Sle1K

Sle1K — CS2 Stats

NO76561198039979605[U:1:79713877]Steam profile ↗✓ No bans

2,049Tracked matches53%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating14,881Blue band · top ~29% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 21 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,881 +2,249 21 Aug – 26 Sept · 28 days played
11,66116,258peak 16,25821 Aug26 Sept
16,258Peak Premier in tracked matches
29Days played since 2026-08-21

Premier CS Rating

  • 1,377 below peak (16,258)
  • +3,220 over 30 days · improving
  • Next: Purple band at 15,000 — 119 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSle1KPREMIER14,881 · Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning54
Utility66

0–100 skill scores via Leetify.

Recent form

COLD52–45–3Last 10052%Win rateLLWLWLLLWL

Last 10 vs previous 10: −60pp win rate · −0.01 avg rating · −3.1pp headshot accuracy · +6ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 467ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 562ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.1
Utility6.6
Positioning5.4
Opening Duels2.6
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 52% on T to 35% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.4
Utility6.6
Mechanics6.4
Opening Duels3.3
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time544ms+7ms
first ⅓ avg 536ms → last ⅓ avg 544ms
Headshot accuracy20.6%−0.3%
first ⅓ avg 20.9% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 16 Sept →
41%Best headshot accuracy · 8–13 · mirage, 29 Aug →
359msFastest reaction time · 13–3 · inferno, 22 Aug →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
6–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 70% over 10mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A3117–1455%0.01
infernoB1910–953%-0.03
mirageC156–940%-0.00
ancientC104–640%0.01
cacheS107–370%-0.01
nukeA85–363%0.01
anubisC73–443%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

184Matches
56%Win rate
0.99Avg K/D
67.2ADR
51%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3171%1.2514.5
Inferno3070%1.1014.1
Mirage2934%0.8012.4
Dust22564%1.0213.9
Nuke1547%1.1215.0
Anubis667%1.0213.8
Vertigo3100%0.8712.0
Train1100%0.5913.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.6%Spray accuracy
79.0%Counter-strafing
8.8°Preaim
545msReaction time
51.8%T opening success
34.8%CT opening success
0.63Enemies flashed / flash
7.9%Flash assists
9.05HE damage / grenade
10.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.8051% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0226%26 Sept →
ancient6–130.0022%26 Sept →
dust213–50.0924%26 Sept →
anubis7–13-0.0410%26 Sept →
mirage13–100.0817%26 Sept →
mirage4–110.0419%26 Sept →
dust210–13-0.0519%25 Sept →
mirage9–13-0.0322%25 Sept →
nuke16–14-0.0112%25 Sept →
anubis14–160.0121%25 Sept →
inferno9–13-0.0521%23 Sept →
dust213–10-0.0323%22 Sept →
mirage13–9-0.0513%22 Sept →
anubis13–11-0.0215%20 Sept →
dust213–50.1027%18 Sept →
dust213–20.0924%18 Sept →
nuke13–1-0.0420%18 Sept →
dust213–7-0.0122%18 Sept →
dust213–50.1434%16 Sept →
inferno13–70.0224%16 Sept →
mirage11–13-0.0417%16 Sept →
inferno16–140.0129%15 Sept →
cache13–8-0.0524%15 Sept →
cache13–50.0315%14 Sept →
mirage8–130.0728%14 Sept →
cache13–90.0224%13 Sept →
ancient6–130.0016%13 Sept →
nuke11–13-0.0110%12 Sept →
dust29–13-0.0529%12 Sept →
dust24–13-0.120%12 Sept →
ancient13–10.0723%12 Sept →
inferno8–130.0022%11 Sept →
cache4–130.0027%11 Sept →
inferno13–8-0.0215%11 Sept →
inferno13–80.0123%11 Sept →
ancient13–80.0318%11 Sept →
dust213–10-0.0019%11 Sept →
ancient6–13-0.0119%9 Sept →
nuke13–70.0112%9 Sept →
cache16–12-0.0224%9 Sept →
dust27–130.0221%8 Sept →
nuke10–130.0116%6 Sept →
inferno6–13-0.0326%6 Sept →
anubis9–13-0.0121%5 Sept →
nuke13–70.1124%5 Sept →
dust26–13-0.0624%5 Sept →
cache16–120.0236%5 Sept →
dust25–130.0139%4 Sept →
inferno13–9-0.0526%4 Sept →
mirage13–90.0113%4 Sept →
inferno13–80.0228%3 Sept →
dust22–13-0.0626%3 Sept →
dust213–4-0.0525%3 Sept →
ancient10–13-0.048%1 Sept →
inferno1–13-0.090%1 Sept →
dust216–13-0.0320%1 Sept →
dust213–90.0730%31 Aug →
mirage10–13-0.0314%31 Aug →
cache13–90.0015%31 Aug →
mirage8–13-0.0441%29 Aug →
dust213–6-0.0816%29 Aug →
cache10–13-0.0724%29 Aug →
anubis16–120.0925%28 Aug →
dust213–110.0723%28 Aug →
inferno9–13-0.0721%28 Aug →
ancient5–13-0.0617%28 Aug →
dust213–5-0.0228%28 Aug →
inferno13–10.0727%28 Aug →
anubis13–4-0.0318%28 Aug →
ancient7–110.0931%28 Aug →
dust213–60.0427%28 Aug →
mirage13–10-0.0424%27 Aug →
ancient13–11-0.0121%27 Aug →
dust215–150.0214%26 Aug →
inferno12–16-0.0619%26 Aug →
dust215–150.0227%26 Aug →
mirage11–130.0624%26 Aug →
dust25–130.018%26 Aug →
mirage9–13-0.0223%25 Aug →
dust213–40.1125%25 Aug →
dust211–130.0724%25 Aug →
anubis5–130.0425%25 Aug →
dust211–13-0.0713%24 Aug →
mirage7–130.0119%24 Aug →
inferno11–13-0.0912%24 Aug →
dust213–60.0128%24 Aug →
mirage13–90.0025%23 Aug →
ancient13–70.0120%23 Aug →
cache9–13-0.0517%23 Aug →
dust26–130.0019%23 Aug →
inferno13–6-0.0625%22 Aug →
inferno13–8-0.0629%22 Aug →
nuke16–140.0618%22 Aug →
inferno13–30.0123%22 Aug →
mirage13–5-0.0519%21 Aug →
dust213–10.0414%21 Aug →
cache13–100.0019%21 Aug →
nuke10–13-0.0920%21 Aug →
inferno10–13-0.0319%21 Aug →
dust215–150.0014%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →