ltzYamar

ltzYamar — CS2 Stats

BE76561198033253541[U:1:72987813]Steam profile ↗✓ No bans

1,314Tracked matches70%Win rate2020Tracked since
3,896Hours in CS
CSDB Rating6.5 SolidSupport
Premier CS Rating22,174Top 50% of 203,074 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#51786 of 250059 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,314 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,174 +4,210 6 Apr – 18 Sept · 24 days played
14,99922,705peak 22,7056 Apr18 Sept
Faceit ELO: 1,667 +0 2 Sept – 4 Sept · 2 observations
1,6671,667peak 1,6672 Sept4 Sept
22,705Peak Premier in tracked matches
1,667Highest Faceit ELO seen on CSDB
47Days played since 2025-04-06

Premier CS Rating

  • 531 below peak (22,705)
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 2,826 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 6 Sep 2026 and 6 Oct 2026.

Measured 6 Sep 2026 → 6 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.9%48.2%50.9%3.0% short
Shot accuracy18.2%13.3%13.8%above
Kill/death ratio0.931.071.090.16 short
Match win rate48.3%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGltzYamarFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,174 · Pink bandPEAK ELO1,667csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning52
Utility62

0–100 skill scores via Leetify.

Recent form

HOT55–43–2Last 10055%Win rateWWWWWWLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −3.3pp headshot accuracy · −45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 566ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.2
Utility6.2
Positioning5.2
Opening Duels3.8
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.2
Utility6.2
Mechanics6.6
Opening Duels2.2
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time576ms−107ms
first ⅓ avg 683ms → last ⅓ avg 576ms
Headshot accuracy19.9%−1.3%
first ⅓ avg 21.3% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–10 · inferno, 24 Aug →
53%Best headshot accuracy · 5–13 · train, 17 Jul →
438msFastest reaction time · 13–3 · mirage, 24 Aug →
13–1Biggest win · inferno, 26 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W6Current streak
7–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 81% over 31nukeWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoS3125–681%0.03
mirageA169–756%0.00
nukeC156–940%-0.02
ancientC125–742%-0.01
dust2B105–550%-0.01
overpassC73–443%0.00
train—40–40%0.04
anubis—31–233%0.01
cache—21–150%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

140,909Lifetime kills
0.93K/D
5,660Matches
48.3%Match win rate · Top 50% of Level 9 players
47.9%Headshot %
18.2%Shot accuracy · Top 10% of Level 9 players
15,390MVPs
3,896Hours (in match)
6,596Bombs planted
2,189Bombs defused

Most-used weapons

AK-4751,864
AWP15,491
MP94,611
Knife2,826
SSG 082,532

Lifetime map wins

13,342inferno
7,959dust2
4,010nuke
3,066vertigo
2,890train
1,245cbble
555office
362lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,967Matches
51%Win rate
1.04Avg K/D
75.7ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6052%1.0015.6
Inferno5052%1.0315.2
Nuke3057%1.1416.7
Dust22843%0.8613.3
Ancient1856%1.0515.4
Anubis1638%1.0215.5
Cache757%1.0014.9
Vertigo475%0.9416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
36.6%Spray accuracy
79.6%Counter-strafing
9.7°Preaim
571msReaction time
34.6%T opening success
43.0%CT opening success
0.71Enemies flashed / flash
6.9%Flash assists
10.11HE damage / grenade
9.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5642% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.078%25 Aug →
mirage13–9-0.039%25 Aug →
mirage13–30.0622%24 Aug →
inferno13–100.2028%24 Aug →
nuke13–8-0.0322%22 Aug →
inferno13–50.0029%21 Aug →
nuke10–13-0.0225%21 Aug →
inferno4–13-0.0012%21 Aug →
dust25–13-0.0614%21 Aug →
inferno16–130.0119%20 Aug →
ancient13–100.0530%20 Aug →
ancient7–13-0.0121%19 Aug →
nuke3–9-0.1638%19 Aug →
mirage14–160.0422%17 Aug →
anubis13–60.0317%17 Aug →
nuke5–13-0.0634%15 Aug →
inferno9–6-0.0414%14 Aug →
inferno9–70.0213%14 Aug →
nuke13–11-0.0314%13 Aug →
dust213–60.0219%10 Aug →
cache13–60.0120%9 Aug →
inferno13–20.1423%9 Aug →
nuke13–80.0419%6 Aug →
ancient13–8-0.0310%6 Aug →
overpass9–5-0.0823%6 Aug →
dust213–2-0.0123%6 Aug →
nuke13–10-0.0218%5 Aug →
cache6–13-0.0626%27 Jul →
inferno10–13-0.0217%27 Jul →
inferno13–70.0324%27 Jul →
nuke13–90.0710%26 Jul →
inferno13–30.0512%26 Jul →
inferno13–10.0323%26 Jul →
nuke11–130.0020%26 Jul →
dust213–40.0424%26 Jul →
ancient7–13-0.0528%5 Nov →
inferno13–7-0.067%5 Nov →
inferno13–4-0.0315%2 Nov →
inferno13–160.0219%9 Oct →
train9–130.0523%2 Oct →
ancient13–10.0739%2 Oct →
nuke13–110.0525%2 Oct →
dust213–40.0323%2 Oct →
inferno3–13-0.0523%2 Oct →
mirage9–130.0425%2 Oct →
ancient13–50.0121%2 Oct →
overpass13–11-0.0016%30 Sept →
inferno13–50.1118%30 Sept →
overpass2–130.0118%30 Sept →
inferno13–90.0214%26 Sept →
mirage13–10-0.0222%24 Sept →
nuke10–13-0.0218%23 Sept →
overpass11–130.0526%23 Sept →
nuke10–130.0121%9 Sept →
inferno13–100.0217%9 Sept →
overpass8–13-0.0519%9 Sept →
ancient10–130.0214%9 Sept →
ancient13–9-0.0223%8 Sept →
inferno13–80.0422%28 Aug →
inferno13–60.0218%28 Aug →
mirage11–13-0.0419%26 Aug →
dust27–13-0.0426%21 Aug →
inferno13–70.0117%21 Aug →
dust216–14-0.0218%21 Aug →
mirage13–16-0.0315%20 Aug →
nuke10–13-0.0017%20 Aug →
overpass1–13-0.0132%20 Aug →
inferno13–40.0311%20 Aug →
mirage13–100.0820%19 Aug →
mirage4–13-0.0229%19 Aug →
inferno9–20.0814%19 Aug →
inferno9–4-0.0227%19 Aug →
mirage13–30.0419%11 Aug →
overpass13–90.0926%10 Aug →
train9–130.0028%6 Aug →
nuke2–13-0.0927%20 Jul →
inferno9–130.1115%18 Jul →
train6–130.0226%17 Jul →
train5–130.0853%17 Jul →
mirage13–80.0028%29 Apr →
ancient8–13-0.0421%28 Apr →
ancient4–13-0.0312%28 Apr →
dust25–13-0.0714%19 Apr →
inferno13–50.0122%19 Apr →
inferno13–50.0724%18 Apr →
inferno7–13-0.0316%18 Apr →
nuke15–15-0.0111%18 Apr →
ancient15–15-0.0412%17 Apr →
anubis11–13-0.0214%17 Apr →
mirage11–13-0.0211%16 Apr →
dust210–13-0.0117%10 Apr →
anubis11–130.0112%10 Apr →
mirage13–70.0115%10 Apr →
ancient6–13-0.0635%10 Apr →
inferno13–80.0548%10 Apr →
inferno13–9-0.0024%8 Apr →
inferno13–11-0.0315%8 Apr →
mirage1–13-0.0816%7 Apr →
dust211–130.0120%7 Apr →
mirage13–30.0519%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.