† Baba Yaga †

† Baba Yaga † — CS2 Stats

NE76561198015612632[U:1:55346904]Steam profile ↗✓ No bans

370Tracked matches53%Win rate2020Tracked since
1,537Hours in CS17Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,004Top 50% of 205,709 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80597 of 253493 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,004 +1,915 12 Jun – 14 Oct · 31 days played
17,65521,301peak 21,30112 Jun14 Oct
21,301Peak Premier in tracked matches
1,681Highest Faceit ELO seen on CSDB
47Days played since 2026-06-12

Premier CS Rating

  • 1,297 below peak (21,301)
  • +699 over 90 days
  • Next: Red band at 25,000 — 4,996 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches32——
Win rate50%——
K/D0.97——
Headshot %41%——

Measured 23 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.2%46.8%48.2%10.1% short
Shot accuracy16.2%13.0%13.2%above
Kill/death ratio1.131.061.07above
Match win rate49.3%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG† Baba Yaga †FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,004 · Pink bandPEAK ELO1,681csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning64
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateWLLWWWWWLL

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −2.1pp headshot accuracy · +1ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 584ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.1
Utility5.9
Positioning6.4
Opening Duels5.2
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility5.9
Mechanics7.0
Opening Duels4.9
Win Impact6.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time573ms−52ms
first ⅓ avg 625ms → last ⅓ avg 573ms
Headshot accuracy19.1%+1.5%
first ⅓ avg 17.6% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–7 · inferno, 6 Jul →
63%Best headshot accuracy · 1–6 · nuke, 21 Jul →
398msFastest reaction time · 13–11 · anubis, 3 Sept →
13–0Biggest win · mirage, 10 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 78% over 9ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%0.00
infernoS1711–665%-0.00
cacheB168–850%-0.00
ancientC156–940%0.03
nukeB115–645%-0.01
anubisA95–456%0.02
dust2S97–278%0.01
overpass—10–10%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,256Lifetime kills
1.13K/D · Top 50% of Level 8 players
1,973Matches
49.3%Match win rate · Top 25% of Level 8 players
38.2%Headshot %
16.2%Shot accuracy · Top 25% of Level 8 players
5,426MVPs
800Hours (in match)
1,416Bombs planted
345Bombs defused

Most-used weapons

Lifetime map wins

3,516inferno
2,270dust2
881cbble
450nuke
311train
167vertigo
38lake
24safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

358Matches
51%Win rate
1.14Avg K/D
82.6ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6546%1.0116.7
Ancient4360%1.0917.5
Inferno3751%1.1117.9
Anubis3060%1.1516.2
Dust22241%0.9215.6
Cache1953%1.1817.1
Nuke1040%1.0715.3
Overpass425%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.1%Spray accuracy
81.5%Counter-strafing
8.9°Preaim
567msReaction time
49.5%T opening success
49.7%CT opening success
0.51Enemies flashed / flash
7.1%Flash assists
10.61HE damage / grenade
8.39Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–130.0027%16 Oct →
anubis11–13-0.047%14 Oct →
inferno7–13-0.0814%11 Oct →
cache13–80.0317%11 Oct →
inferno12–40.0424%9 Oct →
dust213–9-0.0020%9 Oct →
inferno13–8-0.0519%28 Sept →
nuke13–7-0.0120%28 Sept →
mirage8–130.0124%28 Sept →
ancient9–13-0.0120%27 Sept →
anubis13–100.1018%26 Sept →
cache8–130.0325%24 Sept →
cache9–13-0.0413%23 Sept →
cache16–140.0441%4 Sept →
anubis13–110.0220%3 Sept →
mirage9–13-0.0419%31 Aug →
inferno13–80.0118%31 Aug →
anubis4–130.0228%25 Aug →
cache14–16-0.0114%25 Aug →
inferno10–130.0120%14 Aug →
cache13–40.0415%6 Aug →
anubis13–40.0225%6 Aug →
cache8–13-0.0118%4 Aug →
inferno25–21-0.0114%3 Aug →
anubis13–100.0215%31 Jul →
ancient13–7-0.0412%30 Jul →
ancient11–130.0623%27 Jul →
inferno14–16-0.0414%27 Jul →
ancient13–9-0.0112%25 Jul →
cache5–13-0.0413%25 Jul →
inferno13–7-0.0113%24 Jul →
cache13–4-0.0721%23 Jul →
ancient1–70.0726%21 Jul →
ancient10–130.0117%21 Jul →
nuke1–6-0.0763%21 Jul →
mirage13–110.0415%19 Jul →
mirage9–130.1021%19 Jul →
anubis13–5-0.0415%18 Jul →
ancient10–130.0214%18 Jul →
dust29–13-0.0111%18 Jul →
nuke13–110.0124%17 Jul →
cache13–30.0022%17 Jul →
dust26–10.019%17 Jul →
nuke8–13-0.0122%16 Jul →
mirage9–13-0.0115%16 Jul →
ancient10–13-0.0022%14 Jul →
ancient6–13-0.0018%14 Jul →
dust213–10-0.0116%14 Jul →
mirage13–8-0.0521%14 Jul →
anubis6–130.0613%11 Jul →
inferno13–50.0527%11 Jul →
anubis5–130.0510%11 Jul →
ancient9–130.0616%11 Jul →
mirage13–90.0223%11 Jul →
inferno13–80.0417%11 Jul →
cache13–90.009%10 Jul →
mirage13–00.0221%10 Jul →
dust213–60.039%10 Jul →
cache6–130.0513%10 Jul →
mirage4–13-0.0021%9 Jul →
ancient13–70.0720%9 Jul →
dust213–80.0417%8 Jul →
nuke9–13-0.0019%8 Jul →
cache13–90.0011%8 Jul →
mirage6–13-0.0119%8 Jul →
mirage13–16-0.0121%6 Jul →
mirage10–13-0.055%6 Jul →
inferno6–9-0.1131%6 Jul →
inferno9–70.1310%6 Jul →
cache13–8-0.039%3 Jul →
mirage13–10-0.0510%3 Jul →
ancient13–40.0613%3 Jul →
nuke13–80.0924%2 Jul →
ancient4–13-0.0019%1 Jul →
cache10–13-0.0525%1 Jul →
nuke3–13-0.1117%1 Jul →
mirage13–7-0.0221%1 Jul →
inferno13–16-0.0019%1 Jul →
mirage13–40.0521%30 Jun →
inferno5–130.0510%30 Jun →
ancient13–10-0.018%28 Jun →
nuke13–50.0313%28 Jun →
nuke3–13-0.059%27 Jun →
cache12–120.0414%27 Jun →
mirage13–40.0719%27 Jun →
inferno13–9-0.0616%25 Jun →
nuke3–13-0.0429%25 Jun →
mirage8–130.0133%25 Jun →
mirage16–14-0.069%24 Jun →
mirage13–10.0219%24 Jun →
inferno13–6-0.0342%24 Jun →
mirage8–130.0022%24 Jun →
mirage0–80.0420%23 Jun →
mirage13–5-0.0414%23 Jun →
inferno13–50.0215%17 Jun →
dust213–70.029%14 Jun →
overpass10–130.0411%14 Jun →
dust23–70.0028%14 Jun →
ancient13–50.118%13 Jun →
dust213–80.0215%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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