MUNAKOKKEl

MUNAKOKKEl — CS2 Stats

FI76561198026320173[U:1:66054445]Steam profile ↗✓ No bans

2,456Tracked matches37%Win rate2021Tracked since
4,797Hours in CS14Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating23,671Top 25% of 213,399 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#36035 of 259984 tracked
FaceitLevel 9 · 1,505 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,671 -1,329 31 Aug – 1 Nov · 23 days played
22,39425,409peak 25,40931 Aug1 Nov
Faceit ELO: 1,505 +0 31 Aug – 4 Sept · 2 observations
1,5051,505peak 1,50531 Aug4 Sept
25,910Peak Premier in tracked matches
1,505Highest Faceit ELO seen on CSDB
30Days played since 2026-08-31

Faceit ELO

  • At peak — 1,505
  • Next: Level 8 at 1,531 — 26 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • 1,738 below peak (25,409)
  • +492 over 30 days · improving
  • Next: Red band at 25,000 — 1,329 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.2%48.2%50.9%meets
Shot accuracy12.7%13.2%13.7%1.0% short
Kill/death ratio0.961.071.090.12 short
Match win rate46.6%46.9%48.4%1.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMUNAKOKKElFACEITLevel 9 · 1,505 ELOSTANDINGTop 20.7% of rankedPREMIER23,671 · Pink bandPEAK ELO1,505csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning64
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY45–54–1Last 10045%Win rateWWWLLLWWLW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · −1ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility4.4
Positioning6.4
Opening Duels3.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility4.4
Mechanics6.7
Opening Duels7.0
Win Impact0.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time568ms+1ms
first ⅓ avg 567ms → last ⅓ avg 568ms
Headshot accuracy23.8%−1.9%
first ⅓ avg 25.7% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · mirage, 18 Sept →
50%Best headshot accuracy · 13–9 · dust2, 9 Sept →
391msFastest reaction time · 9–13 · dust2, 25 Sept →
13–0Biggest win · ancient, 2 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
4–10In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 90% over 10ancientWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC249–1538%-0.01
dust2B2311–1248%-0.02
infernoC166–1038%-0.02
ancientD143–1121%-0.00
cacheS109–190%0.02
nukeB84–450%-0.02
anubisA53–260%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,518Lifetime kills
0.96K/D
5,360Matches
46.6%Match win rate
51.2%Headshot % · Top 50% of Level 9 players
12.7%Shot accuracy
13,719MVPs
2,218Hours (in match)
4,226Bombs planted
1,197Bombs defused

Most-used weapons

AK-4729,821
AWP13,032
SSG 083,547
FAMAS1,976
MAC-101,930

Lifetime map wins

17,096dust2
5,300inferno
2,811nuke
994train
623vertigo
437cbble
412office
232lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

449Matches
53%Win rate
1.17Avg K/D
82.9ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage17151%1.1717.5
Ancient6838%1.0916.7
Nuke4672%1.1416.0
Dust24641%1.2917.4
Inferno4370%1.1618.1
Cache2665%1.1216.2
Anubis2446%1.2016.6
Overpass1457%0.9314.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
36.7%Accuracy (enemy spotted)
37.1%Spray accuracy
80.1%Counter-strafing
9.6°Preaim
565msReaction time
68.2%T opening success
48.0%CT opening success
0.49Enemies flashed / flash
8.8%Flash assists
7.41HE damage / grenade
11.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4943 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0215%1 Nov →
mirage13–90.0518%1 Nov →
nuke13–9-0.0817%1 Nov →
mirage6–13-0.0819%29 Oct →
anubis6–13-0.0219%25 Oct →
mirage11–13-0.0120%24 Oct →
cache13–30.0536%24 Oct →
nuke16–120.0126%19 Oct →
nuke10–13-0.0426%19 Oct →
dust213–100.0830%17 Oct →
mirage11–13-0.0125%16 Oct →
inferno7–13-0.0326%10 Oct →
mirage10–13-0.0621%30 Sept →
dust214–16-0.0429%28 Sept →
anubis13–70.0715%28 Sept →
cache13–100.1128%28 Sept →
ancient9–130.0518%28 Sept →
mirage10–13-0.0426%27 Sept →
mirage13–100.0227%26 Sept →
dust210–13-0.0826%26 Sept →
inferno1–13-0.0321%26 Sept →
nuke7–130.0120%25 Sept →
mirage13–100.0131%25 Sept →
inferno10–130.0131%25 Sept →
mirage8–13-0.0419%25 Sept →
dust23–130.0140%25 Sept →
dust213–4-0.0320%25 Sept →
dust29–130.0426%25 Sept →
dust28–130.0325%25 Sept →
ancient10–13-0.0529%24 Sept →
inferno13–5-0.0314%24 Sept →
dust213–5-0.0512%24 Sept →
inferno13–8-0.0532%24 Sept →
cache13–8-0.0229%24 Sept →
ancient11–13-0.0210%24 Sept →
dust24–130.0422%24 Sept →
cache13–8-0.1025%24 Sept →
anubis13–50.0735%24 Sept →
ancient11–13-0.0126%23 Sept →
dust216–14-0.0328%23 Sept →
anubis13–8-0.0210%23 Sept →
nuke8–130.0228%21 Sept →
cache10–13-0.0125%21 Sept →
dust24–13-0.0420%19 Sept →
dust20–10-0.0544%19 Sept →
ancient5–13-0.0829%19 Sept →
dust213–9-0.0414%19 Sept →
dust213–8-0.0232%19 Sept →
mirage13–9-0.0327%19 Sept →
cache13–5-0.0717%19 Sept →
inferno4–13-0.0829%19 Sept →
mirage6–13-0.0322%19 Sept →
dust213–10-0.0216%19 Sept →
nuke13–6-0.0227%18 Sept →
mirage13–90.1718%18 Sept →
dust215–15-0.0425%18 Sept →
inferno8–13-0.1012%18 Sept →
ancient5–13-0.0426%17 Sept →
ancient16–14-0.0115%16 Sept →
mirage9–13-0.0230%16 Sept →
dust213–10-0.0229%16 Sept →
nuke4–13-0.0247%15 Sept →
dust26–13-0.0619%15 Sept →
mirage13–30.0027%15 Sept →
inferno13–100.0330%15 Sept →
mirage13–20.1115%15 Sept →
mirage29–310.0121%15 Sept →
dust28–13-0.0630%14 Sept →
ancient7–130.0321%14 Sept →
nuke13–10-0.0223%14 Sept →
cache13–80.0219%14 Sept →
mirage9–13-0.0121%14 Sept →
dust213–9-0.0422%14 Sept →
inferno7–130.0436%14 Sept →
inferno3–13-0.0323%10 Sept →
cache13–50.1330%10 Sept →
mirage6–13-0.0525%9 Sept →
dust213–90.0350%9 Sept →
mirage4–13-0.0821%9 Sept →
mirage1–13-0.0143%9 Sept →
ancient13–40.1527%8 Sept →
mirage7–130.0933%8 Sept →
ancient7–13-0.0321%7 Sept →
inferno8–13-0.0416%7 Sept →
ancient11–13-0.0120%7 Sept →
mirage13–30.0331%7 Sept →
dust213–100.0221%6 Sept →
inferno13–4-0.0315%6 Sept →
ancient5–130.0341%6 Sept →
anubis11–13-0.0535%6 Sept →
inferno13–7-0.0118%6 Sept →
dust26–13-0.0715%5 Sept →
inferno11–130.0424%3 Sept →
cache13–100.0225%3 Sept →
cache13–110.0220%3 Sept →
ancient8–13-0.0229%2 Sept →
mirage0–13-0.120%2 Sept →
ancient13–0-0.0140%2 Sept →
mirage13–9-0.0629%2 Sept →
inferno11–130.0027%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.