jtn

jtn — CS2 Stats

NO76561197961361703[U:1:1095975]Steam profile ↗✓ No bans

2,018Tracked matches48%Win rate2020Tracked since
CSDB Rating6.8 SolidSupport
Premier CS Rating21,625Top 50% of 194,975 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#57583 of 242818 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,018 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 26 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,625 +977 26 May – 2 Sept · 22 days played
19,31522,611peak 22,61126 May2 Sept
22,889Peak Premier in tracked matches
24Days played since 2026-05-26

Premier CS Rating

  • 986 below peak (22,611)
  • +108 over 30 days · steady
  • +1,626 over 90 days
  • Next: Red band at 25,000 — 3,375 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGjtnFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,625 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility63

0–100 skill scores via Leetify.

Recent form

HOT48–47–5Last 10048%Win rateWLWWWLWLWW

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating · −3.0pp headshot accuracy · −43ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 575ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 560ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.2
Utility6.3
Positioning6.3
Opening Duels5.2
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 60% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility6.3
Mechanics7.8
Opening Duels4.0
Win Impact4.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time606ms−80ms
first ⅓ avg 686ms → last ⅓ avg 606ms
Headshot accuracy23.7%−1.2%
first ⅓ avg 24.9% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–6 · nuke, 13 Aug →
44%Best headshot accuracy · 13–6 · dust2, 30 Jul →
477msFastest reaction time · 13–9 · dust2, 4 Aug →
13–3Biggest win · nuke, 25 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 75% over 8ancientWeakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
ancientD204–1620%0.01
cacheC197–1237%0.01
dust2B158–753%0.01
nukeA149–564%0.01
anubisA148–657%0.03
mirageS86–275%0.04
infernoB63–350%-0.01
overpass—21–150%0.02
train—11–0100%0.07
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

867Matches
52%Win rate
1.19Avg K/D
78.8ADR
50%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis7046%1.0117.8
Ancient7051%1.0116.6
Mirage5457%1.0415.7
Dust24751%1.0315.8
Inferno4646%1.0917.6
Vertigo3938%0.9614.8
Nuke2864%1.2016.4
Train667%1.2015.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
37.0%Accuracy (enemy spotted)
39.4%Spray accuracy
84.9%Counter-strafing
10.2°Preaim
598msReaction time
32.0%T opening success
59.8%CT opening success
0.57Enemies flashed / flash
8.7%Flash assists
9.95HE damage / grenade
7.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0332% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0724%24 Aug →
cache8–13-0.0229%24 Aug →
cache13–5-0.0728%24 Aug →
ancient13–7-0.0223%24 Aug →
cache16–130.0822%13 Aug →
mirage10–130.0927%13 Aug →
nuke13–60.1923%13 Aug →
anubis8–130.0420%13 Aug →
dust216–13-0.0020%11 Aug →
anubis13–6-0.0726%11 Aug →
ancient7–13-0.0018%11 Aug →
dust25–130.0423%11 Aug →
mirage16–130.0639%11 Aug →
ancient9–130.0427%9 Aug →
ancient9–130.0426%9 Aug →
dust27–13-0.0532%9 Aug →
anubis4–13-0.0222%9 Aug →
inferno9–130.0040%8 Aug →
nuke13–90.1031%8 Aug →
cache15–150.0414%8 Aug →
ancient11–13-0.0024%8 Aug →
cache2–130.0319%8 Aug →
inferno16–14-0.0025%4 Aug →
cache13–90.0118%4 Aug →
dust213–90.0416%4 Aug →
ancient6–130.1219%4 Aug →
cache7–13-0.0624%2 Aug →
dust25–13-0.0318%2 Aug →
anubis13–5-0.0215%2 Aug →
train13–100.0729%2 Aug →
vertigo11–40.0625%2 Aug →
cache13–110.0524%1 Aug →
dust212–16-0.0217%1 Aug →
anubis15–150.0424%1 Aug →
cache7–13-0.0913%1 Aug →
cache10–13-0.0333%31 Jul →
ancient15–150.0823%31 Jul →
anubis13–80.0727%31 Jul →
inferno13–11-0.0131%30 Jul →
nuke13–60.0130%30 Jul →
cache14–160.0425%30 Jul →
dust213–60.1244%30 Jul →
ancient6–130.0238%30 Jul →
cache1–13-0.0414%30 Jul →
cache15–150.0316%28 Jul →
dust213–100.0732%28 Jul →
cache4–130.0127%28 Jul →
nuke13–100.0427%28 Jul →
anubis13–100.0528%28 Jul →
ancient6–13-0.1123%26 Jul →
mirage13–70.0536%26 Jul →
inferno13–90.0619%26 Jul →
ancient11–13-0.0233%26 Jul →
cache13–80.0928%26 Jul →
cache1–13-0.1115%26 Jul →
ancient8–13-0.0338%25 Jul →
ancient8–130.0539%25 Jul →
anubis13–100.1725%25 Jul →
mirage13–100.0727%25 Jul →
nuke13–30.0935%25 Jul →
dust24–13-0.0619%25 Jul →
mirage13–11-0.0030%23 Jul →
cache13–40.1128%23 Jul →
dust211–130.0526%23 Jul →
nuke5–13-0.0533%23 Jul →
ancient11–130.0831%23 Jul →
anubis13–40.1129%23 Jul →
dust213–60.0019%21 Jul →
cache13–90.1133%21 Jul →
cache9–130.0720%21 Jul →
mirage13–80.0536%27 Jun →
nuke6–13-0.0433%27 Jun →
anubis13–60.0028%27 Jun →
ancient13–9-0.0119%27 Jun →
anubis8–130.0222%8 Jun →
dust213–5-0.0222%8 Jun →
inferno11–13-0.0329%8 Jun →
dust213–10-0.0214%5 Jun →
nuke16–13-0.0419%5 Jun →
anubis8–13-0.0232%5 Jun →
nuke13–10-0.0131%4 Jun →
ancient13–80.0634%4 Jun →
anubis13–100.0118%3 Jun →
ancient4–13-0.0518%3 Jun →
overpass8–13-0.0023%3 Jun →
mirage15–15-0.0222%2 Jun →
ancient8–130.0019%2 Jun →
nuke13–10-0.0727%2 Jun →
dust213–60.0734%2 Jun →
ancient7–13-0.0418%2 Jun →
nuke11–13-0.0537%29 May →
ancient13–90.0322%29 May →
overpass13–100.0430%29 May →
dust214–160.0222%29 May →
inferno5–13-0.0828%28 May →
ancient9–13-0.0132%28 May →
nuke14–16-0.0414%28 May →
mirage13–110.0621%26 May →
anubis11–13-0.0131%26 May →
nuke6–13-0.0116%26 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →