SSG 0816,506
Glock-1810,472
P2505,335
Knife3,535
UMP-452,505

Lifetime map wins

20,322dust2
16,251inferno
7,397train
5,646nuke
5,007vertigo
2,182cbble
453dust
381office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,914Matches
49%Win rate
0.96Avg K/D
76.3ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8348%1.0415.9
Dust25555%1.1015.4
Inferno3549%1.1914.7
Ancient3453%1.0014.9
Anubis3152%1.0014.3
Vertigo2752%1.2217.2
Nuke2040%0.8814.7
Overpass5100%0.9114.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.0%Spray accuracy
86.5%Counter-strafing
11.1°Preaim
562msReaction time
27.2%T opening success
38.4%CT opening success
0.62Enemies flashed / flash
7.0%Flash assists
10.91HE damage / grenade
8.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1686% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0028%18 Sept
anubis13–8-0.0321%17 Sept
cache13–8-0.0432%17 Sept
mirage11–13-0.0817%17 Sept
inferno9–13-0.0317%16 Sept
train10–130.0123%15 Sept
mirage13–10.0026%15 Sept
mirage3–13-0.1015%14 Sept
train13–6-0.0643%13 Sept
nuke5–13-0.1015%10 Sept
inferno11–13-0.0215%10 Sept
cache13–10-0.0227%10 Sept
dust213–9-0.0622%10 Sept
train13–10-0.0523%10 Sept
mirage10–130.0024%9 Sept
mirage13–6-0.0627%9 Sept
anubis13–6-0.069%9 Sept
nuke7–13-0.0716%9 Sept
mirage13–4-0.0728%9 Sept
anubis5–13-0.0617%9 Sept
inferno15–150.0122%9 Sept
mirage13–80.0117%9 Sept
anubis6–13-0.0919%9 Sept
inferno13–7-0.0221%8 Sept
mirage13–9-0.0717%8 Sept
dust213–9-0.0522%8 Sept
nuke8–130.0228%8 Sept
nuke8–13-0.0030%7 Sept
nuke13–10-0.0026%7 Sept
inferno9–13-0.0410%5 Sept
nuke7–13-0.0624%5 Sept
dust213–10-0.0621%4 Sept
cache5–13-0.0921%4 Sept
vertigo13–10.0323%4 Sept
ancient5–13-0.0314%4 Sept
anubis9–13-0.0515%4 Sept
mirage13–20.0533%3 Sept
mirage13–10-0.0220%3 Sept
inferno4–13-0.0429%3 Sept
cache4–13-0.0718%3 Sept
mirage13–7-0.0032%3 Sept
dust213–5-0.0420%3 Sept
mirage11–13-0.0730%3 Sept
dust213–40.0337%2 Sept
anubis12–12-0.0423%2 Sept
mirage12–12-0.0022%2 Sept
dust214–16-0.0215%2 Sept
mirage13–5-0.0124%1 Sept
mirage15–15-0.0122%1 Sept
mirage13–110.0521%1 Sept
mirage16–13-0.0322%1 Sept
mirage13–70.0434%31 Aug
dust24–13-0.0213%31 Aug
mirage4–13-0.0824%30 Aug
mirage13–9-0.0333%29 Aug
dust213–9-0.0738%28 Aug
nuke15–15-0.0918%28 Aug
mirage7–13-0.0635%28 Aug
ancient4–13-0.019%28 Aug
mirage13–2-0.0229%28 Aug
dust25–13-0.0735%27 Aug
inferno13–10-0.0018%27 Aug
anubis13–80.0411%27 Aug
nuke13–4-0.0720%27 Aug
dust26–13-0.0021%27 Aug
nuke4–13-0.0336%27 Aug
mirage13–10-0.0830%27 Aug
ancient12–12-0.0120%27 Aug
dust213–80.0522%27 Aug
mirage12–12-0.0312%26 Aug
mirage1–13-0.0619%26 Aug
mirage6–13-0.1018%26 Aug
dust24–13-0.0125%25 Aug
dust213–10.0133%25 Aug
inferno13–30.0316%24 Aug
nuke13–4-0.0212%24 Aug
train13–7-0.0512%24 Aug
mirage13–110.0017%24 Aug
dust29–20.0243%24 Aug
anubis8–13-0.0612%24 Aug
ancient10–13-0.0638%23 Aug
dust24–130.0543%23 Aug
inferno12–120.0025%23 Aug
cache13–8-0.0113%23 Aug
vertigo13–0-0.0120%23 Aug
mirage9–13-0.0618%23 Aug
dust211–13-0.0639%23 Aug
anubis12–12-0.0620%23 Aug
ancient0–13-0.0815%23 Aug
mirage13–60.0423%23 Aug
anubis13–3-0.0130%23 Aug
ancient13–90.0723%22 Aug
nuke6–13-0.0922%22 Aug
vertigo13–80.0833%22 Aug
mirage12–12-0.0322%22 Aug
inferno13–11-0.0321%21 Aug
dust210–13-0.0130%21 Aug
dust24–1-0.0817%21 Aug
ancient13–6-0.0325%21 Aug
mirage14–16-0.0116%21 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →