Antero

Antero — CS2 Stats

76561198024786432[U:1:64520704]Steam profile ↗✓ No bans

1,061Tracked matches57%Win rate2020Tracked since
2,962Hours in CS13Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating24,169Top 25% of 190,010 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#28586 of 238374 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 25 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,169 +3,561 1 Apr22 Sept · 24 days played
18,23124,169peak 24,1691 Apr22 Sept
24,169Peak Premier in tracked matches
43Days played since 2026-03-25

Premier CS Rating

  • At peak — 24,169
  • +5,938 over 90 days
  • Next: Red band at 25,000 831 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate45.7%43.8%44.8%meets
Shot accuracy16.7%12.0%12.5%above
Kill/death ratio1.161.021.04above
Match win rate46.0%44.7%45.2%meets

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGAnteroFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER24,169 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateWLLWWLLLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.3pp headshot accuracy · +39ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 594ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 568ms

Last 20

  • 911 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim8.7
Utility4.7
Positioning5.6
Opening Duels3.1
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.6
Utility4.7
Mechanics8.3
Opening Duels3.7
Win Impact7.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time578ms−76ms
first ⅓ avg 654ms → last ⅓ avg 578ms
Headshot accuracy18.9%−0.7%
first ⅓ avg 19.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · inferno, 17 Sept
43%Best headshot accuracy · 4–13 · cache, 20 Sept
406msFastest reaction time · 0–7 · inferno, 17 Sept
13–1Biggest win · overpass, 25 Mar

Across the last 100 tracked matches.

Highlights

7Longest win streak
913In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 69% over 16ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB23111248%0.05
infernoA1810856%0.05
nukeA1710759%0.04
overpassS1611569%0.03
ancientC135838%0.02
mirageB63350%-0.00
anubis220100%0.08
vertigo2020%-0.04
office220100%0.08
dust2110100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,897Lifetime kills
1.16K/D · Top 25% of Level 5 players
5,162Matches
46.0%Match win rate · Top 50% of Level 5 players
45.7%Headshot % · Top 50% of Level 5 players
16.7%Shot accuracy · Top 25% of Level 5 players
13,679MVPs
1,736Hours (in match)
3,182Bombs planted
1,185Bombs defused

Most-used weapons

AK-4728,442
AWP8,242
Nova3,157
Tec-92,270
P901,867

Lifetime map wins

7,508inferno
6,837dust2
5,717nuke
2,020vertigo
1,505office
1,312train
634cbble
312lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

52Matches
48%Win rate
0.88Avg K/D
103.8ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
40.4%Accuracy (enemy spotted)
42.6%Spray accuracy
87.2%Counter-strafing
8.6°Preaim
579msReaction time
51.1%T opening success
38.4%CT opening success
0.44Enemies flashed / flash
5.9%Flash assists
13.08HE damage / grenade
4.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4386 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.4201% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–40.005%22 Sept
inferno9–130.0424%22 Sept
inferno11–130.0211%21 Sept
anubis16–140.0515%20 Sept
nuke13–60.0711%20 Sept
cache4–130.0143%20 Sept
inferno12–160.0727%18 Sept
ancient6–13-0.0122%17 Sept
mirage13–3-0.0221%17 Sept
inferno0–70.0329%17 Sept
mirage11–13-0.0222%17 Sept
inferno13–40.1916%17 Sept
nuke13–80.1216%16 Sept
ancient13–90.1114%16 Sept
nuke4–130.0123%16 Sept
inferno11–130.0111%15 Sept
mirage2–8-0.068%6 Sept
mirage13–100.0218%5 Sept
cache14–16-0.0217%4 Sept
ancient13–110.0518%4 Sept
inferno9–50.0716%3 Sept
anubis13–60.1018%3 Sept
inferno13–90.009%2 Sept
nuke13–90.0919%2 Sept
inferno13–90.0416%8 Aug
cache13–50.0517%24 Jul
nuke10–130.0117%1 Jul
overpass13–50.0730%1 Jul
overpass13–30.0728%27 Jun
nuke13–100.0820%26 Jun
ancient10–130.0417%23 Jun
cache13–50.1516%23 Jun
vertigo6–13-0.0630%17 Jun
cache13–10-0.0324%17 Jun
ancient5–13-0.008%17 Jun
overpass7–130.0219%17 Jun
cache13–110.0729%17 Jun
nuke13–11-0.0114%17 Jun
cache6–130.1516%8 Jun
office13–50.0826%29 May
vertigo6–13-0.0221%29 May
nuke9–130.0814%29 May
ancient10–130.0130%29 May
cache3–13-0.0118%29 May
inferno7–13-0.0314%27 May
ancient10–13-0.0620%27 May
nuke6–130.0217%27 May
nuke13–60.0418%27 May
cache13–110.1424%27 May
overpass13–40.0210%27 May
inferno13–110.1420%27 May
inferno13–9-0.024%26 May
overpass13–80.0918%26 May
ancient11–130.0514%25 May
overpass11–13-0.0522%18 May
inferno13–110.1023%18 May
cache11–130.027%14 May
cache9–130.0412%14 May
cache11–130.1226%13 May
nuke11–130.0317%12 May
cache8–13-0.0724%12 May
cache13–80.0611%11 May
nuke13–80.0423%11 May
cache13–50.0411%5 May
cache10–40.049%5 May
cache5–130.0810%5 May
cache13–20.005%3 May
cache11–130.0314%3 May
cache13–60.0211%3 May
cache12–10.0818%2 May
nuke15–150.0521%30 Apr
cache9–90.0918%30 Apr
inferno14–16-0.0023%29 Apr
ancient11–130.0214%29 Apr
cache9–130.0625%29 Apr
nuke10–130.0310%24 Apr
ancient13–50.0614%24 Apr
dust216–130.0825%24 Apr
ancient3–13-0.0817%23 Apr
inferno12–12-0.0410%18 Apr
overpass13–110.1026%18 Apr
overpass7–0-0.0138%18 Apr
overpass13–30.0321%18 Apr
overpass13–30.1336%17 Apr
ancient13–80.0522%12 Apr
overpass6–13-0.0124%12 Apr
office13–40.0817%11 Apr
overpass5–130.0715%11 Apr
nuke13–70.0032%11 Apr
inferno13–80.0218%11 Apr
overpass6–13-0.0116%10 Apr
nuke13–110.0526%10 Apr
mirage13–70.1118%10 Apr
mirage9–13-0.0314%10 Apr
overpass13–7-0.0211%10 Apr
inferno13–80.0422%1 Apr
ancient13–100.0118%1 Apr
inferno13–60.1619%1 Apr
overpass13–10.0318%25 Mar
overpass13–30.0217%25 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →