LOADHOG

LOADHOG — CS2 Stats

NO76561198025602463[U:1:65336735]Steam profile ↗✓ No bans

665Tracked matches41%Win rate2023Tracked since
CSDB Rating3.3 LearningPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (51 days ago). Ranks are recorded once per day this page is viewed.

+34Tracked matches · now 665
+1.4ppWin rate · 40.0% → 41.4%

Rating over time

Premier CS Rating: 2,582 -2,417 8 Feb – 5 Sept · 18 days played
2,5826,418peak 6,4188 Feb5 Sept
6,418Peak Premier in tracked matches
43Days played since 2026-01-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLOADHOGFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim33
Positioning46
Utility34

0–100 skill scores via Leetify.

Recent form

COLD39–60–1Last 10039%Win rateLLLLLLWLWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +1.2pp headshot accuracy · −16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 722ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 716ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 724ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim3.3
Utility3.4
Positioning4.6
Opening Duels1.4
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.6
Utility3.4
Mechanics3.5
Opening Duels1.9
Win Impact2.1

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time724ms−43ms
first ⅓ avg 767ms → last ⅓ avg 724ms
Headshot accuracy8.3%+0.6%
first ⅓ avg 7.6% → last ⅓ avg 8.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · ancient, 15 Mar →
19%Best headshot accuracy · 0–13 · dust2, 20 Jun →
547msFastest reaction time · 13–10 · nuke, 16 Sept →
13–1Biggest win · anubis, 31 Jan →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
7–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 57% over 14mirageWeakest map · 28% over 25
MapGradePlayedRecordWin rateAvg rating
mirageD257–1828%-0.03
dust2D248–1633%-0.04
ancientB178–947%-0.01
infernoA148–657%-0.02
nukeB126–650%-0.02
anubisD62–433%-0.03
cache—20–20%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (28% over 25). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
38%Win rate
0.72Avg K/D
61.0ADR
20%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.6513.0
Dust22100%0.908.5
Mirage20%0.427.5
Anubis10%0.7112.0
Inferno10%1.1425.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
38.3%Accuracy (enemy spotted)
39.1%Spray accuracy
65.8%Counter-strafing
12.9°Preaim
702msReaction time
40.3%T opening success
34.7%CT opening success
0.39Enemies flashed / flash
3.0%Flash assists
7.93HE damage / grenade
5.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8762° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.5618% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.5997ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–130.037%18 Oct →
dust210–13-0.0213%18 Oct →
inferno7–13-0.0513%18 Oct →
cache1–13-0.0913%11 Oct →
ancient5–13-0.0610%9 Oct →
dust211–130.006%9 Oct →
mirage13–10-0.0614%9 Oct →
cache9–13-0.076%8 Oct →
mirage13–50.097%8 Oct →
inferno13–2-0.015%8 Oct →
ancient7–13-0.072%8 Oct →
nuke13–110.005%4 Oct →
inferno13–10-0.059%4 Oct →
ancient9–13-0.0912%4 Oct →
inferno13–7-0.047%29 Sept →
mirage0–13-0.110%29 Sept →
nuke13–70.0114%29 Sept →
mirage1–13-0.0417%22 Sept →
mirage12–120.0011%20 Sept →
dust213–9-0.048%20 Sept →
nuke0–13-0.0714%20 Sept →
anubis11–13-0.058%16 Sept →
dust213–80.047%16 Sept →
nuke13–10-0.0210%16 Sept →
inferno5–130.0714%14 Sept →
dust26–13-0.082%14 Sept →
ancient13–10-0.118%3 Sept →
ancient13–60.065%5 Jul →
ancient9–13-0.025%5 Jul →
mirage6–130.067%5 Jul →
mirage10–13-0.053%5 Jul →
mirage5–13-0.020%20 Jun →
dust26–13-0.0711%20 Jun →
dust21–13-0.127%20 Jun →
dust20–13-0.1119%20 Jun →
mirage13–7-0.0011%5 Jun →
dust211–13-0.0513%5 Jun →
nuke10–13-0.0115%5 Jun →
anubis7–13-0.1112%13 May →
ancient13–9-0.034%13 May →
dust25–13-0.068%13 May →
nuke13–11-0.024%7 May →
dust213–10-0.0414%6 May →
ancient6–13-0.042%6 May →
ancient10–13-0.045%12 Apr →
inferno8–13-0.074%24 Mar →
dust213–20.059%22 Mar →
inferno13–100.0915%18 Mar →
dust213–9-0.059%18 Mar →
ancient13–8-0.018%17 Mar →
inferno4–13-0.038%17 Mar →
dust28–13-0.0115%16 Mar →
inferno13–60.0110%16 Mar →
ancient13–70.098%15 Mar →
ancient8–130.0912%11 Mar →
inferno7–130.027%11 Mar →
inferno13–8-0.036%11 Mar →
dust21–13-0.0914%9 Mar →
ancient13–8-0.024%9 Mar →
dust29–13-0.0215%9 Mar →
dust213–10-0.035%8 Mar →
mirage8–13-0.041%4 Mar →
mirage4–13-0.036%4 Mar →
dust210–130.0412%1 Mar →
mirage1–13-0.1212%25 Feb →
dust25–13-0.0615%24 Feb →
inferno13–10-0.034%24 Feb →
mirage5–13-0.114%23 Feb →
nuke11–13-0.0814%21 Feb →
inferno6–13-0.0413%21 Feb →
mirage6–13-0.028%21 Feb →
dust26–13-0.0510%21 Feb →
mirage6–13-0.0712%21 Feb →
mirage13–11-0.0313%21 Feb →
nuke11–13-0.027%12 Feb →
nuke13–5-0.037%11 Feb →
mirage13–4-0.0113%10 Feb →
dust27–13-0.056%9 Feb →
mirage13–16-0.0012%9 Feb →
inferno13–11-0.045%8 Feb →
mirage13–110.005%8 Feb →
dust210–13-0.058%8 Feb →
nuke7–13-0.043%2 Feb →
mirage5–13-0.035%1 Feb →
anubis5–3-0.0413%1 Feb →
ancient9–13-0.0110%1 Feb →
nuke3–130.025%1 Feb →
mirage8–13-0.102%1 Feb →
dust213–110.0311%1 Feb →
mirage8–13-0.055%1 Feb →
ancient13–40.078%1 Feb →
ancient13–10-0.073%31 Jan →
anubis8–130.0113%31 Jan →
anubis13–10.0114%31 Jan →
mirage4–13-0.090%30 Jan →
anubis7–13-0.037%30 Jan →
nuke13–100.035%30 Jan →
mirage13–40.050%30 Jan →
dust213–10-0.007%27 Jan →
mirage6–13-0.075%27 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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