Rekt0R

Rekt0R — CS2 Stats

AT76561198021907077[U:1:61641349]Steam profile ↗✓ No bans

252Tracked matches47%Win rate2023Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating14,340Blue band · top ~31.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,340 -1,715 28 Apr – 30 Oct · 29 days played
12,27716,055peak 16,05528 Apr30 Oct
16,055Peak Premier in tracked matches
38Days played since 2026-04-28

Premier CS Rating

  • 1,715 below peak (16,055)
  • -322 over 30 days · steady
  • +1,494 over 90 days
  • Next: Purple band at 15,000 — 660 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRekt0RPREMIER14,340 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning57
Utility32

0–100 skill scores via Leetify.

Recent form

HOT49–51Last 10049%Win rateWWWWWWLWWL

Last 10 vs previous 10: +50pp win rate · +0.02 avg rating · +6.4pp headshot accuracy · +2ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 548ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 588ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility3.2
Positioning5.7
Opening Duels2.3

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.7
Utility3.2
Mechanics6.1
Opening Duels4.6
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time560ms−42ms
first ⅓ avg 602ms → last ⅓ avg 560ms
Headshot accuracy16.2%+3.2%
first ⅓ avg 13.0% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · ancient, 10 Oct →
38%Best headshot accuracy · 13–2 · nuke, 29 Oct →
391msFastest reaction time · 11–13 · inferno, 24 Oct →
13–0Biggest win · anubis, 21 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
9–9In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 67% over 9mirageWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
ancientB2312–1152%-0.01
dust2C229–1341%-0.02
cacheB137–654%-0.04
infernoB137–654%-0.01
nukeB105–550%-0.03
anubisS96–367%0.00
mirageC83–538%-0.03
vertigo—20–20%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.80Avg K/D
—ADR
15%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
36.5%Accuracy (enemy spotted)
38.8%Spray accuracy
77.4%Counter-strafing
8.6°Preaim
558msReaction time
54.5%T opening success
42.6%CT opening success
0.42Enemies flashed / flash
3.2%Flash assists
7.48HE damage / grenade
2.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4199 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0233%30 Oct →
nuke13–9-0.0316%30 Oct →
ancient13–8-0.0418%30 Oct →
cache13–6-0.0718%29 Oct →
mirage13–100.0216%29 Oct →
nuke13–2-0.0338%29 Oct →
cache2–13-0.120%27 Oct →
cache13–20.0330%27 Oct →
anubis13–60.0617%26 Oct →
cache8–13-0.0114%26 Oct →
ancient11–13-0.0511%26 Oct →
anubis13–40.0212%26 Oct →
nuke2–13-0.0511%24 Oct →
anubis11–13-0.0319%24 Oct →
inferno11–13-0.0422%24 Oct →
cache4–13-0.063%24 Oct →
inferno8–13-0.059%24 Oct →
mirage13–7-0.0911%24 Oct →
nuke10–13-0.0227%24 Oct →
dust213–1-0.0113%24 Oct →
ancient5–13-0.0611%24 Oct →
ancient9–130.0412%15 Oct →
ancient7–13-0.0619%15 Oct →
dust21–13-0.0822%13 Oct →
mirage7–130.0014%13 Oct →
ancient13–80.1224%10 Oct →
nuke13–100.0720%10 Oct →
ancient13–50.0214%10 Oct →
nuke9–13-0.0415%3 Oct →
dust211–13-0.0610%3 Oct →
inferno13–11-0.0310%3 Oct →
mirage13–16-0.0413%3 Oct →
inferno13–9-0.0017%3 Oct →
mirage13–6-0.0213%3 Oct →
nuke13–11-0.0510%2 Oct →
dust213–70.0511%2 Oct →
dust29–13-0.0316%2 Oct →
mirage10–13-0.0213%1 Oct →
mirage5–130.0114%1 Oct →
cache13–9-0.0310%29 Sept →
dust211–13-0.0230%6 Sept →
dust213–50.0434%6 Sept →
cache6–13-0.069%6 Sept →
anubis13–8-0.085%27 Aug →
inferno13–110.0016%27 Aug →
inferno6–13-0.046%21 Aug →
anubis13–00.0911%21 Aug →
ancient6–13-0.1014%18 Aug →
dust213–11-0.0210%18 Aug →
dust213–100.0216%18 Aug →
dust29–13-0.0716%18 Aug →
inferno13–30.0315%14 Aug →
dust213–8-0.0215%11 Aug →
cache13–11-0.0416%11 Aug →
cache12–160.0116%7 Aug →
anubis13–40.019%7 Aug →
dust211–13-0.0216%7 Aug →
dust213–80.0014%7 Aug →
ancient13–2-0.0119%7 Aug →
cache7–4-0.0317%7 Aug →
inferno8–13-0.0420%7 Aug →
cache13–8-0.0913%7 Aug →
ancient8–13-0.0516%7 Aug →
ancient13–40.0212%7 Aug →
ancient13–10.0016%5 Aug →
ancient11–130.0010%5 Aug →
dust29–130.0017%5 Aug →
dust213–6-0.0322%2 Aug →
cache13–70.0214%2 Aug →
nuke6–13-0.0714%2 Aug →
cache9–13-0.0411%2 Aug →
dust26–13-0.0317%10 Jul →
anubis6–130.047%10 Jul →
ancient10–13-0.079%10 Jul →
ancient13–40.0213%10 Jul →
anubis7–13-0.0610%3 Jul →
nuke7–13-0.0515%26 Jun →
inferno13–20.0815%18 Jun →
ancient6–00.0929%18 Jun →
ancient13–100.0115%18 Jun →
dust29–13-0.0511%14 Jun →
inferno13–110.0311%8 Jun →
vertigo10–13-0.0017%5 Jun →
vertigo8–13-0.006%5 Jun →
ancient13–11-0.0119%29 May →
inferno5–13-0.0718%28 May →
inferno6–13-0.047%22 May →
ancient13–7-0.054%22 May →
dust21–13-0.095%22 May →
ancient4–13-0.066%19 May →
dust28–13-0.027%19 May →
dust213–90.0512%18 May →
inferno13–70.0318%15 May →
ancient9–13-0.067%15 May →
mirage5–13-0.1119%14 May →
ancient13–11-0.048%7 May →
dust211–130.0322%4 May →
dust211–13-0.0318%4 May →
ancient7–130.0316%4 May →
anubis13–7-0.0210%28 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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