DEFINE

DEFINE — CS2 Stats

76561198028314151[U:1:68048423]Steam profile ↗✓ No bans

6,759Tracked matches73%Win rate2020Tracked since
CSDB Rating8.7 ElitePositional Player
Premier CS Rating30,896Top 1% of 215,558 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#238 of 261676 tracked
FaceitLevel 10 · 2,978 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 30,896 +1,860 28 Aug – 14 Nov · 24 days played
24,99930,896peak 30,89628 Aug14 Nov
Faceit ELO: 2,978 +0 28 Aug – 8 Nov · 7 observations
2,9782,978peak 2,97828 Aug8 Nov
30,897Peak Premier in tracked matches
2,978Highest Faceit ELO seen on CSDB
18Days played since 2026-08-28

Faceit ELO

  • At peak — 2,978
  • Next: 3,000 ELO at 3,000 — 22 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier CS Rating

  • At peak — 30,896
  • +4,945 over 30 days · improving
  • +1,860 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGDEFINEFACEITLevel 10 · 2,978 ELOSTANDINGTop 12.4% of rankedPREMIER30,896 · Gold bandPEAK ELO2,978csdb.gg/stats

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Performance scores

Aim90
Positioning84
Utility57

0–100 skill scores via Leetify.

Recent form

HOT64–35–1Last 10064%Win rateWLWWWWWWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −1.6pp headshot accuracy · +37ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 495ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 495ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.0
Utility5.7
Positioning8.4
Opening Duels8.1
Clutch4.2

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning8.4
Utility5.7
Mechanics7.4
Opening Duels9.2
Win Impact10.0

Composite 8.7/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time480ms−14ms
first ⅓ avg 494ms → last ⅓ avg 480ms
Headshot accuracy18.6%−4.3%
first ⅓ avg 22.9% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · nuke, 11 Nov →
37%Best headshot accuracy · 13–7 · inferno, 4 Nov →
344msFastest reaction time · 6–13 · anubis, 29 Oct →
13–0Biggest win · nuke, 8 Nov →

Across the last 100 tracked matches.

Highlights

9Longest win streak
4–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 86% over 22mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheS2219–386%0.04
nukeA1811–761%0.03
dust2A159–660%0.01
mirageD123–925%0.01
anubisS119–282%0.02
ancientA116–555%0.01
infernoA117–464%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,230Matches
51%Win rate
1.10Avg K/D
79.2ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
22%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15154%1.0315.4
Anubis7149%1.0315.2
Ancient6752%1.1015.3
Nuke5852%1.1915.8
Inferno4264%1.2816.6
Cache2055%1.2015.9
Dust21050%1.0019.9
Train944%1.1017.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.9%Spray accuracy
83.5%Counter-strafing
8.2°Preaim
478msReaction time
69.4%T opening success
63.9%CT opening success
0.57Enemies flashed / flash
4.3%Flash assists
10.02HE damage / grenade
9.11Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0123%14 Nov →
ancient7–13-0.0028%14 Nov →
anubis13–8-0.0228%14 Nov →
anubis13–90.0410%14 Nov →
dust213–70.0113%14 Nov →
cache13–70.0616%12 Nov →
cache13–90.0420%12 Nov →
anubis13–9-0.0218%12 Nov →
nuke13–4-0.0011%12 Nov →
mirage7–13-0.0119%12 Nov →
ancient8–130.0315%11 Nov →
anubis16–130.0729%11 Nov →
mirage11–130.0533%11 Nov →
ancient13–80.0115%11 Nov →
nuke13–40.1614%11 Nov →
anubis16–130.0511%10 Nov →
cache13–9-0.0424%10 Nov →
inferno13–70.0223%10 Nov →
dust213–8-0.0120%10 Nov →
dust213–90.0015%10 Nov →
anubis13–80.0117%10 Nov →
cache13–50.0413%10 Nov →
dust212–16-0.0222%10 Nov →
nuke13–00.0732%8 Nov →
mirage6–13-0.036%8 Nov →
nuke13–50.0316%8 Nov →
cache13–50.0616%8 Nov →
cache9–130.0120%8 Nov →
ancient6–13-0.0411%7 Nov →
ancient13–70.0818%7 Nov →
inferno6–130.0519%7 Nov →
nuke13–60.0323%7 Nov →
nuke13–60.1018%7 Nov →
inferno6–13-0.0116%7 Nov →
dust213–7-0.0024%7 Nov →
inferno13–50.0421%5 Nov →
mirage5–13-0.0320%5 Nov →
cache13–80.0916%5 Nov →
ancient13–80.0112%5 Nov →
nuke11–13-0.0117%5 Nov →
nuke13–30.0820%4 Nov →
mirage13–110.1121%4 Nov →
cache13–9-0.0415%4 Nov →
inferno13–70.1037%4 Nov →
mirage10–10.1121%4 Nov →
cache13–90.0515%3 Nov →
ancient13–70.0311%3 Nov →
inferno13–100.116%3 Nov →
nuke11–13-0.0420%3 Nov →
cache2–13-0.0016%3 Nov →
nuke13–90.0214%1 Nov →
cache13–60.0722%1 Nov →
cache13–30.0219%1 Nov →
dust214–16-0.0225%1 Nov →
nuke11–13-0.0119%1 Nov →
inferno13–110.0225%1 Nov →
nuke13–10-0.0111%1 Nov →
cache16–140.0314%1 Nov →
nuke15–150.0717%1 Nov →
inferno11–13-0.0410%1 Nov →
cache13–60.0621%31 Oct →
nuke13–70.0811%31 Oct →
inferno3–13-0.0621%31 Oct →
inferno13–50.0424%31 Oct →
dust216–130.0224%31 Oct →
ancient5–13-0.0122%30 Oct →
cache8–130.0117%30 Oct →
nuke13–60.1132%29 Oct →
mirage4–13-0.0920%29 Oct →
anubis13–70.1015%29 Oct →
anubis6–13-0.0225%29 Oct →
cache13–60.0329%29 Oct →
dust29–13-0.0323%28 Oct →
cache13–30.0115%28 Oct →
cache13–70.0617%28 Oct →
dust29–10.0822%28 Oct →
ancient5–13-0.0334%28 Oct →
dust23–13-0.0119%28 Oct →
ancient13–100.0624%26 Oct →
cache13–100.0523%26 Oct →
cache13–100.0218%26 Oct →
dust213–50.0722%26 Oct →
nuke4–13-0.0311%26 Oct →
mirage6–13-0.0220%26 Oct →
dust25–13-0.0325%26 Oct →
ancient13–6-0.0724%26 Oct →
dust213–00.0417%24 Oct →
anubis7–13-0.0619%24 Oct →
mirage6–13-0.0134%24 Oct →
inferno13–00.0025%24 Oct →
dust23–13-0.0423%23 Oct →
cache13–50.1226%23 Oct →
mirage9–130.0420%23 Oct →
mirage9–130.0635%23 Oct →
nuke3–9-0.067%21 Oct →
cache13–100.1323%21 Oct →
anubis13–70.0316%21 Oct →
dust213–70.0228%21 Oct →
nuke8–130.0128%21 Oct →
mirage13–8-0.0236%21 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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