Fayfall™

Fayfall™ — CS2 Stats

DE76561198034758797[U:1:74493069]Steam profile ↗✓ No bans

948Tracked matches31%Win rate2020Tracked since
2,199Hours in CS
CSDB Rating4.2 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 948 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 4 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

2Days observed since 2026-09-04

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 10 Sep 2026 and 17 Sep 2026.

Measured 10 Sep 202617 Sep 2026; previous 4 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim51
Positioning46
Utility54

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.1
Utility5.4
Positioning4.6
Opening Duels1.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.6
Utility5.4
Mechanics5.4
Opening Duels1.7
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

126,211Lifetime kills
1.33K/D · Top 10% of tracked players
6,172Matches
49.8%Match win rate · Top 25% of tracked players
39.5%Headshot %
14.2%Shot accuracy · Top 50% of tracked players
12,624MVPs
2,199Hours (in match)
6,845Bombs planted
1,188Bombs defused

Most-used weapons

AWP25,423
AK-4724,588
Molotov5,267
P903,970
SSG 083,143
Negev2,645

Lifetime map wins

29,293dust2
3,535inferno
2,208nuke
2,148office
1,622vertigo
673cbble
599train
419dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
31.5%Accuracy (enemy spotted)
35.6%Spray accuracy
74.5%Counter-strafing
9.8°Preaim
640msReaction time
23.6%T opening success
43.4%CT opening success
0.52Enemies flashed / flash
4.1%Flash assists
7.83HE damage / grenade
14.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.6212% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →