GeneralGumdrop

GeneralGumdrop — CS2 Stats

76561198027894150[U:1:67628422]Steam profile ↗✓ No bans

1,072Tracked matches52%Win rate2025Tracked since
842Hours in CS43Hrs last 2 wks
CSDB Rating2.7 LearningPositional Player
Premier CS Rating2,708Grey band · top ~88.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

−155Premier CS Rating · 2,863 → 2,708
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 26 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,708 +203 26 Aug20 Sept · 15 days played
1,9612,863peak 2,86326 Aug20 Sept
3,078Peak Premier in tracked matches
16Days played since 2026-08-26

Premier CS Rating

  • 155 below peak (2,863)
  • +203 over 30 days · steady
  • Next: Light Blue band at 5,000 2,292 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2524+1
Win rate52%42%+10pp
K/D0.991.06−0.07
Headshot %35%31%+4pp

Measured 12 Sep 202620 Sep 2026; previous 6 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate36.3%38.1%39.9%3.6% short
Shot accuracy0.2%3.7%6.9%6.7% short
Kill/death ratio0.630.830.920.28 short
Match win rate33.5%40.1%42.3%8.8% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGeneralGumdropPREMIER2,708 · Grey bandcsdb.gg/stats

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Performance scores

Aim24
Positioning50
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateLLWWWLLLWW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −1.9pp headshot accuracy · −70ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 645ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 654ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 689ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim2.4
Utility0.6
Positioning5.0
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 63% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning5.0
Utility0.6
Mechanics3.2
Opening Duels1.8
Win Impact5.6

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time672ms−21ms
first ⅓ avg 693ms → last ⅓ avg 672ms
Headshot accuracy10.0%−0.3%
first ⅓ avg 10.3% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · mirage, 14 Sept
20%Best headshot accuracy · 5–13 · nuke, 13 Sept
477msFastest reaction time · 13–5 · cache, 12 Sept
13–1Biggest win · dust2, 3 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
410In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 73% over 22nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageS2216673%0.02
infernoD1861233%-0.02
dust2B168850%-0.00
nukeD134931%-0.01
cacheB136746%0.00
ancientC125742%-0.00
anubisB63350%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,040Lifetime kills
0.63K/D
1,118Matches
33.5%Match win rate
36.3%Headshot %
0.2%Shot accuracy
1,101MVPs
431Hours (in match)
1,094Bombs planted
215Bombs defused

Most-used weapons

Lifetime map wins

2,190dust2
1,421inferno
1,291nuke
163vertigo
120train
2office
1italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
34.0%Accuracy (enemy spotted)
34.8%Spray accuracy
64.4%Counter-strafing
14.0°Preaim
675msReaction time
43.2%T opening success
31.1%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
3.30HE damage / grenade
0.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9554° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1543% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1536 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0610%20 Sept
nuke10–130.0413%20 Sept
mirage13–40.0212%20 Sept
anubis9–5-0.037%20 Sept
mirage13–9-0.0011%20 Sept
inferno9–130.017%20 Sept
inferno5–130.063%20 Sept
cache7–13-0.079%20 Sept
ancient13–7-0.045%20 Sept
nuke9–5-0.042%20 Sept
mirage13–60.0319%15 Sept
cache15–15-0.0517%15 Sept
mirage13–40.067%15 Sept
inferno16–14-0.029%14 Sept
mirage13–90.0010%14 Sept
anubis10–130.108%14 Sept
mirage13–20.1113%14 Sept
inferno13–7-0.043%14 Sept
mirage13–10-0.005%14 Sept
dust26–13-0.058%14 Sept
ancient13–80.0013%14 Sept
inferno14–16-0.037%13 Sept
mirage13–60.0416%13 Sept
ancient11–13-0.0010%13 Sept
inferno8–130.0312%13 Sept
cache7–13-0.0316%13 Sept
nuke5–13-0.0420%13 Sept
dust211–13-0.0118%13 Sept
anubis8–13-0.038%12 Sept
cache13–50.035%12 Sept
dust213–80.019%12 Sept
ancient5–13-0.0315%11 Sept
dust213–110.037%11 Sept
mirage13–60.059%11 Sept
dust211–13-0.0211%11 Sept
nuke14–16-0.0310%10 Sept
inferno10–5-0.000%10 Sept
mirage13–160.015%10 Sept
mirage6–13-0.013%10 Sept
mirage13–4-0.072%10 Sept
nuke2–13-0.057%10 Sept
cache13–110.119%10 Sept
dust213–80.098%10 Sept
mirage4–130.067%10 Sept
anubis5–13-0.074%10 Sept
anubis13–90.0710%10 Sept
inferno2–13-0.0113%10 Sept
mirage5–130.0813%10 Sept
ancient15–150.0311%10 Sept
inferno9–130.029%9 Sept
anubis13–9-0.014%9 Sept
mirage13–80.0211%9 Sept
inferno6–13-0.0218%7 Sept
cache13–100.077%7 Sept
inferno6–13-0.027%7 Sept
dust213–4-0.0418%4 Sept
inferno13–8-0.0412%4 Sept
mirage13–7-0.0313%3 Sept
cache13–6-0.008%3 Sept
ancient15–150.036%3 Sept
dust213–90.016%3 Sept
inferno9–13-0.046%3 Sept
dust213–1-0.006%3 Sept
nuke6–30.008%3 Sept
ancient1–13-0.0915%3 Sept
dust210–13-0.0112%2 Sept
mirage13–90.1010%2 Sept
nuke13–110.098%2 Sept
nuke11–13-0.058%2 Sept
cache13–9-0.0314%2 Sept
nuke11–13-0.036%2 Sept
mirage13–4-0.0110%2 Sept
inferno13–60.0110%2 Sept
dust23–13-0.039%2 Sept
cache8–13-0.037%2 Sept
mirage3–13-0.019%2 Sept
dust213–80.007%2 Sept
nuke15–150.0311%1 Sept
ancient13–40.055%1 Sept
ancient13–100.0614%1 Sept
mirage13–60.049%1 Sept
cache12–160.0311%1 Sept
nuke11–13-0.026%31 Aug
cache14–16-0.015%27 Aug
dust210–130.0119%27 Aug
dust28–130.0119%27 Aug
mirage8–1-0.0112%27 Aug
mirage2–13-0.093%27 Aug
ancient10–130.088%27 Aug
nuke8–13-0.079%27 Aug
inferno11–13-0.0213%26 Aug
ancient4–13-0.0710%26 Aug
dust213–6-0.0212%26 Aug
cache7–13-0.0216%26 Aug
nuke13–10.0617%26 Aug
dust22–13-0.0413%26 Aug
ancient16–13-0.058%26 Aug
cache13–50.0111%26 Aug
inferno10–13-0.0511%26 Aug
inferno13–9-0.0711%26 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →