itsBigJohn1

itsBigJohn1 — CS2 Stats

GB76561198018285689[U:1:58019961]Steam profile ↗✓ No bans

810Tracked matches47%Win rate2021Tracked since
CSDB Rating2.6 LearningClutch Specialist
FaceitLevel 2 · 644 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGitsBigJohn1FACEITLevel 2 · 644 ELOSTANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim24
Positioning32
Utility33

0–100 skill scores via Leetify.

Recent form

HOT49–45–6Last 10049%Win rateWLWWWWLWWL

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · +1.4pp headshot accuracy · +97ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 739ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 700ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim2.4
Utility3.3
Positioning3.2
Opening Duels0.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.2
Utility3.3
Mechanics4.4
Opening Duels0.0
Win Impact3.9

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.02
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time637ms−49ms
first ⅓ avg 686ms → last ⅓ avg 637ms
Headshot accuracy15.2%+2.2%
first ⅓ avg 13.0% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–1 · eldorado, 10 Jul →
33%Best headshot accuracy · 9–3 · eldorado, 9 Jul →
453msFastest reaction time · 9–4 · inferno, 4 Jul →
13–3Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
16–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 79% over 14anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB3114–1745%-0.06
nukeB168–850%-0.05
cacheS1411–379%-0.02
dust2A95–456%-0.03
eldoradoA85–363%-0.01
anubisD81–713%-0.06
overpass—43–175%-0.01
ancient—31–233%-0.06
vertigo—20–20%-0.04
mirage—11–0100%-0.04
boulder—10–10%-0.06
debris—10–10%-0.11
sanctum—10–10%-0.14
train—10–10%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

416Matches
48%Win rate
0.75Avg K/D
61.8ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno12145%0.7711.2
Nuke10152%0.8111.8
Dust26441%0.7211.7
Cache3168%0.7711.8
Overpass2850%0.7110.5
Mirage1942%0.6511.0
Ancient1323%0.629.7
Anubis1354%0.729.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
26.6%Accuracy (enemy spotted)
26.6%Spray accuracy
69.9%Counter-strafing
12.6°Preaim
645msReaction time
24.5%T opening success
23.5%CT opening success
0.33Enemies flashed / flash
2.0%Flash assists
6.88HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6464° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8463% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.331 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–130.0112%15 Oct →
inferno3–13-0.1114%3 Oct →
cache13–9-0.057%3 Oct →
nuke13–8-0.0615%30 Sept →
dust213–30.0330%29 Sept →
mirage13–11-0.0410%25 Sept →
ancient10–13-0.0722%28 Aug →
nuke13–11-0.0717%25 Aug →
cache13–40.0322%25 Aug →
nuke6–13-0.1024%25 Aug →
inferno13–11-0.1113%14 Aug →
ancient3–13-0.0528%14 Aug →
nuke10–130.007%7 Aug →
inferno9–13-0.0813%3 Aug →
inferno10–13-0.0314%1 Aug →
inferno8–13-0.0220%1 Aug →
inferno16–14-0.0532%31 Jul →
cache13–6-0.0114%30 Jul →
inferno8–13-0.0219%30 Jul →
overpass9–13-0.040%30 Jul →
vertigo7–9-0.0715%29 Jul →
inferno9–7-0.1613%29 Jul →
boulder5–13-0.0611%26 Jul →
inferno16–13-0.0210%24 Jul →
cache22–25-0.0411%22 Jul →
inferno11–13-0.0417%22 Jul →
inferno1–13-0.1414%19 Jul →
overpass13–40.0413%19 Jul →
inferno8–13-0.0110%19 Jul →
cache10–13-0.076%19 Jul →
cache13–50.0114%19 Jul →
eldorado9–6-0.1420%19 Jul →
nuke16–130.0115%18 Jul →
dust216–13-0.058%18 Jul →
cache19–16-0.0215%18 Jul →
eldorado6–9-0.1317%18 Jul →
nuke13–8-0.0313%17 Jul →
anubis7–13-0.065%17 Jul →
dust27–13-0.065%14 Jul →
inferno13–50.0219%14 Jul →
eldorado8–8-0.039%14 Jul →
dust213–11-0.0321%14 Jul →
inferno13–110.0116%14 Jul →
anubis11–13-0.0411%12 Jul →
dust27–13-0.0515%12 Jul →
eldorado1–9-0.0829%12 Jul →
inferno13–70.0719%10 Jul →
eldorado9–10.2612%10 Jul →
inferno9–13-0.0417%10 Jul →
inferno6–9-0.108%9 Jul →
eldorado9–30.036%9 Jul →
eldorado9–30.0433%9 Jul →
inferno9–30.1219%9 Jul →
eldorado9–60.0121%9 Jul →
debris8–8-0.1110%9 Jul →
vertigo7–9-0.0111%9 Jul →
cache12–12-0.028%9 Jul →
anubis12–12-0.099%9 Jul →
inferno4–9-0.1322%8 Jul →
nuke9–13-0.0511%5 Jul →
dust213–11-0.0415%5 Jul →
overpass13–70.005%4 Jul →
inferno9–4-0.0311%4 Jul →
inferno9–4-0.0417%4 Jul →
nuke4–9-0.008%4 Jul →
sanctum4–9-0.1427%4 Jul →
inferno13–11-0.0213%3 Jul →
inferno0–9-0.2933%1 Jul →
nuke7–9-0.1115%1 Jul →
inferno9–20.1013%1 Jul →
anubis11–13-0.0623%29 Jun →
inferno13–11-0.0414%29 Jun →
anubis5–13-0.105%29 Jun →
nuke1–13-0.0820%29 Jun →
cache16–14-0.029%28 Jun →
inferno13–9-0.015%28 Jun →
nuke9–3-0.018%28 Jun →
ancient13–7-0.0632%26 Jun →
inferno11–13-0.0622%18 Jun →
nuke10–13-0.089%31 May →
anubis1–4-0.050%31 May →
cache13–5-0.0613%29 Apr →
cache13–50.0119%29 Apr →
cache13–90.0119%29 Apr →
nuke12–12-0.0310%27 Apr →
anubis3–3-0.080%27 Apr →
cache13–11-0.048%24 Apr →
nuke13–8-0.0819%24 Apr →
dust24–13-0.0522%5 Mar →
overpass13–11-0.062%3 Mar →
dust24–13-0.079%22 Jan →
dust213–70.0220%22 Jan →
anubis10–130.0215%21 Jan →
inferno4–9-0.307%21 Jan →
nuke9–7-0.029%21 Jan →
inferno2–9-0.170%21 Jan →
inferno8–8-0.0513%17 Jan →
inferno1–13-0.099%9 Jan →
nuke13–11-0.0917%5 Jan →
train8–13-0.0613%5 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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