5 PUSH UPS EVERY KILL

5 PUSH UPS EVERY KILL — CS2 Stats

76561198015025227[U:1:54759499]Steam profile ↗✓ No bans

1,058Tracked matches59%Win rate2020Tracked since
1,014Hours in CS
CSDB Rating7.2 StrongPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,058
−1.4ppWin rate · 60.0% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 15 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,470 +422 26 Apr3 Jul · 11 days played
16,70918,734peak 18,73426 Apr3 Jul
18,734Peak Premier in tracked matches
52Days played since 2026-04-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.0%43.8%44.8%2.8% short
Shot accuracy13.6%12.0%12.4%above
Kill/death ratio1.541.021.04above
Match win rate47.0%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG5 PUSH UPS EVERY KILLFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning68
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateWTWWLLWLLL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +10.0pp headshot accuracy · −13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 24%
  • Avg reaction 470ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 476ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 19%
  • Avg reaction 482ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim9.1
Utility3.9
Positioning6.8
Opening Duels5.4
Clutch2.2

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility3.9
Mechanics8.1
Opening Duels4.8
Win Impact7.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08−0.01
first ⅓ avg 0.09 → last ⅓ avg 0.08
Reaction time489ms−34ms
first ⅓ avg 523ms → last ⅓ avg 489ms
Headshot accuracy17.8%−2.9%
first ⅓ avg 20.7% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 2–0 · italy, 15 Apr
56%Best headshot accuracy · 2–13 · cache, 11 May
305msFastest reaction time · 6–13 · office, 26 May
13–1Biggest win · dust2, 12 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
118In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 83% over 6nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
officeB157847%0.10
nukeD1441029%0.04
mirageB136746%0.03
cacheA117464%0.09
ancientS97278%0.11
dust2B84450%0.05
infernoS65183%0.09
italyA53260%0.13
shelterA53260%0.20
anubis42250%0.11
vertigo3030%0.04
overpass2020%0.14
alpine21150%0.11
fachwerk110100%0.18
boulder110100%0.03
warden1010%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,312Lifetime kills
1.54K/D · Top 5% of Level 5 players
3,263Matches
47.0%Match win rate · Top 50% of Level 5 players
42.0%Headshot %
13.6%Shot accuracy · Top 50% of Level 5 players
11,729MVPs
1,014Hours (in match)
4,022Bombs planted
821Bombs defused

Most-used weapons

AK-4722,745
AWP9,862
SSG 083,423
P2501,322
MP91,214

Lifetime map wins

9,388dust2
2,483inferno
1,400office
1,126nuke
1,045train
854vertigo
586cbble
325lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
60%Win rate
1.45Avg K/D
93.1ADR
47%Headshot %

Clutches & streaks

31%1v1 clutch win
45%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage757%1.3920.3
Ancient367%1.3521.3
Nuke333%0.9113.3
Inferno3100%2.7718.0
Dust2250%1.1417.0
Anubis250%0.9413.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
40.5%Accuracy (enemy spotted)
45.6%Spray accuracy
86.4%Counter-strafing
9.4°Preaim
487msReaction time
33.5%T opening success
64.8%CT opening success
0.56Enemies flashed / flash
9.6%Flash assists
11.83HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8418 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4502% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–110.0822%2 Sept
office12–120.0228%30 Aug
office13–70.1924%26 Aug
italy13–30.0619%24 Aug
mirage6–13-0.0129%1 Aug
shelter3–130.1419%29 Jul
mirage13–60.0618%29 Jul
dust24–13-0.0937%29 Jul
office8–130.0519%22 Jul
mirage9–13-0.0026%21 Jul
ancient13–40.1219%21 Jul
nuke0–13-0.030%21 Jul
nuke13–90.108%20 Jul
italy7–130.0819%19 Jul
office11–130.1717%18 Jul
nuke11–130.0020%18 Jul
office2–00.0918%17 Jul
ancient13–20.0815%17 Jul
fachwerk13–40.1816%16 Jul
shelter13–70.078%14 Jul
shelter11–130.3122%14 Jul
shelter11–60.2320%13 Jul
ancient13–11-0.0515%13 Jul
overpass7–130.0611%12 Jul
inferno13–30.0911%12 Jul
cache13–6-0.0018%12 Jul
dust213–10.1732%12 Jul
dust20–13-0.040%12 Jul
ancient13–10.2317%12 Jul
boulder13–60.0315%10 Jul
shelter13–30.2826%9 Jul
dust213–11-0.0014%6 Jul
mirage4–13-0.017%3 Jul
ancient13–80.0627%3 Jul
mirage2–13-0.0324%3 Jul
cache3–130.0430%21 Jun
italy11–130.0516%17 Jun
nuke2–13-0.0325%14 Jun
mirage13–8-0.0123%8 Jun
vertigo8–80.1125%7 Jun
office13–60.0323%3 Jun
inferno16–140.029%31 May
nuke4–13-0.0618%28 May
office6–130.0720%26 May
cache1–130.0116%24 May
office13–40.0817%23 May
warden12–120.0521%23 May
anubis6–130.1421%20 May
dust213–30.1220%20 May
nuke9–40.199%20 May
ancient11–130.0912%20 May
inferno13–80.0415%18 May
mirage13–110.0913%16 May
cache13–70.0318%16 May
mirage13–100.0316%16 May
ancient13–40.1423%15 May
vertigo1–130.039%15 May
office7–130.0824%14 May
overpass12–120.2215%14 May
cache13–110.2222%13 May
office7–130.2022%13 May
cache13–80.1416%13 May
office10–40.1339%13 May
mirage3–130.0616%12 May
cache2–13-0.0456%11 May
cache8–130.1229%11 May
office4–40.1020%11 May
dust213–110.0220%10 May
cache13–10.0834%10 May
nuke13–30.0415%10 May
cache13–20.1114%10 May
mirage13–100.0425%9 May
anubis13–20.0215%9 May
mirage11–13-0.0416%8 May
alpine9–130.0721%8 May
nuke8–130.0918%5 May
office10–130.0527%5 May
office11–130.1723%29 Apr
cache13–30.2324%29 Apr
alpine13–90.1520%28 Apr
nuke4–13-0.0029%27 Apr
dust28–130.1014%26 Apr
anubis13–30.1918%26 Apr
mirage10–130.0619%26 Apr
office13–90.0614%25 Apr
anubis11–130.0826%25 Apr
nuke4–130.0112%25 Apr
mirage13–70.1418%25 Apr
dust29–130.1425%23 Apr
italy13–40.1513%23 Apr
inferno4–130.1121%23 Apr
nuke13–100.1320%23 Apr
vertigo4–13-0.0311%17 Apr
nuke6–130.0417%17 Apr
nuke12–120.0818%16 Apr
inferno13–110.0822%16 Apr
inferno13–30.1918%16 Apr
ancient9–130.2123%15 Apr
italy2–00.3250%15 Apr
nuke1–13-0.0221%15 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →