possu

possu — CS2 Stats

FI76561198027972243[U:1:67706515]Steam profile ↗✓ No bans

1,859Tracked matches36%Win rate2020Tracked since
CSDB Rating3.1 LearningClutch Specialist
Premier CS Rating11,004Blue band · top ~49.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,859 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 3 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,004 -2,578 5 May21 Sept · 28 days played
10,93714,944peak 14,9445 May21 Sept
14,944Peak Premier in tracked matches
38Days played since 2026-05-03

Premier CS Rating

  • 3,940 below peak (14,944)
  • -529 over 30 days · declining
  • -1,641 over 90 days
  • Next: Purple band at 15,000 3,996 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-21
  • Light Blue band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGpossuFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,004 · Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning38
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY35605Last 10035%Win rateLLWLWWLLWW

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · −0.0pp headshot accuracy · −31ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 613ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.7 against its own average).

Aim3.9
Utility4.8
Positioning3.8
Opening Duels0.8
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.8
Utility4.8
Mechanics3.7
Opening Duels0.5
Win Impact0.2

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time661ms−43ms
first ⅓ avg 704ms → last ⅓ avg 661ms
Headshot accuracy22.7%−2.3%
first ⅓ avg 24.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–3 · nuke, 25 May
65%Best headshot accuracy · 8–13 · inferno, 28 May
453msFastest reaction time · 2–13 · mirage, 29 Aug
13–1Biggest win · inferno, 22 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
27In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 56% over 9poseidonWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2181338%-0.02
mirageD1621413%-0.04
nukeB168850%-0.01
ancientD1221017%-0.02
cacheB105550%-0.01
dust2A95456%-0.05
anubisD62433%-0.01
poseidonD5050%-0.08
overpass32167%0.02
sanctum21150%-0.07

Across the last 100 tracked matches.

Faceit stats

Combat

12Matches
50%Win rate
0.66Avg K/D
54.6ADR
48%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%0.7010.2
Nuke250%0.6413.5
Overpass10%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
31.2%Accuracy (enemy spotted)
25.6%Spray accuracy
66.6%Counter-strafing
11.3°Preaim
655msReaction time
27.6%T opening success
34.1%CT opening success
0.40Enemies flashed / flash
2.2%Flash assists
12.13HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.0120%19 Sept
cache7–130.0118%12 Sept
inferno8–5-0.0450%12 Sept
dust25–13-0.0613%4 Sept
dust213–7-0.0317%4 Sept
ancient12–8-0.0611%4 Sept
mirage2–13-0.0916%29 Aug
nuke11–13-0.0616%29 Aug
dust216–12-0.0419%21 Aug
dust213–8-0.0426%21 Aug
inferno10–130.0214%13 Aug
cache10–130.0316%13 Aug
ancient9–13-0.0220%12 Aug
dust213–6-0.0615%12 Aug
ancient10–13-0.0422%1 Aug
inferno8–13-0.0146%1 Aug
cache1–13-0.0217%25 Jul
ancient6–130.0115%25 Jul
dust26–13-0.0816%24 Jul
anubis7–130.0123%24 Jul
ancient15–15-0.0125%24 Jul
nuke3–13-0.0816%23 Jul
mirage15–150.0017%22 Jul
inferno11–13-0.0733%22 Jul
inferno13–10.0450%22 Jul
poseidon3–9-0.0933%22 Jul
cache13–8-0.0624%20 Jul
mirage6–13-0.0114%20 Jul
nuke13–80.0428%20 Jul
anubis7–13-0.0512%20 Jul
inferno13–11-0.0438%20 Jul
mirage1–13-0.1118%16 Jul
nuke13–70.0532%16 Jul
ancient5–13-0.0720%16 Jul
cache8–13-0.0417%16 Jul
inferno6–13-0.0116%14 Jul
cache13–60.0424%14 Jul
inferno13–70.0441%14 Jul
nuke4–13-0.0818%14 Jul
ancient14–16-0.0329%12 Jul
cache13–90.0146%12 Jul
anubis13–4-0.015%12 Jul
cache8–13-0.0331%10 Jul
nuke13–70.0734%10 Jul
inferno13–4-0.0112%10 Jul
mirage2–13-0.0515%10 Jul
inferno13–9-0.0422%9 Jul
ancient5–13-0.0244%9 Jul
dust215–15-0.0311%9 Jul
inferno4–9-0.1116%30 Jun
poseidon5–9-0.0120%30 Jun
inferno6–13-0.0829%22 Jun
anubis11–130.0317%22 Jun
ancient6–13-0.0227%22 Jun
nuke6–13-0.0524%17 Jun
mirage8–13-0.0624%17 Jun
nuke6–13-0.0058%17 Jun
anubis13–11-0.0219%17 Jun
anubis5–13-0.0431%16 Jun
cache13–8-0.0152%16 Jun
cache13–100.0128%13 Jun
nuke13–10-0.045%13 Jun
mirage9–13-0.0129%12 Jun
overpass9–60.0213%9 Jun
nuke4–9-0.0625%9 Jun
sanctum9–3-0.0115%9 Jun
inferno13–4-0.0120%6 Jun
mirage12–16-0.0924%6 Jun
mirage13–7-0.0444%6 Jun
inferno10–130.0124%5 Jun
mirage7–13-0.0414%5 Jun
dust22–13-0.0946%5 Jun
sanctum1–9-0.1213%5 Jun
poseidon7–9-0.1238%5 Jun
poseidon3–9-0.1240%1 Jun
poseidon1–9-0.0529%1 Jun
inferno8–13-0.0365%28 May
ancient7–130.0042%28 May
nuke7–00.010%28 May
inferno8–13-0.0411%27 May
mirage2–13-0.0818%27 May
mirage7–13-0.0321%27 May
ancient13–80.0429%26 May
overpass8–130.0221%25 May
overpass13–80.0344%25 May
nuke9–30.1114%25 May
inferno8–80.0718%25 May
inferno13–9-0.0723%25 May
mirage8–130.0117%24 May
inferno10–130.0034%24 May
nuke13–60.0324%21 May
mirage13–70.0120%21 May
nuke3–13-0.0622%17 May
nuke13–80.0620%7 May
mirage8–13-0.0429%7 May
dust213–8-0.0217%7 May
ancient15–150.0114%5 May
mirage11–13-0.0121%5 May
nuke2–13-0.1414%5 May
inferno6–9-0.1314%3 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →