RazZz

RazZz — CS2 Stats

US76561198021265028[U:1:60999300]Steam profile ↗✓ No bans

805Tracked matches40%Win rate2020Tracked since
2,694Hours in CS
CSDB Rating5.7 SolidClutch Specialist
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 805 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,517 +2,833 30 May – 2 Jul · 8 days played
14,68417,882peak 17,88230 May2 Jul
17,882Peak Premier in tracked matches
26Days played since 2025-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim81
Positioning51
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLLLWWLLWLW

Last 10 vs previous 10: +20pp win rate · 0.00 avg rating · +4.1pp headshot accuracy · +21ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim8.1
Utility4.7
Positioning5.1
Opening Duels2.4
Clutch7.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.1
Utility4.7
Mechanics8.3
Opening Duels1.7
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time555ms−63ms
first ⅓ avg 618ms → last ⅓ avg 555ms
Headshot accuracy15.0%−3.9%
first ⅓ avg 18.8% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · vertigo, 3 Jun →
42%Best headshot accuracy · 13–4 · overpass, 8 Apr →
359msFastest reaction time · 0–4 · mirage, 27 May →
13–1Biggest win · dust2, 18 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 60% over 15overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB2110–1148%0.02
mirageC198–1142%0.01
infernoB179–853%0.01
dust2A159–660%0.04
ancientA95–456%0.02
overpassD62–433%-0.00
nuke—41–325%-0.03
vertigo—43–175%0.09
anubis—31–233%0.00
sanctum—10–10%-0.04
poseidon—11–0100%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

195,961Lifetime kills
1.61K/D · Top 5% of tracked players
5,863Matches
50.2%Match win rate · Top 25% of tracked players
46.1%Headshot % · Top 50% of tracked players
21.6%Shot accuracy · Top 5% of tracked players
16,971MVPs
2,694Hours (in match)
5,259Bombs planted
2,084Bombs defused

Most-used weapons

Lifetime map wins

12,738dust2
10,554inferno
3,579train
2,552nuke
2,244cbble
372vertigo
129dust
116office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

381Matches
54%Win rate
1.46Avg K/D
79.0ADR
42%Headshot %

Clutches & streaks

57%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1060%0.9112.0
Ancient875%1.3915.8
Inferno617%0.7310.8
Dust2560%1.1514.8
Cache333%1.2320.7
Overpass2100%2.1417.5
Anubis20%1.1019.0
Train10%1.0021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
37.3%Accuracy (enemy spotted)
39.2%Spray accuracy
87.2%Counter-strafing
8.5°Preaim
557msReaction time
32.0%T opening success
42.0%CT opening success
0.64Enemies flashed / flash
6.4%Flash assists
17.95HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9725% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0095% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–160.0217%18 Jul →
cache6–13-0.029%18 Jul →
mirage8–130.0112%18 Jul →
ancient13–80.0117%18 Jul →
dust213–9-0.0431%17 Jul →
mirage5–13-0.0022%17 Jul →
mirage11–13-0.0518%17 Jul →
mirage13–110.0216%10 Jul →
inferno6–13-0.035%10 Jul →
cache13–70.0322%10 Jul →
overpass5–130.0113%8 Jul →
inferno8–13-0.015%8 Jul →
dust23–13-0.0211%8 Jul →
nuke3–13-0.0222%7 Jul →
inferno10–13-0.036%7 Jul →
nuke13–50.0317%2 Jul →
dust29–13-0.0010%2 Jul →
mirage14–160.0122%2 Jul →
inferno13–100.0317%2 Jul →
ancient7–13-0.058%2 Jul →
dust213–11-0.0216%26 Jun →
ancient13–20.0210%23 Jun →
mirage13–16-0.0613%23 Jun →
mirage13–100.0117%23 Jun →
inferno13–40.0822%19 Jun →
inferno13–4-0.0225%4 Jun →
inferno11–13-0.0218%4 Jun →
mirage13–110.0110%4 Jun →
overpass11–13-0.054%4 Jun →
anubis8–13-0.0313%4 Jun →
mirage13–90.0713%4 Jun →
sanctum5–9-0.0415%3 Jun →
inferno9–50.0717%3 Jun →
overpass5–90.0519%3 Jun →
vertigo9–40.1929%3 Jun →
nuke7–9-0.0012%3 Jun →
dust213–70.0519%2 Jun →
ancient13–100.0210%31 May →
dust26–00.0711%31 May →
mirage0–13-0.1110%31 May →
anubis13–60.0211%31 May →
inferno16–140.0417%31 May →
dust213–90.1039%31 May →
dust213–110.1119%30 May →
mirage15–150.0012%30 May →
inferno13–40.1724%30 May →
inferno11–130.0315%30 May →
inferno13–20.0614%30 May →
ancient13–40.0212%30 May →
mirage13–60.0728%30 May →
ancient13–6-0.016%30 May →
mirage13–70.0510%27 May →
mirage13–110.0212%27 May →
inferno13–7-0.0016%27 May →
mirage0–4-0.030%27 May →
ancient12–160.0216%27 May →
ancient7–130.1416%27 May →
dust22–13-0.0218%27 May →
anubis12–160.0215%26 May →
dust29–130.0620%26 May →
overpass13–100.0327%26 May →
mirage6–13-0.0011%26 May →
cache12–12-0.0015%25 May →
cache9–130.0212%25 May →
overpass3–9-0.0912%25 May →
vertigo9–20.1622%25 May →
vertigo9–30.1215%25 May →
poseidon9–4-0.0119%25 May →
vertigo3–9-0.1113%25 May →
nuke6–9-0.120%25 May →
inferno2–9-0.2429%25 May →
inferno6–90.067%25 May →
dust215–150.0420%21 May →
cache12–120.0423%21 May →
cache10–13-0.0112%21 May →
dust213–10.0619%18 May →
dust213–10.0520%18 May →
cache12–120.0319%18 May →
cache13–40.0112%18 May →
cache9–13-0.0814%13 May →
inferno5–13-0.0129%13 May →
cache20–220.0117%13 May →
cache13–60.0216%12 May →
cache12–120.0118%12 May →
cache13–90.0210%12 May →
cache13–70.0618%11 May →
cache13–10.1025%11 May →
cache13–60.0228%11 May →
inferno13–100.0623%7 May →
cache13–30.0113%7 May →
cache9–13-0.0021%7 May →
cache13–4-0.058%7 May →
cache13–50.1521%7 May →
cache8–130.0118%7 May →
mirage11–130.0413%9 Apr →
overpass13–40.0342%8 Apr →
dust213–90.1231%8 Apr →
mirage13–40.1223%8 Apr →
mirage12–120.0825%25 Sept →
ancient6–13-0.0116%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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