sLiiNe

sLiiNe — CS2 Stats

76561198018961857[U:1:58696129]Steam profile ↗✓ No bans

2,738Tracked matches40%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating21,738Top 50% of 212,133 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#59404 of 258979 tracked
FaceitLevel 9 · 2,208 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,738 -50 10 Aug – 31 Oct · 16 days played
20,36822,346peak 22,34610 Aug31 Oct
Faceit ELO: 2,208 +0 28 Aug – 31 Oct · 4 observations
2,2082,208peak 2,20828 Aug31 Oct
22,346Peak Premier in tracked matches
2,208Highest Faceit ELO seen on CSDB
40Days played since 2026-08-09

Faceit ELO

  • At peak — 2,208
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 292 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 608 below peak (22,346)
  • -50 over 90 days
  • Next: Red band at 25,000 — 3,262 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGsLiiNeFACEITLevel 9 · 2,208 ELOSTANDINGTop 20.7% of rankedPREMIER21,738 · Pink band30 DAYS0 ELOPEAK ELO2,208csdb.gg/stats

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Performance scores

Aim71
Positioning67
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateLLWWLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −5.8pp headshot accuracy · −44ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 548ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.1
Utility5.5
Positioning6.7
Opening Duels4.3
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.7
Utility5.5
Mechanics4.9
Opening Duels7.0
Win Impact1.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time570ms−36ms
first ⅓ avg 606ms → last ⅓ avg 570ms
Headshot accuracy20.1%−3.8%
first ⅓ avg 23.8% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–0 · inferno, 25 Aug →
48%Best headshot accuracy · 3–9 · inferno, 12 Aug →
422msFastest reaction time · 13–6 · inferno, 23 Oct →
13–1Biggest win · dust2, 8 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
7–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 52% over 33nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB3317–1652%0.02
dust2B2713–1448%0.03
ancientB157–847%0.02
anubisC114–736%0.03
nukeD61–517%-0.02
cacheD51–420%0.01
vertigo—22–0100%0.03
mirage—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,251Matches
51%Win rate
1.11Avg K/D
81.3ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno28459%1.2016.8
Ancient26548%1.0516.4
Dust222649%1.1116.6
Anubis19949%1.1617.2
Mirage9351%1.1016.4
Nuke8049%1.0315.0
Overpass3256%1.0516.8
Vertigo2040%0.9316.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.5%Spray accuracy
72.2%Counter-strafing
9.7°Preaim
556msReaction time
58.8%T opening success
57.2%CT opening success
0.48Enemies flashed / flash
7.1%Flash assists
5.09HE damage / grenade
11.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4791 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0112%30 Oct →
dust24–13-0.0019%28 Oct →
ancient16–130.0522%28 Oct →
inferno13–9-0.0417%28 Oct →
dust25–13-0.0320%27 Oct →
dust213–16-0.0118%27 Oct →
anubis16–14-0.0015%25 Oct →
dust213–80.0217%25 Oct →
ancient11–13-0.0615%23 Oct →
cache8–13-0.0313%23 Oct →
inferno13–6-0.0419%23 Oct →
anubis13–30.1817%23 Oct →
inferno9–50.1626%23 Oct →
inferno1–9-0.1014%19 Oct →
anubis13–110.0121%16 Oct →
inferno4–9-0.218%14 Oct →
anubis6–13-0.0729%13 Oct →
inferno2–130.0224%13 Oct →
inferno16–12-0.0137%13 Oct →
cache7–130.0231%12 Oct →
inferno8–8-0.1116%12 Oct →
ancient10–130.0018%11 Oct →
dust213–16-0.0115%11 Oct →
dust28–13-0.0213%11 Oct →
dust26–130.0123%11 Oct →
nuke13–110.0527%11 Oct →
inferno13–70.0430%8 Oct →
dust28–13-0.0221%8 Oct →
ancient10–13-0.0418%6 Oct →
dust213–100.0531%30 Sept →
inferno13–100.0835%30 Sept →
anubis12–160.0615%27 Sept →
ancient8–130.048%27 Sept →
nuke0–13-0.0626%25 Sept →
inferno4–90.1528%21 Sept →
inferno1–9-0.276%17 Sept →
ancient13–7-0.0013%13 Sept →
anubis8–13-0.0016%8 Sept →
dust213–10.1028%8 Sept →
vertigo13–40.0931%7 Sept →
anubis13–100.0619%6 Sept →
cache13–100.1116%6 Sept →
ancient16–140.0517%6 Sept →
inferno13–100.0919%6 Sept →
dust213–60.1219%4 Sept →
anubis11–13-0.0116%3 Sept →
ancient13–5-0.0316%2 Sept →
ancient9–130.0930%31 Aug →
dust28–130.0430%31 Aug →
inferno2–9-0.0718%31 Aug →
inferno9–130.0829%28 Aug →
dust213–90.0623%28 Aug →
dust216–140.0923%28 Aug →
dust24–13-0.0117%28 Aug →
anubis9–13-0.009%27 Aug →
inferno9–6-0.0735%27 Aug →
dust216–130.0915%27 Aug →
dust210–13-0.0140%25 Aug →
inferno13–80.0823%25 Aug →
inferno9–60.0338%25 Aug →
inferno9–20.0931%25 Aug →
inferno9–00.3426%25 Aug →
inferno5–130.015%21 Aug →
nuke3–13-0.0410%21 Aug →
dust213–4-0.0127%21 Aug →
dust28–130.0223%21 Aug →
dust24–130.0421%20 Aug →
mirage8–13-0.0218%20 Aug →
inferno6–90.2938%20 Aug →
dust213–20.1320%20 Aug →
ancient13–11-0.0019%19 Aug →
ancient9–13-0.0838%19 Aug →
inferno9–20.0428%19 Aug →
dust213–30.0127%19 Aug →
inferno9–60.1828%19 Aug →
inferno11–13-0.0320%18 Aug →
cache4–13-0.0018%18 Aug →
ancient10–13-0.0123%18 Aug →
inferno5–9-0.1426%18 Aug →
dust213–110.0430%17 Aug →
inferno8–80.0436%17 Aug →
anubis6–130.0722%17 Aug →
ancient10–130.1127%17 Aug →
vertigo9–5-0.0430%14 Aug →
inferno2–9-0.2020%14 Aug →
dust213–40.1521%13 Aug →
dust210–13-0.0123%13 Aug →
inferno13–60.0414%12 Aug →
nuke15–150.0314%12 Aug →
inferno3–9-0.0148%12 Aug →
inferno8–13-0.0316%12 Aug →
nuke7–13-0.0626%11 Aug →
ancient13–70.0521%10 Aug →
dust213–60.0827%10 Aug →
ancient13–80.1416%10 Aug →
cache7–13-0.0422%10 Aug →
dust25–130.0327%10 Aug →
nuke3–9-0.038%10 Aug →
inferno9–10.2020%10 Aug →
inferno13–60.0421%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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