Welp

Welp — CS2 Stats

76561198028310785[U:1:68045057]Steam profile ↗✓ No bans

173Tracked matches45%Win rate2026Tracked since
712Hours in CS
CSDB Rating5.2 DevelopingOpening Duellist
Premier CS Rating9,799Light Blue band · top ~55.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 9,799 → 9,799
+5Tracked matches · now 173
−3.5ppWin rate · 48.3% → 44.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 30 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,799 -599 30 Jul23 Sept · 40 days played
5,54711,456peak 11,45630 Jul23 Sept
11,456Peak Premier in tracked matches
41Days played since 2026-07-30

Premier CS Rating

  • 1,657 below peak (11,456)
  • -417 over 30 days · declining
  • Next: Blue band at 10,000 201 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches124
Win rate48%
K/D0.54
Headshot %78%

Measured 30 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate68.6%39.9%41.9%above
Shot accuracy0.8%6.9%9.6%8.9% short
Kill/death ratio0.880.920.980.10 short
Match win rate36.7%42.3%43.8%7.1% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWelpPREMIER9,799 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning70
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateLWLWLLLWWL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −1.7pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 619ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim6.1
Utility4.5
Positioning7.0
Opening Duels7.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 80% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 75% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning7.0
Utility4.5
Mechanics4.7
Opening Duels8.9
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time594ms−39ms
first ⅓ avg 633ms → last ⅓ avg 594ms
Headshot accuracy15.7%+1.7%
first ⅓ avg 14.0% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · anubis, 6 Sept
43%Best headshot accuracy · 13–0 · anubis, 21 Sept
438msFastest reaction time · 13–6 · inferno, 30 Aug
13–0Biggest win · anubis, 21 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
35In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 63% over 19dust2Weakest map · 44% over 27
MapGradePlayedRecordWin rateAvg rating
dust2C27121544%0.02
nukeA1912763%0.02
infernoC1881044%0.02
ancientB136746%0.01
anubisB115645%0.09
mirageC94544%0.01
cache3030%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,553Lifetime kills
0.88K/D
730Matches
36.7%Match win rate
68.6%Headshot % · Top 1% of Light Blue band
0.8%Shot accuracy
1,223MVPs
712Hours (in match)
333Bombs planted
201Bombs defused

Most-used weapons

Lifetime map wins

1,560dust2
1,093nuke
1,018inferno
34office
22train
3vertigo
3safehouse
2ar_monastery

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
35.0%Accuracy (enemy spotted)
34.8%Spray accuracy
71.1%Counter-strafing
9.3°Preaim
587msReaction time
74.5%T opening success
60.9%CT opening success
0.49Enemies flashed / flash
5.8%Flash assists
11.80HE damage / grenade
3.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4902 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0117%23 Sept
mirage13–110.0521%23 Sept
inferno9–130.0315%23 Sept
dust213–60.0221%23 Sept
anubis7–130.0619%23 Sept
anubis7–130.0315%22 Sept
inferno7–130.0618%22 Sept
dust213–70.0412%22 Sept
inferno13–30.0317%22 Sept
nuke10–13-0.0316%22 Sept
anubis13–00.1643%21 Sept
dust28–130.0221%21 Sept
inferno13–100.0614%18 Sept
anubis9–20.1015%18 Sept
anubis9–130.0319%17 Sept
anubis13–100.0913%16 Sept
inferno10–130.0611%15 Sept
cache12–120.0612%15 Sept
ancient2–130.0218%12 Sept
nuke11–130.0621%12 Sept
ancient13–10-0.067%11 Sept
ancient11–13-0.018%9 Sept
nuke13–30.036%8 Sept
inferno8–130.0410%8 Sept
anubis10–130.0817%6 Sept
anubis13–20.1811%6 Sept
dust25–130.009%6 Sept
ancient7–130.0322%5 Sept
ancient13–7-0.0418%5 Sept
mirage13–40.0422%5 Sept
nuke13–70.046%4 Sept
nuke12–16-0.0216%31 Aug
dust26–13-0.079%31 Aug
ancient16–140.079%30 Aug
inferno13–6-0.0010%30 Aug
inferno9–13-0.065%29 Aug
dust25–00.078%29 Aug
ancient15–15-0.0210%29 Aug
dust29–13-0.0420%28 Aug
mirage5–13-0.0431%26 Aug
dust213–20.0021%24 Aug
nuke8–13-0.0713%24 Aug
anubis13–100.0913%24 Aug
inferno11–13-0.0610%24 Aug
ancient13–50.0414%23 Aug
nuke13–9-0.0117%23 Aug
ancient3–13-0.0810%22 Aug
inferno13–40.0410%22 Aug
dust28–13-0.0321%21 Aug
nuke11–130.0520%21 Aug
dust26–13-0.0741%21 Aug
nuke9–130.0012%20 Aug
ancient11–30.0613%20 Aug
dust24–13-0.0015%20 Aug
nuke13–80.0413%20 Aug
anubis8–130.0918%20 Aug
inferno13–30.0619%19 Aug
mirage13–60.0812%19 Aug
nuke2–13-0.0412%19 Aug
dust29–130.0316%19 Aug
dust26–130.1310%19 Aug
anubis15–150.0310%19 Aug
inferno10–70.0317%18 Aug
dust213–50.049%18 Aug
mirage3–130.0111%17 Aug
nuke13–70.098%17 Aug
cache8–130.0118%17 Aug
dust28–13-0.0111%16 Aug
dust213–100.0213%16 Aug
nuke13–80.0310%16 Aug
dust213–16-0.0119%15 Aug
dust213–40.0224%15 Aug
inferno13–30.0627%14 Aug
dust213–60.0820%14 Aug
dust25–00.1541%14 Aug
dust210–130.0411%14 Aug
ancient6–13-0.024%13 Aug
dust25–13-0.0217%13 Aug
mirage8–130.0610%11 Aug
nuke13–50.028%10 Aug
mirage8–13-0.0114%9 Aug
dust213–80.1014%9 Aug
dust213–60.069%8 Aug
inferno6–13-0.0416%8 Aug
inferno10–13-0.0011%7 Aug
dust26–13-0.0517%7 Aug
nuke13–6-0.006%6 Aug
nuke6–00.124%6 Aug
nuke13–60.0114%4 Aug
ancient13–80.1611%4 Aug
dust213–70.0316%4 Aug
cache9–13-0.0517%4 Aug
mirage13–7-0.067%4 Aug
inferno7–13-0.0810%2 Aug
nuke13–20.0612%2 Aug
inferno16–120.0615%2 Aug
dust211–13-0.0125%31 Jul
ancient9–13-0.0311%30 Jul
nuke13–110.0210%30 Jul
mirage12–16-0.019%30 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →