n0p0

n0p0 — CS2 Stats

76561198030799138[U:1:70533410]Steam profile ↗✓ No bans

2,388Tracked matches52%Win rate2020Tracked since
3,537Hours in CS11Hrs last 2 wks
CSDB Rating3.3 LearningPositional Player
Premier CS Rating15,213Purple band · top ~27.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 6 Nov 2024. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,213 -448 26 Jun21 Sept · 35 days played
13,97617,630peak 17,63026 Jun21 Sept
17,630Peak Premier in tracked matches
1,213Highest Faceit ELO seen on CSDB
44Days played since 2024-11-06

Premier CS Rating

  • 2,417 below peak (17,630)
  • +1,142 over 30 days · improving
  • -448 over 90 days
  • Next: Pink band at 20,000 4,787 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.5%43.8%44.8%10.3% short
Shot accuracy14.9%12.0%12.5%above
Kill/death ratio0.841.021.040.20 short
Match win rate38.2%44.7%45.2%7.0% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGn0p0FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,213 · Purple bandPEAK ELO1,213csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning59
Utility34

0–100 skill scores via Leetify.

Recent form

COLD46495Last 10046%Win rateLLLWLLLLWT

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +1.9pp headshot accuracy · −34ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 583ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 562ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.3 against its own average).

Aim2.9
Utility3.4
Positioning5.9
Opening Duels1.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.9
Utility3.4
Mechanics0.0
Opening Duels1.6
Win Impact5.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time572ms−74ms
first ⅓ avg 645ms → last ⅓ avg 572ms
Headshot accuracy11.8%−0.1%
first ⅓ avg 11.9% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · overpass, 5 Jul
26%Best headshot accuracy · 13–1 · cache, 7 Jul
438msFastest reaction time · 13–3 · nuke, 21 Aug
13–1Biggest win · dust2, 31 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
66In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 60% over 15mirageWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC2191243%-0.01
infernoA2112957%-0.01
mirageD1961332%-0.02
cacheC1761135%-0.02
ancientA159660%-0.02
overpass31233%0.05
anubis21150%-0.03
dust2110100%0.09
vertigo110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,451Lifetime kills
0.84K/D
6,152Matches
38.2%Match win rate
34.5%Headshot %
14.9%Shot accuracy · Top 50% of Level 5 players
10,254MVPs
2,134Hours (in match)
5,813Bombs planted
1,212Bombs defused

Most-used weapons

AK-4721,451
SG 5533,861
MP73,354
AUG2,959
FAMAS2,662

Lifetime map wins

9,680inferno
4,867nuke
4,232train
2,716vertigo
2,257dust2
720cbble
535office
225lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
77%Win rate
0.71Avg K/D
68.0ADR
27%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage580%0.7811.8
Inferno580%0.7412.0
Ancient1100%0.303.0
Nuke10%0.539.0
Anubis1100%0.7710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.7%Spray accuracy
50.2%Counter-strafing
12.2°Preaim
577msReaction time
38.3%T opening success
34.3%CT opening success
0.38Enemies flashed / flash
1.1%Flash assists
7.17HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2075° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0771% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3848 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–13-0.008%21 Sept
inferno10–130.0215%21 Sept
mirage9–130.019%18 Sept
inferno13–60.078%18 Sept
mirage5–13-0.0510%17 Sept
ancient9–13-0.0411%16 Sept
nuke5–13-0.1014%16 Sept
anubis6–13-0.0117%12 Sept
inferno13–11-0.0516%12 Sept
nuke15–150.0419%9 Sept
nuke1–13-0.0117%9 Sept
ancient13–100.029%8 Sept
nuke6–13-0.096%8 Sept
nuke13–100.0310%7 Sept
mirage7–13-0.0311%4 Sept
ancient13–8-0.0110%4 Sept
mirage9–13-0.099%3 Sept
cache13–160.0212%2 Sept
ancient10–130.0311%1 Sept
inferno13–110.0213%31 Aug
mirage13–70.0416%31 Aug
dust213–10.0911%31 Aug
cache11–13-0.0710%31 Aug
mirage13–9-0.0014%30 Aug
inferno13–9-0.0312%30 Aug
cache13–10-0.028%30 Aug
inferno16–12-0.0015%26 Aug
cache13–6-0.039%26 Aug
inferno13–10-0.0313%25 Aug
inferno13–80.0416%23 Aug
cache16–14-0.0213%23 Aug
inferno7–13-0.046%23 Aug
nuke10–13-0.0513%22 Aug
mirage15–15-0.0316%22 Aug
ancient13–3-0.0113%22 Aug
ancient11–13-0.0618%21 Aug
nuke13–3-0.026%21 Aug
anubis13–3-0.0415%20 Aug
nuke13–30.0516%20 Aug
mirage7–13-0.039%20 Aug
cache3–13-0.0612%20 Aug
cache14–16-0.0422%19 Aug
mirage13–60.0713%19 Aug
ancient11–13-0.078%19 Aug
cache9–130.0714%19 Aug
nuke9–130.0311%19 Aug
mirage13–30.0612%18 Aug
nuke13–50.0121%18 Aug
inferno10–13-0.0713%17 Aug
nuke8–130.0014%17 Aug
ancient13–20.006%12 Aug
mirage11–13-0.0613%12 Aug
inferno13–40.010%12 Aug
cache15–15-0.0710%4 Aug
ancient5–13-0.1114%31 Jul
nuke13–30.0919%31 Jul
inferno11–13-0.0116%29 Jul
ancient6–13-0.075%29 Jul
inferno13–60.037%29 Jul
mirage13–20.0214%28 Jul
inferno13–4-0.0718%28 Jul
cache9–13-0.0811%28 Jul
ancient13–90.0514%28 Jul
mirage4–13-0.106%22 Jul
inferno10–13-0.058%22 Jul
cache13–10.0814%22 Jul
cache3–13-0.0615%22 Jul
nuke10–13-0.0714%21 Jul
cache13–40.028%21 Jul
cache3–13-0.1114%15 Jul
mirage3–13-0.0015%15 Jul
nuke13–11-0.0417%13 Jul
inferno8–13-0.0618%13 Jul
ancient13–30.009%13 Jul
nuke13–10-0.017%9 Jul
mirage10–130.0214%9 Jul
cache7–13-0.038%9 Jul
cache12–12-0.0710%8 Jul
vertigo13–10-0.0220%7 Jul
cache13–10.0726%7 Jul
nuke9–130.0416%5 Jul
overpass13–10.1016%5 Jul
overpass15–150.0015%4 Jul
inferno6–130.029%4 Jul
nuke8–13-0.068%3 Jul
overpass5–130.0620%2 Jul
nuke13–10-0.0211%1 Jul
mirage0–5-0.080%30 Jun
nuke10–13-0.049%30 Jun
inferno13–80.0211%30 Jun
ancient13–7-0.0617%29 Jun
mirage13–11-0.038%29 Jun
inferno8–13-0.029%29 Jun
ancient13–10-0.0415%29 Jun
mirage13–16-0.069%28 Jun
inferno13–6-0.0011%28 Jun
nuke13–6-0.012%28 Jun
mirage8–13-0.027%26 Jun
ancient13–110.0110%26 Jun
inferno6–13-0.0311%26 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →