Acefire

Acefire — CS2 Stats

NO76561198015119516[U:1:54853788]Steam profile ↗✓ No bans

252Tracked matches38%Win rate2022Tracked since
424Hours in CS
CSDB Rating2.9 LearningPositional Player
Premier CS Rating10,705Blue band · top ~51.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 252 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 10 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,705 -2,602 10 Mar – 9 Sept · 19 days played
10,46314,405peak 14,40510 Mar9 Sept
14,405Peak Premier in tracked matches
41Days played since 2025-03-10

Premier CS Rating

  • 3,700 below peak (14,405)
  • 0 over 30 days · steady
  • Next: Purple band at 15,000 — 4,295 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-05
  • Light Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.0%41.9%44.3%6.3% short
Shot accuracy13.8%9.6%11.8%above
Kill/death ratio1.030.981.03meets
Match win rate44.6%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAcefirePREMIER10,705 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim31
Positioning40
Utility37

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateWLLLLLLLLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · −16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 597ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 627ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim3.1
Utility3.7
Positioning4.0
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning4.0
Utility3.7
Mechanics4.6
Opening Duels0.0
Win Impact1.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.03
Reaction time667ms+8ms
first ⅓ avg 660ms → last ⅓ avg 667ms
Headshot accuracy13.6%+0.7%
first ⅓ avg 12.9% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–3 · nuke, 23 Mar →
35%Best headshot accuracy · 9–0 · nuke, 23 Mar →
406msFastest reaction time · 0–5 · anubis, 6 Apr →
13–1Biggest win · train, 1 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 83% over 6cacheWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientD237–1630%-0.00
nukeA2212–1055%0.03
dust2C166–1038%-0.04
anubisD103–730%-0.05
infernoD92–722%-0.03
cacheD71–614%-0.05
mirageS65–183%0.01
train—43–175%-0.01
overpass—22–0100%0.06
vertigo—11–0100%-0.00

Across the last 100 tracked matches.

Lifetime stats

19,008Lifetime kills
1.03K/D · Top 50% of Blue band
1,145Matches
44.6%Match win rate · Top 50% of Blue band
38.0%Headshot %
13.8%Shot accuracy · Top 50% of Blue band
1,912MVPs
424Hours (in match)
1,392Bombs planted
259Bombs defused

Most-used weapons

Lifetime map wins

3,280dust2
1,380inferno
1,113nuke
212train
166cbble
131vertigo
62bank
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
1.20Avg K/D
48.0ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
27.8%Accuracy (enemy spotted)
27.7%Spray accuracy
70.9%Counter-strafing
10.2°Preaim
660msReaction time
24.5%T opening success
25.4%CT opening success
0.45Enemies flashed / flash
1.7%Flash assists
6.82HE damage / grenade
4.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.724% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4505 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.5439% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache16–130.0116%13 Aug →
mirage10–13-0.0312%13 Aug →
ancient7–13-0.0610%11 Aug →
dust25–13-0.084%11 Aug →
ancient9–13-0.0120%9 Aug →
ancient9–13-0.027%9 Aug →
dust27–13-0.0611%9 Aug →
anubis4–13-0.069%9 Aug →
inferno9–13-0.0729%8 Aug →
nuke13–9-0.026%8 Aug →
cache15–15-0.0311%8 Aug →
ancient11–13-0.0320%8 Aug →
cache2–13-0.0920%8 Aug →
anubis13–8-0.0612%31 Jul →
cache14–16-0.048%30 Jul →
dust213–6-0.0120%30 Jul →
ancient6–13-0.047%30 Jul →
cache1–13-0.048%30 Jul →
dust213–10-0.0523%28 Jul →
cache4–13-0.0811%28 Jul →
nuke13–10-0.0013%28 Jul →
anubis13–10-0.018%28 Jul →
ancient11–13-0.0614%26 Jul →
ancient8–13-0.0415%25 Jul →
ancient8–130.0315%25 Jul →
anubis13–10-0.0112%25 Jul →
mirage13–100.0316%25 Jul →
nuke13–30.0115%25 Jul →
dust24–13-0.0129%25 Jul →
ancient13–90.0112%29 May →
overpass13–10-0.0214%29 May →
dust214–160.0213%29 May →
inferno5–13-0.0410%28 May →
ancient9–130.0518%28 May →
nuke14–16-0.0813%28 May →
mirage13–11-0.0012%26 May →
anubis11–13-0.0611%26 May →
nuke6–13-0.0417%26 May →
vertigo13–5-0.0013%25 May →
cache12–12-0.0819%25 May →
mirage13–100.0315%4 Sept →
nuke9–13-0.0522%4 Sept →
ancient13–90.0316%2 Sept →
dust23–13-0.0517%2 Sept →
dust27–13-0.0211%31 Aug →
ancient11–13-0.0610%31 Aug →
train13–5-0.0412%29 Aug →
nuke4–13-0.0410%27 Aug →
dust213–11-0.058%27 Aug →
ancient13–70.0313%27 Aug →
dust23–13-0.104%17 Aug →
inferno13–6-0.037%17 Aug →
dust213–10-0.0312%15 Aug →
nuke13–110.0110%4 Aug →
dust213–40.0126%4 Aug →
ancient11–13-0.0317%4 Aug →
dust213–70.0312%1 Aug →
train13–10.0615%1 Aug →
ancient9–13-0.058%1 Aug →
ancient13–16-0.029%27 Jul →
inferno4–9-0.0620%7 Apr →
inferno7–13-0.0716%6 Apr →
nuke11–20.0424%6 Apr →
anubis0–5-0.080%6 Apr →
ancient13–80.0716%4 Apr →
nuke13–8-0.015%4 Apr →
anubis7–13-0.064%4 Apr →
inferno8–80.045%4 Apr →
inferno5–90.0010%3 Apr →
mirage13–40.0312%2 Apr →
ancient8–13-0.057%2 Apr →
inferno13–6-0.026%1 Apr →
ancient10–130.014%1 Apr →
nuke10–13-0.0420%30 Mar →
inferno6–13-0.007%30 Mar →
anubis7–13-0.074%30 Mar →
nuke13–40.0315%27 Mar →
anubis5–13-0.0613%27 Mar →
ancient13–40.056%27 Mar →
nuke7–90.107%27 Mar →
anubis8–13-0.0610%25 Mar →
mirage13–40.0132%25 Mar →
dust26–13-0.094%25 Mar →
nuke1–9-0.216%25 Mar →
ancient13–10.0819%24 Mar →
nuke7–13-0.1022%24 Mar →
nuke9–30.3418%23 Mar →
nuke9–00.2235%23 Mar →
nuke9–20.2914%23 Mar →
nuke1–9-0.1413%22 Mar →
nuke9–50.138%22 Mar →
ancient13–10.0522%19 Mar →
overpass13–30.1420%17 Mar →
train13–11-0.0315%17 Mar →
nuke12–160.0114%16 Mar →
dust24–13-0.0622%14 Mar →
train10–13-0.059%14 Mar →
ancient11–13-0.0011%14 Mar →
nuke9–60.1812%13 Mar →
dust27–13-0.093%10 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →