✪ Blodstrupmoen

✪ Blodstrupmoen — CS2 Stats

76561198015180517[U:1:54914789]Steam profile ↗✓ No bans

2,366Tracked matches53%Win rate2020Tracked since
3,263Hours in CS
CSDB Rating7.0 StrongPositional Player
Premier CS Rating20,886Top 50% of 199,032 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#67629 of 246933 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 9 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,886 +886 9 Aug – 25 Sept · 25 days played
17,03322,010peak 22,0109 Aug25 Sept
22,010Peak Premier in tracked matches
25Days played since 2026-08-09

Premier CS Rating

  • 1,124 below peak (22,010)
  • +767 over 30 days · improving
  • Next: Red band at 25,000 — 4,114 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches53——
Win rate55%——
K/D1.17——
Headshot %37%——

Measured 1 Sep 2026 → 27 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.9%46.9%49.2%8.3% short
Shot accuracy13.0%13.0%13.3%0.4% short
Kill/death ratio1.211.081.12above
Match win rate47.6%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ BlodstrupmoenPREMIER20,886 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning71
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLLWLWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −3.3pp headshot accuracy · +17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 564ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 535ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.7
Utility5.4
Positioning7.1
Opening Duels6.1
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 61% T opening-duel success — entries that actually open the round.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning7.1
Utility5.4
Mechanics5.9
Opening Duels8.4
Win Impact6.1

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time544ms−28ms
first ⅓ avg 572ms → last ⅓ avg 544ms
Headshot accuracy17.1%+1.2%
first ⅓ avg 15.9% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · anubis, 28 Aug →
67%Best headshot accuracy · 3–0 · nuke, 23 Aug →
359msFastest reaction time · 13–6 · dust2, 3 Sept →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 64% over 28ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2818–1064%0.01
infernoC197–1237%0.01
cacheA138–562%0.01
ancientD134–931%0.01
mirageA116–555%0.02
nukeD93–633%0.03
anubisA74–357%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,366Lifetime kills
1.21K/D · Top 25% of Pink band
5,328Matches
47.6%Match win rate · Top 50% of Pink band
40.9%Headshot %
13.0%Shot accuracy
12,036MVPs
3,263Hours (in match)
4,908Bombs planted
1,796Bombs defused

Most-used weapons

AK-4750,077
AWP19,780
P2503,313
FAMAS1,998
Tec-91,921

Lifetime map wins

11,461dust2
11,445inferno
4,465nuke
2,175train
1,190vertigo
483cbble
25office
19dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,024Matches
51%Win rate
1.15Avg K/D
83.1ADR
32%Headshot %

Clutches & streaks

37%1v1 clutch win
32%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4245%1.1316.9
Dust23658%1.4818.4
Ancient3262%1.4217.4
Inferno3269%1.2515.8
Nuke1942%1.2718.5
Anubis650%1.3319.8
Vertigo4100%2.1615.0
Train2100%1.2820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
38.7%Accuracy (enemy spotted)
38.6%Spray accuracy
76.4%Counter-strafing
9.7°Preaim
532msReaction time
61.5%T opening success
65.4%CT opening success
0.48Enemies flashed / flash
6.8%Flash assists
6.84HE damage / grenade
8.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4806 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0011%25 Sept →
mirage9–130.0214%25 Sept →
nuke16–140.048%25 Sept →
anubis14–160.0315%25 Sept →
dust213–50.0011%18 Sept →
dust213–20.0717%18 Sept →
nuke13–10.0316%18 Sept →
dust213–50.0621%16 Sept →
inferno13–70.0632%16 Sept →
mirage11–130.009%16 Sept →
cache13–50.0318%14 Sept →
mirage8–13-0.0413%14 Sept →
cache13–90.0410%13 Sept →
ancient6–130.055%13 Sept →
inferno13–80.0310%13 Sept →
nuke11–13-0.0123%12 Sept →
dust29–130.0235%12 Sept →
mirage13–70.0835%12 Sept →
dust24–130.0420%12 Sept →
ancient13–10.0516%12 Sept →
inferno8–130.0229%11 Sept →
cache4–13-0.0217%11 Sept →
inferno13–80.0825%11 Sept →
inferno13–80.0313%11 Sept →
ancient13–80.0322%11 Sept →
dust213–100.0113%11 Sept →
mirage13–8-0.028%6 Sept →
nuke10–130.0117%6 Sept →
inferno6–13-0.0320%6 Sept →
nuke4–130.0513%4 Sept →
inferno13–80.0026%3 Sept →
dust22–13-0.0514%3 Sept →
dust213–4-0.038%3 Sept →
mirage11–130.0115%3 Sept →
dust213–60.1013%3 Sept →
inferno9–13-0.0210%2 Sept →
cache13–6-0.0211%2 Sept →
ancient10–13-0.0320%1 Sept →
inferno1–13-0.0714%1 Sept →
dust216–130.0823%1 Sept →
dust213–50.0511%1 Sept →
dust213–90.0115%31 Aug →
mirage10–130.0116%31 Aug →
cache13–90.0231%31 Aug →
dust213–9-0.0414%31 Aug →
cache10–13-0.0122%30 Aug →
cache13–60.0612%30 Aug →
inferno10–13-0.084%30 Aug →
anubis4–13-0.072%30 Aug →
anubis16–12-0.047%28 Aug →
dust213–11-0.047%28 Aug →
inferno9–130.0513%28 Aug →
ancient5–13-0.0712%28 Aug →
dust213–50.0727%28 Aug →
inferno13–10.1131%28 Aug →
anubis13–40.1220%28 Aug →
mirage13–50.029%28 Aug →
inferno6–13-0.0524%28 Aug →
dust213–70.0030%28 Aug →
cache8–13-0.0411%28 Aug →
dust213–100.0120%23 Aug →
ancient13–7-0.0019%23 Aug →
inferno3–13-0.0617%23 Aug →
nuke3–00.1167%23 Aug →
mirage13–50.0225%21 Aug →
dust213–10.068%21 Aug →
cache13–100.0513%21 Aug →
nuke10–13-0.0120%21 Aug →
inferno10–13-0.0216%21 Aug →
anubis13–80.069%21 Aug →
dust215–150.0015%21 Aug →
mirage13–20.0416%21 Aug →
anubis13–110.0414%21 Aug →
mirage13–90.1112%19 Aug →
dust23–13-0.0520%19 Aug →
dust213–110.038%19 Aug →
inferno9–130.0522%19 Aug →
ancient13–60.0213%19 Aug →
cache3–13-0.099%17 Aug →
anubis9–13-0.0026%17 Aug →
dust24–13-0.0919%17 Aug →
nuke13–16-0.0124%16 Aug →
dust216–140.0726%16 Aug →
inferno10–130.0214%16 Aug →
cache10–130.0315%16 Aug →
dust213–90.053%15 Aug →
ancient11–130.0415%14 Aug →
ancient13–160.019%14 Aug →
ancient9–130.046%14 Aug →
inferno15–15-0.016%14 Aug →
ancient8–130.0216%14 Aug →
inferno13–2-0.0111%14 Aug →
ancient2–13-0.0417%13 Aug →
dust211–130.0321%12 Aug →
ancient11–13-0.0117%9 Aug →
dust28–13-0.0510%9 Aug →
nuke10–130.0523%9 Aug →
cache13–60.0526%9 Aug →
dust27–13-0.0623%9 Aug →
cache13–40.0024%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →