litrix

litrix — CS2 Stats

DE76561198024666714[U:1:64400986]Steam profile ↗✓ No bans

2,508Tracked matches69%Win rate2020Tracked since
1,974Hours in CS
CSDB Rating7.0 StrongSupport
Premier CS Rating25,000Top 25% of 185,711 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#19848 of 230659 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,508 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 31 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,000 +1,871 31 Aug17 Sept · 3 observations
22,89225,000peak 25,00031 Aug17 Sept
Faceit ELO: 1,530 +0 31 Aug17 Sept · 3 observations
1,5301,530peak 1,53031 Aug17 Sept
25,000Peak Premier on CSDB
1,530Highest Faceit ELO seen on CSDB
3Days observed since 2026-08-31

Faceit ELO

  • At peak — 1,530
  • Next: Level 8 at 1,531 1 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • At peak — 25,000
  • Next: Gold band at 30,000 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-17
  • Pink band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=12,982), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate55.4%49.2%50.3%above
Shot accuracy12.2%13.4%11.5%above
Kill/death ratio1.111.121.180.07 short
Match win rate44.8%48.5%52.0%7.2% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlitrixPREMIER25,000 · Red bandPEAK ELO1,530csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning48
Utility48

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim8.6
Utility4.8
Positioning4.8
Opening Duels3.1
Clutch3.0

Sharp aimerStrong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 53% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.8
Utility4.8
Mechanics7.2
Opening Duels3.4
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

109,570Lifetime kills
1.11K/D
5,328Matches
44.8%Match win rate
55.4%Headshot % · Top 25% of Red band
12.2%Shot accuracy
15,665MVPs
1,974Hours (in match)
8,426Bombs planted
3,115Bombs defused

Most-used weapons

AK-4729,547
AWP9,133
P903,256
SSG 082,787
XM10142,613

Lifetime map wins

11,097dust2
8,026inferno
4,198nuke
3,449train
1,689vertigo
1,155cbble
226office
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

241Matches
54%Win rate
1.02Avg K/D
77.3ADR
56%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient5060%1.0515.7
Dust24755%0.9213.9
Inferno3247%0.9013.9
Anubis2343%1.0015.5
Train1974%1.1615.2
Nuke1547%1.1417.3
Overpass1346%0.8813.3
Mirage1233%0.7412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
31.7%Spray accuracy
82.2%Counter-strafing
6.4°Preaim
603msReaction time
52.7%T opening success
34.4%CT opening success
0.55Enemies flashed / flash
3.1%Flash assists
12.54HE damage / grenade
3.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2514 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.3955% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →