ins.

ins. — CS2 Stats

76561198151453699[U:1:191187971]Steam profile ↗✓ No bans

506Tracked matches57%Win rate2020Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating15,189Purple band · top ~27.6% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

+1374Premier CS Rating · 13,815 → 15,189
+117Tracked matches · now 506
+8.5ppWin rate · 48.1% → 56.7%

Rating over time

15,189Peak Premier on CSDB
1Days observed since 2026-09-02

Premier CS Rating

  • At peak — 15,189
  • Next: Pink band at 20,000 — 4,811 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGins.FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,189 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning60
Utility42

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim6.9
Utility4.2
Positioning6.0
Opening Duels2.4
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.0
Utility4.2
Mechanics5.5
Opening Duels4.1
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

104Matches
51%Win rate
1.08Avg K/D
75.0ADR
56%Headshot %

Clutches & streaks

34%1v1 clutch win
14%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22576%1.2616.8
Mirage2055%0.9214.6
Nuke1553%1.2215.0
Inferno1233%0.9012.3
Ancient1233%0.9014.7
Anubis1136%1.2715.0
Cache838%1.0515.9
Vertigo10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.1%Spray accuracy
74.8%Counter-strafing
9.8°Preaim
584msReaction time
52.2%T opening success
40.8%CT opening success
0.48Enemies flashed / flash
1.4%Flash assists
6.38HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.