Z3IK

Z3IK — CS2 Stats

FI76561198023074980[U:1:62809252]Steam profile ↗✓ No bans

253Tracked matches60%Win rate2020Tracked since
3,501Hours in CS19Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating25,117Top 25% of 175,286 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#17693 of 220709 tracked
FaceitLevel 8 · 1,517 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 29 Jan 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,117 +542 18 Aug6 Sept · 10 days played
23,77325,117peak 25,11718 Aug6 Sept
25,117Peak Premier in tracked matches
1,517Highest Faceit ELO seen on CSDB
54Days played since 2023-01-29

Faceit ELO

  • At peak — 1,517
  • Next: Level 8 at 1,531 14 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 25,117
  • Next: Gold band at 30,000 4,883 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=12,738), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.6%46.8%48.3%above
Shot accuracy20.3%13.0%13.2%above
Kill/death ratio0.731.061.070.34 short
Match win rate33.1%46.3%46.9%13.9% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZ3IKFACEITLevel 8 · 1,517 ELOSTANDINGTop 31.2% of rankedPREMIER25,117 · Red bandPEAK ELO1,517csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning52
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateLWWWLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · −6ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 584ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 567ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.5
Utility4.8
Positioning5.2
Opening Duels2.4
Clutch2.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility4.8
Mechanics7.4
Opening Duels2.1
Win Impact8.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time560ms−85ms
first ⅓ avg 646ms → last ⅓ avg 560ms
Headshot accuracy22.1%+2.2%
first ⅓ avg 19.9% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 15–15 · mirage, 27 Sept
59%Best headshot accuracy · 13–8 · inferno, 4 Sept
422msFastest reaction time · 13–8 · inferno, 17 Aug
13–0Biggest win · mirage, 6 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
77In matches decided by ≤2 rounds
25Overtime games

Map breakdown

cacheBest map · 80% over 10nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.00
ancientB178947%-0.00
nukeC1661038%0.01
infernoA169756%0.02
cacheS108280%-0.02
overpassS64267%-0.00
anubisS54180%0.05
dust242250%-0.02
vertigo43175%0.06
train220100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,806Lifetime kills
0.73K/D
5,203Matches
33.1%Match win rate
51.6%Headshot % · Top 50% of Level 8 players
20.3%Shot accuracy · Top 5% of Level 8 players
7,668MVPs
4,125Hours (in match)
2,154Bombs planted
804Bombs defused

Most-used weapons

AK-4775,822
AWP17,972
SG 5534,870
P2502,302
P901,737

Lifetime map wins

12,759inferno
2,484nuke
2,278dust2
1,732train
775vertigo
411lake
275office
169cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

284Matches
55%Win rate
1.01Avg K/D
79.7ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
33%1v2 clutch win
14Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1362%1.5016.3
Cache1070%1.0513.8
Nuke967%1.0114.7
Inferno667%1.1915.0
Anubis540%1.0415.8
Dust24100%1.4918.3
Vertigo450%1.1414.0
Mirage250%1.2822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
43.9%Spray accuracy
83.2%Counter-strafing
10.4°Preaim
562msReaction time
38.7%T opening success
38.5%CT opening success
0.50Enemies flashed / flash
9.9%Flash assists
5.95HE damage / grenade
9.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4982 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6556% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0118%7 Sept
mirage13–00.0146%6 Sept
mirage13–7-0.0429%5 Sept
ancient13–00.1030%5 Sept
nuke5–13-0.0313%5 Sept
mirage13–9-0.0111%5 Sept
ancient13–5-0.083%5 Sept
mirage5–13-0.0723%5 Sept
ancient13–40.0233%5 Sept
nuke11–13-0.0119%5 Sept
mirage13–90.0417%5 Sept
dust213–110.0024%5 Sept
cache9–13-0.0825%3 Sept
ancient0–13-0.0729%3 Sept
mirage16–13-0.0320%3 Sept
ancient10–13-0.0117%2 Sept
ancient5–13-0.0434%1 Sept
cache13–7-0.0227%1 Sept
cache13–80.0225%1 Sept
nuke8–13-0.0320%1 Sept
ancient13–110.0521%23 Aug
cache13–10-0.0117%21 Aug
ancient10–13-0.0415%21 Aug
mirage9–130.0232%20 Aug
anubis14–160.0321%19 Aug
ancient13–50.0324%18 Aug
anubis13–8-0.0014%18 Aug
mirage13–80.0228%18 Aug
inferno13–8-0.0116%17 Aug
cache13–4-0.0422%17 Aug
nuke16–14-0.0018%17 Aug
nuke11–13-0.0414%16 Aug
dust28–13-0.0124%16 Aug
cache13–60.0625%16 Aug
anubis13–90.0124%16 Aug
vertigo13–9-0.0520%13 Aug
nuke6–13-0.0216%12 Aug
cache13–100.0420%12 Aug
mirage5–13-0.0350%11 Aug
cache4–13-0.1127%10 Jul
nuke8–130.0117%10 Jul
mirage13–60.0632%10 Jul
cache13–10-0.0131%10 Jul
ancient13–8-0.0311%10 Jul
ancient9–130.0223%8 Jul
cache13–5-0.0627%6 Jul
anubis13–10.1012%6 Jul
overpass16–140.0121%2 Jul
nuke13–8-0.0135%2 Jul
ancient11–13-0.1011%5 Jun
anubis13–80.1326%11 Mar
train13–70.1226%11 Mar
mirage12–120.0230%11 Mar
inferno13–50.0018%11 Mar
nuke13–110.0527%11 Mar
inferno13–90.0827%8 Mar
dust25–13-0.0632%20 Feb
ancient13–10.0731%20 Feb
inferno15–150.0221%20 Feb
nuke13–80.0614%20 Feb
overpass8–13-0.0326%17 Feb
nuke6–130.0328%11 Feb
mirage7–13-0.0336%24 Jan
mirage16–12-0.0333%24 Jan
overpass3–13-0.0239%20 Dec
overpass13–100.0326%19 Dec
inferno13–4-0.0131%19 Dec
ancient13–50.0729%19 Dec
mirage13–100.0526%15 Nov
inferno13–80.0759%4 Sept
inferno7–130.1033%8 Feb
vertigo13–50.1219%13 Oct
vertigo13–70.0827%26 Sept
nuke8–00.0532%23 Sept
nuke10–130.1119%19 May
inferno12–12-0.0210%6 Mar
inferno2–11-0.0415%17 Feb
inferno12–120.1026%11 Jan
vertigo8–130.1019%28 Sept
mirage15–150.1411%27 Sept
inferno9–20.0229%17 Sept
mirage8–160.0224%16 Sept
inferno10–160.0122%25 Jul
overpass16–130.0124%25 Jul
nuke16–90.0413%24 Jul
ancient7–16-0.056%24 Jul
inferno16–40.0517%24 Jul
ancient14–16-0.008%13 May
train16–60.0817%13 May
overpass16–14-0.0017%13 May
ancient4–16-0.017%28 Mar
nuke12–16-0.0415%25 Mar
inferno25–22-0.0415%24 Mar
inferno17–19-0.1014%24 Mar
dust216–11-0.0014%22 Mar
mirage19–17-0.0113%22 Mar
inferno16–120.0619%21 Mar
mirage2–9-0.1613%4 Mar
mirage2–160.1026%24 Feb
nuke15–150.0723%29 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →