Amb1tious

Amb1tious — CS2 Stats

76561198015973159[U:1:55707431]Steam profile ↗✓ No bans

530Tracked matches57%Win rate2021Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating15,065Purple band · top ~28.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,065 +181 25 Jul – 29 Sept · 22 days played
11,69016,140peak 16,14025 Jul29 Sept
16,204Peak Premier in tracked matches
35Days played since 2026-07-25

Premier CS Rating

  • 1,075 below peak (16,140)
  • -485 over 30 days · declining
  • Next: Pink band at 20,000 — 4,935 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAmb1tiousFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,065 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning62
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY55–38–7Last 10055%Win rateWWLLLLLLWW

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +3.0pp headshot accuracy · +25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 611ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 581ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.7
Utility2.3
Positioning6.2
Opening Duels5.2
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.2
Utility2.3
Mechanics6.6
Opening Duels7.3
Win Impact7.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time570ms−29ms
first ⅓ avg 599ms → last ⅓ avg 570ms
Headshot accuracy18.5%−0.7%
first ⅓ avg 19.2% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · cache, 15 Sept →
45%Best headshot accuracy · 4–9 · inferno, 10 Sept →
422msFastest reaction time · 13–10 · mirage, 13 Aug →
13–1Biggest win · dust2, 2 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 64% over 14ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A3924–1562%0.03
mirageA1710–759%0.02
infernoA149–564%0.01
ancientD124–833%0.01
nukeB105–550%-0.00
cacheC73–443%0.03
anubis—10–10%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

47Matches
57%Win rate
1.27Avg K/D
94.9ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21173%1.5320.7
Mirage967%1.1716.2
Nuke771%1.3817.6
Ancient60%0.9116.8
Inferno650%1.4719.5
Anubis1100%1.6423.0
Cache10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
36.6%Accuracy (enemy spotted)
38.1%Spray accuracy
79.8%Counter-strafing
8.7°Preaim
568msReaction time
61.9%T opening success
56.1%CT opening success
0.38Enemies flashed / flash
1.3%Flash assists
8.47HE damage / grenade
1.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3822 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–60.0726%1 Oct →
ancient8–10.1017%1 Oct →
dust22–130.0719%1 Oct →
cache12–160.0317%29 Sept →
dust28–130.0524%25 Sept →
dust211–130.0522%25 Sept →
dust29–13-0.0016%24 Sept →
dust24–130.1413%24 Sept →
mirage13–8-0.0718%21 Sept →
dust213–110.0816%20 Sept →
inferno9–50.1211%20 Sept →
dust212–120.0120%19 Sept →
ancient11–13-0.0128%19 Sept →
cache13–60.1820%15 Sept →
dust26–13-0.0616%15 Sept →
inferno13–80.024%15 Sept →
mirage13–30.0211%15 Sept →
inferno13–11-0.0212%14 Sept →
dust213–70.0620%14 Sept →
dust213–10-0.0016%13 Sept →
dust26–00.0814%13 Sept →
mirage6–130.035%13 Sept →
inferno13–110.1022%13 Sept →
dust212–120.0728%13 Sept →
inferno13–30.0822%13 Sept →
dust212–10.1020%13 Sept →
dust29–13-0.1024%13 Sept →
dust23–13-0.0117%12 Sept →
mirage13–70.0811%12 Sept →
dust213–3-0.0613%12 Sept →
ancient10–130.0611%11 Sept →
inferno4–9-0.0845%10 Sept →
mirage13–40.0331%10 Sept →
dust27–13-0.0523%10 Sept →
dust213–90.0228%9 Sept →
dust29–130.0220%9 Sept →
dust213–40.0119%9 Sept →
dust213–30.029%9 Sept →
dust212–12-0.0216%9 Sept →
mirage15–150.0322%8 Sept →
cache13–60.0413%7 Sept →
mirage3–13-0.056%7 Sept →
ancient5–13-0.0234%5 Sept →
dust213–100.0314%5 Sept →
dust213–60.0420%4 Sept →
mirage11–90.0810%3 Sept →
dust213–110.0935%3 Sept →
dust213–90.0313%3 Sept →
nuke13–11-0.0214%3 Sept →
nuke10–13-0.0318%2 Sept →
dust213–10.0020%2 Sept →
dust213–80.0517%28 Aug →
dust25–13-0.0118%28 Aug →
inferno13–60.0921%27 Aug →
cache10–13-0.0322%13 Aug →
mirage13–80.0429%13 Aug →
mirage13–10-0.046%13 Aug →
nuke3–13-0.0528%13 Aug →
nuke7–13-0.026%12 Aug →
inferno13–80.0522%11 Aug →
inferno9–13-0.0427%11 Aug →
nuke13–11-0.0219%11 Aug →
nuke13–7-0.0423%11 Aug →
ancient13–100.0216%10 Aug →
dust213–100.0523%10 Aug →
dust213–6-0.0417%9 Aug →
ancient13–160.0415%9 Aug →
ancient13–16-0.0819%3 Aug →
inferno3–13-0.084%3 Aug →
dust213–90.0020%3 Aug →
ancient15–150.0414%31 Jul →
dust213–60.0812%31 Jul →
dust213–40.0922%31 Jul →
nuke13–40.0711%31 Jul →
dust213–60.0421%31 Jul →
inferno13–110.0323%30 Jul →
mirage3–13-0.0322%30 Jul →
dust213–30.0516%30 Jul →
cache15–150.0423%30 Jul →
ancient13–70.0520%30 Jul →
inferno15–150.0322%29 Jul →
nuke10–130.0015%29 Jul →
mirage8–13-0.0216%29 Jul →
ancient13–7-0.0413%28 Jul →
nuke13–60.0526%28 Jul →
dust213–10-0.0120%28 Jul →
mirage13–70.0922%28 Jul →
mirage16–120.0322%28 Jul →
dust210–00.1015%27 Jul →
nuke14–160.0325%27 Jul →
mirage9–130.0430%27 Jul →
ancient14–160.0125%27 Jul →
anubis1–90.0421%27 Jul →
ancient8–13-0.037%26 Jul →
inferno6–13-0.0622%26 Jul →
dust211–130.0423%26 Jul →
mirage11–13-0.0430%26 Jul →
cache14–160.0116%26 Jul →
inferno13–10-0.0318%25 Jul →
cache13–11-0.0418%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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